˚کe®κ Posted December 28, 2009 Share Posted December 28, 2009 IF you ever get this errors in your server console : aply this patch: Index: /Gs folder/java/config/server.properties =================================================================== --- /Gs folder/java/config/server.properties (revision 10) +++ /Gs folder/java/config/server.properties (revision 443) @@ -72,4 +72,8 @@ CharMaxNumber = 7 +# Packet Handler Debug +# DO NOT CHANGE IT +PacketHandlerDebug = False + # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers = 500 Index: /Gs folder/java/net/sf/l2j/Config.java =================================================================== --- /Gs folder/java/net/sf/l2j/Config.java (revision 422) +++ /Gs folder/java/net/sf/l2j/Config.java (revision 443) @@ -1528,4 +1528,5 @@ /** External Hostname */ public static String EXTERNAL_HOSTNAME; + public static boolean PACKET_HANDLER_DEBUG; public static int PATH_NODE_RADIUS; public static int NEW_NODE_ID; @@ -1594,4 +1595,5 @@ EXTERNAL_HOSTNAME = serverSettings.getProperty("ExternalHostname", "*"); INTERNAL_HOSTNAME = serverSettings.getProperty("InternalHostname", "*"); + PACKET_HANDLER_DEBUG = Boolean.parseBoolean(serverSettings.getProperty("PacketHandlerDebug", "False")); GAME_SERVER_LOGIN_PORT = Integer.parseInt(serverSettings.getProperty("LoginPort", "9014")); GAME_SERVER_LOGIN_HOST = serverSettings.getProperty("LoginHost", "127.0.0.1"); [code][code]ex: /Gs folder/java/net/sf/l2j/gameserver/network/clientpackets/ProtocolVersion.java =================================================================== --- /Gs folder/java/net/sf/l2j/gameserver/network/clientpackets/ProtocolVersion.java (revision 3) +++ /Gs folder/java/net/sf/l2j/gameserver/network/clientpackets/ProtocolVersion.java (revision 443) @@ -42,7 +42,9 @@ // this packet is never encrypted if (_version == -2) - { + { if (Config.DEBUG) _log.info("Ping received"); + if (!Config.PACKET_HANDLER_DEBUG) + return; // this is just a ping attempt from the new C2 client getClient().closeNow(); @@ -50,4 +52,6 @@ else if ((_version < Config.MIN_PROTOCOL_REVISION) || (_version > Config.MAX_PROTOCOL_REVISION)) { + if (!Config.PACKET_HANDLER_DEBUG) + return; _log.info("Client: " + getClient().toString() + " -> Protocol Revision: " + _version + " is invalid. Minimum is " + Config.MIN_PROTOCOL_REVISION + " and Maximum is " + Config.MAX_PROTOCOL_REVISION + " are supported. Closing connection."); _log.warning("Wrong Protocol Version " + _version); @@ -60,4 +64,6 @@ _log.fine("Client Protocol Revision is ok: " + _version); } + if (!Config.PACKET_HANDLER_DEBUG) + return; KeyPacket pk = new KeyPacket(getClient().enableCrypt()); getClient().sendPacket(pk); [/code][/code] Quote Link to comment Share on other sites More sharing options...
Pariskimi Posted December 28, 2009 Share Posted December 28, 2009 thanks is very usefull ;) good work !!! Quote Link to comment Share on other sites More sharing options...
Guest Рrototype Posted December 28, 2009 Share Posted December 28, 2009 adding it just right now !! Thanks for that awesome share :) Quote Link to comment Share on other sites More sharing options...
Lucky Dice Posted December 28, 2009 Share Posted December 28, 2009 you fix it ? Quote Link to comment Share on other sites More sharing options...
DragonHunter Posted December 28, 2009 Share Posted December 28, 2009 goodjob you just fixed the first bug i've sended LOL! There are sooo many other bugs I can fool a server with... Quote Link to comment Share on other sites More sharing options...
Maxtor Posted December 28, 2009 Share Posted December 28, 2009 goodjob you just fixed the first bug i've sended LOL! There are sooo many other bugs I can fool a server with... the one is hacking , the other is fixing :P Quote Link to comment Share on other sites More sharing options...
˚کe®κ Posted December 28, 2009 Author Share Posted December 28, 2009 goodjob you just fixed the first bug i've sended LOL! There are sooo many other bugs I can fool a server with... it took me 1 minute gl to the next Quote Link to comment Share on other sites More sharing options...
Grim. Posted December 28, 2009 Share Posted December 28, 2009 OMG you rox serk i didnt knew that you know how to fix errors like this one Quote Link to comment Share on other sites More sharing options...
Neo1993k Posted December 28, 2009 Share Posted December 28, 2009 Omg this is nice... very usefull and work nice!! THanks Quote Link to comment Share on other sites More sharing options...
Leprus Posted December 28, 2009 Share Posted December 28, 2009 OMG you rox serk i didnt knew that you know how to fix errors like this one You mean that you don't know how to disable a log? Quit l2j dude.. Quote Link to comment Share on other sites More sharing options...
DragonHunter Posted December 28, 2009 Share Posted December 28, 2009 You mean that you don't know how to disable a log? Quit l2j dude.. If people are making patches to disable logs it won't fix anything it will just not show it anymore but the error still exists :) Quote Link to comment Share on other sites More sharing options...
xAddytzu Posted December 28, 2009 Share Posted December 28, 2009 it won't works .. Quote Link to comment Share on other sites More sharing options...
Versus Posted December 29, 2009 Share Posted December 29, 2009 If people are making patches to disable logs it won't fix anything it will just not show it anymore but the error still exists :) You are WRONG! You are just sending EMPTY packets, which don't affect the server! The server crashes because you are flooding the console with errors. Also serk come on.. be serious, this isn't yours. It was made by DrHouse and implemented to L2JServer when DragonHunter released his attacker. Quote Link to comment Share on other sites More sharing options...
˚کe®κ Posted December 29, 2009 Author Share Posted December 29, 2009 You are WRONG! You are just sending EMPTY packets, which don't affect the server! The server crashes because you are flooding the console with errors. Also serk come on.. be serious, this isn't yours. It was made by DrHouse and implemented to L2JServer when DragonHunter released his attacker. PacketHandlerDebug config isnt mine but the fix in protocol it is Quote Link to comment Share on other sites More sharing options...
*ZwntanoiNekroi* Posted December 29, 2009 Share Posted December 29, 2009 thanks is very usefull ;) good work !!! because all of you know what this is about plz explain me omg dudes o nc o nc o nc usefull share!!! ok i know its use buts i wanna you tell me Quote Link to comment Share on other sites More sharing options...
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