Jump to content

Το πιο καλό Antivirus  

20 members have voted

  1. 1. Το πιο καλό Antivirus

    • Nod32
      13
    • Kaspersky
      7


Recommended Posts

Posted

Εγώ δεν poll.

 

Δεν σε πιάνω.Πάντως εγώ ψήφισα NOD32.Αρκετά αξιόπιστο εδώ και πολύ καιρό...

 

-Blane

Posted

koita an katebazeis synexeia kai exeis kalh ram 4GB Kai ++ kaspersky

an exeis mikrh ram megalh kai dn katebazeis toso nod

ostoso o psifos m phgenei sto nod 32

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • Today, the world seems to have lost all sense of logic. As if, in an instant, millions of years of human cognitive evolution have been erased. People's words and actions no longer reflect thought, judgment, or awareness. I don’t know how our society ended up like this, but somehow, almost everyone appears to have chosen the blue pill over the red one. Tragic.
    • It's funny that you don't realize the irony of this situation LMAO, it just shows how braindead you are.     So far it's been pretty chill, take care     PS: we were only downvoting to push you to share more
    • If this is actually true, then it's not about a resource leak but a stuffed client data which you might have caused god knows how. On top of that you run Interlude which is extremely primitive in client-side tools to diagnose anything robust (aside from the standard emitter, render, script, net and stat on screen info output)
    • serverpackets/CharInfo               writeD(_activeChar.getAppearance().getSex() ? 1 : 0);             writeD(_activeChar.getBaseClass());             for (int slot : getPaperdollOrder())             {   +              switch (slot)   +             {   +                  case 6:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  case 10:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  case 11:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  case 12:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  default:   +                      writeD(_activeChar.getInventory().getPaperdollItemDisplayId(slot));   +              }   +          }                          for (int slot : getPaperdollOrder())             {                 writeD(_activeChar.getInventory().getPaperdollAugmentationId(slot));             } serverpackets/UserInfo         writeD(_activeChar.getCurrentLoad());         writeD(_activeChar.getMaxLoad());                  writeD(_activeChar.getActiveWeaponItem() != null ? 40 : 20); // 20 no weapon, 40 weapon equipped         for (int slot : getPaperdollOrder())         {    +         switch (slot)    +         {    +             case 6:    +                 writeD((_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_CHEST) : _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 10:    +                 writeD((_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 11:    +                 writeD((_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEGS) : _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 12:    +                 writeD((_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FEET) : _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             default:    +                 writeD(_activeChar.getInventory().getPaperdollObjectId(slot));             }         }         for (int slot : getPaperdollOrder())         {    +         switch (slot)    +         {    +             case 6:    +                 writeD((_activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_CHEST) : _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 10:    +                 writeD((_activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 11:    +                 writeD((_activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_LEGS) : _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 12:    +                 writeD((_activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_FEET) : _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             default:    +                 writeD(_activeChar.getInventory().getPaperdollItemDisplayId(slot));             }         }         for (int slot : getPaperdollOrder())         {             writeD(_activeChar.getInventory().getPaperdollAugmentationId(slot));         }           
  • Topics

×
×
  • Create New...