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Posted

One question please.. can you add the "teamkiller"-sound as well? I really need it for events. :D

 

Explain it, you mean if you kill your friend for example (on TvT, CtF and so on) ?

 

Posted

i have problem i have god this error

 

    [javac] D:\ss\L2JTeon\java\net\sf\l2j\gameserver\model\actor\instance\L2PcIn
stance.java:5259: ')' expected
    [javac]     public synchronized void setActiveRequester(L2PcInstance request
er);
    [javac]                             ^
    [javac] D:\ss\L2JTeon\java\net\sf\l2j\gameserver\model\actor\instance\L2PcIn
stance.java:5259: '{' expected
    [javac]     public synchronized void setActiveRequester(L2PcInstance request
er);
    [javac]                                                ^
    [javac] D:\ss\L2JTeon\java\net\sf\l2j\gameserver\model\actor\instance\L2PcIn
stance.java:5259: ';' expected
    [javac]     public synchronized void setActiveRequester(L2PcInstance request
er);
    [javac]
  ^
    [javac] 100 errors
    [javac] 100 warnings

 

L2PcInstance.java 5259 Line:

 

public synchronized void setActiveRequester(L2PcInstance requester)

Posted

Eh its so hard to read these error logs  ????

 

';' expected

 

')' expected

 

'{' expected

 

Simplest errors.

 

  • 1 year later...
Posted

   [javac] C:\Documents and Settings\user\workspace\l2jserver\GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5788: incomparable types: boolean and int

   [javac]                            if (onlinePlayer.isOnline() == 1)

   [javac]                                                        ^

   [javac] 1 error

 

 

                       PlaySound _snd = new PlaySound(1, "enemydown", 0, 0, 0, 0, 0);

                       

                       Collection<L2PcInstance> pls = L2World.getInstance().getAllPlayers().values();

                       for (L2PcInstance onlinePlayer : pls)

Line error->          if (onlinePlayer.isOnline() == 1)

                          {

                             if (onlinePlayer.getClan() != null)

                             {

                                if (onlinePlayer.getClan() == pk.getClan() && onlinePlayer != pk)

                                {

                                   onlinePlayer.sendPacket(_snd);

                                }

                             }

                          }

Posted

monaliza ... reviving a so old topic 6_6! .. last reply before yours was more than a year ago 6_6!

 

« Reply #37 on: March 02, 2010, 01:20:22 PM »

 

Btw .. i will see if i can make it works on Freya :D

Posted

monaliza ... reviving a so old topic 6_6! .. last reply before yours was more than a year ago 6_6!

 

« Reply #37 on: March 02, 2010, 01:20:22 PM »

 

Btw .. i will see if i can make it works on Freya :D

 

 

ok my friend i apreciate that :P thans so much :D:D:D:D

Posted

if (onlinePlayer.isOnline() == 1) = if (onlinePlayer.isOnline())

not rly

isOnline is boolean(only true or false) so u cant check if it is 1 or any other number, and by writing if(onlineplayer.isOnline()) you mean if(onlineplayer.isOnline()==false), so its not the same :)

Posted

not rly

isOnline is boolean(only true or false) so u cant check if it is 1 or any other number, and by writing if(onlineplayer.isOnline()) you mean if(onlineplayer.isOnline()==false), so its not the same :)

 

can you check the code and see what i have to change to it works on freya? please.

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