Matim Posted February 20, 2010 Posted February 20, 2010 One question please.. can you add the "teamkiller"-sound as well? I really need it for events. :D Explain it, you mean if you kill your friend for example (on TvT, CtF and so on) ? Quote
Gxz Posted February 21, 2010 Posted February 21, 2010 hm great share i just added it in my server but changed sound of godlike and made it 7 kills for godlike Quote
mfausb Posted February 21, 2010 Posted February 21, 2010 Explain it, you mean if you kill your friend for example (on TvT, CtF and so on) ? Exactly! :) Quote
EdenEternal Posted February 28, 2010 Posted February 28, 2010 i have problem i have god this error [javac] D:\ss\L2JTeon\java\net\sf\l2j\gameserver\model\actor\instance\L2PcIn stance.java:5259: ')' expected [javac] public synchronized void setActiveRequester(L2PcInstance request er); [javac] ^ [javac] D:\ss\L2JTeon\java\net\sf\l2j\gameserver\model\actor\instance\L2PcIn stance.java:5259: '{' expected [javac] public synchronized void setActiveRequester(L2PcInstance request er); [javac] ^ [javac] D:\ss\L2JTeon\java\net\sf\l2j\gameserver\model\actor\instance\L2PcIn stance.java:5259: ';' expected [javac] public synchronized void setActiveRequester(L2PcInstance request er); [javac] ^ [javac] 100 errors [javac] 100 warnings L2PcInstance.java 5259 Line: public synchronized void setActiveRequester(L2PcInstance requester) Quote
Matim Posted February 28, 2010 Posted February 28, 2010 Eh its so hard to read these error logs ???? ';' expected ')' expected '{' expected Simplest errors. Quote
™® Stergios ®™ Posted March 1, 2010 Posted March 1, 2010 oOO.. Man that is the best custom i ever seen . :D .. but i have 1 problem :/ .. :D i cant aplly any patch.. maybe my tortoisesvn is too old?.. :S Quote
monaliza Posted March 26, 2011 Posted March 26, 2011 [javac] C:\Documents and Settings\user\workspace\l2jserver\GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5788: incomparable types: boolean and int [javac] if (onlinePlayer.isOnline() == 1) [javac] ^ [javac] 1 error PlaySound _snd = new PlaySound(1, "enemydown", 0, 0, 0, 0, 0); Collection<L2PcInstance> pls = L2World.getInstance().getAllPlayers().values(); for (L2PcInstance onlinePlayer : pls) Line error-> if (onlinePlayer.isOnline() == 1) { if (onlinePlayer.getClan() != null) { if (onlinePlayer.getClan() == pk.getClan() && onlinePlayer != pk) { onlinePlayer.sendPacket(_snd); } } } Quote
ArkeyWave Posted March 26, 2011 Posted March 26, 2011 monaliza ... reviving a so old topic 6_6! .. last reply before yours was more than a year ago 6_6! « Reply #37 on: March 02, 2010, 01:20:22 PM » Btw .. i will see if i can make it works on Freya :D Quote
monaliza Posted March 26, 2011 Posted March 26, 2011 monaliza ... reviving a so old topic 6_6! .. last reply before yours was more than a year ago 6_6! « Reply #37 on: March 02, 2010, 01:20:22 PM » Btw .. i will see if i can make it works on Freya :D ok my friend i apreciate that :P thans so much :D:D:D:D Quote
mfausb Posted March 27, 2011 Posted March 27, 2011 if (onlinePlayer.isOnline() == 1) = if (onlinePlayer.isOnline()) Quote
vampir Posted March 27, 2011 Posted March 27, 2011 if (onlinePlayer.isOnline() == 1) = if (onlinePlayer.isOnline()) not rly isOnline is boolean(only true or false) so u cant check if it is 1 or any other number, and by writing if(onlineplayer.isOnline()) you mean if(onlineplayer.isOnline()==false), so its not the same :) Quote
CryStaliN Posted March 27, 2011 Posted March 27, 2011 Even if that sounds crazy i like the ideea. Im a cs player since cs 1.4 :D Good job. Quote
monaliza Posted March 27, 2011 Posted March 27, 2011 not rly isOnline is boolean(only true or false) so u cant check if it is 1 or any other number, and by writing if(onlineplayer.isOnline()) you mean if(onlineplayer.isOnline()==false), so its not the same :) can you check the code and see what i have to change to it works on freya? please. Quote
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