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Posted

i have a problem..........when i open my file xxx.unreal.utx i get this error

 

 

 

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OS: Windows XP 5.1 (Build: 2600)

CPU: GenuineIntel Unknown processor @ 3046 MHz with 1023MB RAM

Video: NVIDIA GeForce 7600 GS (6218)

 

Texture xxx.Alpha.alpha10: Serial size mismatch: Got 51, Expected 6806

 

History: LoadObject <- (Texture xxx.Alpha.alpha10 33025==33025/44200198 32974 6806) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::SafeExec <- (LOAD FILE="D:\My Documents\New Folder\xxx.unreal.utx") <- UEditorEngine::SafeExec <- (OBJ LOAD FILE="D:\My Documents\New Folder\xxx.unreal.utx") <- UEditorEngine::Exec <- (OBJ LOAD FILE="D:\My Documents\New Folder\xxx.unreal.utx") <- UUnrealEdEngine::Exec <- WBrowserTexture::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- WBrowserMaster::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop

 

 

plz pm me or add me on msn to tell me about this problem (ntino91@yahoo.ie  <~~~~MSN)

 

 

 

  • 2 weeks later...
Posted

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OS: Windows XP 5.1 (Build: 2600)

CPU: GenuineIntel Unknown processor @ 3018 MHz with 511MB RAM

Video: NVIDIA GeForce FX 5200 (9131)

 

Assertion failed: InPos<=Size [File:..\..\Core\Inc\FFileManagerWindows.h] [line: 60]

 

History: FArchiveFileReader::Seek <- ULinkerLoad::Seek <- LoadImportMap <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::LoadPackage <- UEditorEngine::SafeExec <- (LOAD FILE="C:\Documents and Settings\Admin\Desktop\l2tool\LineageWeaponsTex.unreal.utx") <- UEditorEngine::SafeExec <- (OBJ LOAD FILE="C:\Documents and Settings\Admin\Desktop\l2tool\LineageWeaponsTex.unreal.utx") <- UEditorEngine::Exec <- (OBJ LOAD FILE="C:\Documents and Settings\Admin\Desktop\l2tool\LineageWeaponsTe).. <- UUnrealEdEngine::Exec <- WBrowserTexture::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- WBrowserMaster::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop

 

Posted

Guys i will give you a advice for this critical errors with unreal editor.

 

WORK IN C:/ and you will not have all this critical errors

 

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OS: Windows XP 5.1 (Build: 2600)

CPU: AuthenticAMD Unknown processor @ 5387 MHz with 2014MB RAM

Video: NVIDIA GeForce 6150 (8205)

 

Texture LineageWeaponsTex.Alpha.alpha10: Serial size mismatch: Got 51, Expected 6806

 

History: LoadObject <- (Texture LineageWeaponsTex.Alpha.alpha10 33334==33334/45265145 33283 6806) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::SafeExec <- (LOAD FILE="C:\UnrealEngine2Runtime\Textures\LineageWeaponsTex.unreal.utx") <- UEditorEngine::SafeExec <- (OBJ LOAD FILE="C:\UnrealEngine2Runtime\Textures\LineageWeaponsTex.unreal.utx") <- UEditorEngine::Exec <- (OBJ LOAD FILE="C:\UnrealEngine2Runtime\Textures\LineageWeaponsTex.unreal.utx").. <- UUnrealEdEngine::Exec <- WBrowserTexture::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop

 

 

I tried to work everything in C:/ but it still doesnt work~

 

Please help me out~~~

  • 2 weeks later...
Posted

Hi Guys

 

I'm trying to edit Hellbound textures but i receive this error when use UnrealED:

 

"No Label

OS: Windows XP 5.1 (Build: 2600)

CPU: AuthenticAMD Unknown processor @ 2215 MHz with 2047MB RAM

Video: NVIDIA GeForce 6800 XT  (9147)

TexEnvMap LineageMonstersTex3.Cube.TexEnvMap0: Serial size mismatch: Got 8, Expected 1235

 

History: LoadObject <- (TexEnvMap LineageMonstersTex3.Cube.TexEnvMap0 13136==13136/57561409 13128 1235) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::SafeExec <- (LOAD FILE="C:\UnrealEngine2Runtime\Textures\LineageMonstersTex3.unreal.utx") <- UEditorEngine::SafeExec <- (OBJ LOAD FILE="C:\UnrealEngine2Runtime\Textures\LineageMonstersTex3.unreal.utx") <- UEditorEngine::Exec <- (OBJ LOAD FILE="C:\UnrealEngine2Runtime\Textures\LineageMonstersTex3.unreal.utx).. <- UUnrealEdEngine::Exec <- WBrowserTexture::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- WBrowserMaster::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop"

 

I dont use L2tool because does not work for me. I have used L2toolo to make unreal file and works fine.

 

Other people have the same error. I try use C: D: or E: drives but nothing.

 

Anybody knows how to fix this? Please!

 

Thx

 

Tati

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