spellatra Posted July 11, 2008 Share Posted July 11, 2008 I made an armor but im having some bad time doing my SQL and XML (armorgrp) (itemname-e) any 1 could help me ? ^^ I tryed some time but allway get some java error when starting my gameserver. well i tryed to take the XML of another armor but i think im doing something wrong.... well...here a screeny of my armor in UEngine2 http://i219.photobucket.com/albums/cc143/spellatra1/majesticblue.jpg This is majestic Fullarmor no glove and no boot, (its a test to practice how to make a good armor) Would be nice to have an exemple on how to make my XML and SQL file for my custom armor : / PS:im using kamael Thx in advence ^^ Link to comment Share on other sites More sharing options...
Madboy Posted July 18, 2008 Share Posted July 18, 2008 I try to edit a accesori no eror but when i try to creat a new caracter i got this eror Insufficient Memory. Please check the Virtual Memory Option and avilable hard drive space. You can check them by going to : Control Panel->System->Advanced->Performance->Settings->Advanced->Virtual memory. History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 1768515936 FArray <- FArray::Realloc <- 757935404*8 <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Core.Class LineageWarrior.MFighter NULL) <- UObject::StaticLoadClass <- NControl::SendEventMessage <- NControl::SendEventMessage <- NCPushButton::OnLButtonDown <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsgX <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop Link to comment Share on other sites More sharing options...
Assassina Posted July 19, 2008 Share Posted July 19, 2008 I did everything alright, but I wanna know how can I add the weapon I created to a new .utx file. For example I wanna have a file named CustomWeapon.utx including only my creation. How can I do that? I'm sure CriticalError can help me... just like many others... Link to comment Share on other sites More sharing options...
xevgenis Posted July 21, 2008 Share Posted July 21, 2008 :o i was searching everywhere for smthing like this THNX!!!!! Link to comment Share on other sites More sharing options...
Gangsta Posted July 21, 2008 Share Posted July 21, 2008 There is already a similar guide by Maxtor. However this guide was very useful for me, since using this I created my first Custom Textures some months before. Link to comment Share on other sites More sharing options...
fdLP. Posted July 22, 2008 Share Posted July 22, 2008 finally working on ct1.5 ^^ Link to comment Share on other sites More sharing options...
Negat1ve Posted July 25, 2008 Share Posted July 25, 2008 Nice Job!!! Its Fantastic ... Link to comment Share on other sites More sharing options...
mikelangelo Posted July 26, 2008 Share Posted July 26, 2008 NUss VERY GOOD Link to comment Share on other sites More sharing options...
NiggaDee Posted July 26, 2008 Share Posted July 26, 2008 I've got a question. I'm playing on a C4 server, is it possible to change: Draconic to apella light. Imperial crusader to CT1 armor (the heavy one, name slips my mind atm). Arcana Robe to Apella Robe. I know this isn't exactly what this topic is about, but I think this is the most appropriate topic to ask it in. Link to comment Share on other sites More sharing options...
nhatthien16 Posted August 1, 2008 Share Posted August 1, 2008 Hey ho....Nice job.. Link to comment Share on other sites More sharing options...
M1X0S Posted August 1, 2008 Share Posted August 1, 2008 wonderful!! it works on Interlude too ;D Link to comment Share on other sites More sharing options...
xCurced_007 Posted August 1, 2008 Share Posted August 1, 2008 Super Guide!!! Thnx to this guide i started client modding ( lol ;D ) :) Link to comment Share on other sites More sharing options...
xofox Posted August 2, 2008 Share Posted August 2, 2008 [HELP] Error save, when import texture dds ? Link to comment Share on other sites More sharing options...
t1takos Posted August 5, 2008 Share Posted August 5, 2008 thxx:p Link to comment Share on other sites More sharing options...
ChaosMaster Posted August 5, 2008 Share Posted August 5, 2008 thxx:p -1 Karma from me @ You are a post hunter Ban Request too! Link to comment Share on other sites More sharing options...
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