fdLP. Posted February 25, 2009 Posted February 25, 2009 - Applied patch - Started the server - Started the event - Town didnt change
Intrepid Posted February 25, 2009 Posted February 25, 2009 Sticky until we make that event fully working because everybody need that:P
Vago Posted February 25, 2009 Author Posted February 25, 2009 Updated. Tested just a little bit and everything should be working now. Keep testing. Might still have bugs By the way, try this on latest l2j code. It is using the new zone handling commited 2 days ago on l2j.
fdLP. Posted February 25, 2009 Posted February 25, 2009 - Applied patch - Started the server - Started the event - Can pvp with others , dont get adena , with gm char if i kill a normal play i see the custom msg(sometimes) but normal char vs other cant see it and doesnt get reward, also can pk with false in settings , when i end it , it ends good so far , return to peace zone and cannot hit others
DāЯқŜiĐє Posted February 26, 2009 Posted February 26, 2009 - Applied patch - Started the server - Started the event - Can pvp with others , dont get adena , with gm char if i kill a normal play i see the custom msg(sometimes) but normal char vs other cant see it and doesnt get reward, also can pk with false in settings , when i end it , it ends good so far , return to peace zone and cannot hit others woot...Anyway i will download it and i will test it(so many wrong things??)
Stealth Posted February 26, 2009 Posted February 26, 2009 woot...Anyway i will download it and i will test it(so many wrong things??) Chill out :P A good thing takes time to be done! Mafia_007 Could you tell me the chronicle you used it? So I can try it on a different one?
Intrepid Posted February 26, 2009 Posted February 26, 2009 final version tested on ct2.2 with same results as Mafia_007
Vago Posted February 26, 2009 Author Posted February 26, 2009 You dont get any prize for one town war or for all town war? Also mafia, I removed the system messages on the latest version, update yours...Those were for me to see which if's are readen and which not.
Intrepid Posted February 26, 2009 Posted February 26, 2009 You dont get any prize for one town war or for all town war? Also mafia, I removed the system messages on the latest version, update yours...Those were for me to see which if's are readen and which not. i dont get it in all town war
Vago Posted February 26, 2009 Author Posted February 26, 2009 Updated. Deleted useless fixes I used before which were kinda useless now and probablly fixed karma and reward problems. Edit: Updated again lol Edit2: Nevermind bugged wait for new update.
fdLP. Posted February 26, 2009 Posted February 26, 2009 Chill out :P A good thing takes time to be done! Mafia_007 Could you tell me the chronicle you used it? So I can try it on a different one? tested on ct2.2 , l2j @vago , ill test it and ill reply if there is any bug
Kràtos Posted February 26, 2009 Posted February 26, 2009 One correction ;P # getInventory().addItem("TownWar", Config.TW_ITEM_ID, Config.TW_ITEM_AMOUNT, this, this); # + sendMessage("You received your prize for a town war kill!"); # + } # + else if (Config.TW_ALL_TOWNS) # + { # + getInventory().addItem("TownWar", Config.TW_ITEM_ID, Config.TW_ITEM_AMOUNT, this, this); # + sendMessage("You received your prize for a town war kill!"); # + } Why not getInventory().addItem("TownWar", Config.TW_ITEM_ID, Config.TW_ITEM_AMOUNT, this, true);
Vago Posted February 26, 2009 Author Posted February 26, 2009 Updated...Jesus tricky code...too many checks
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