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Posted

if you people have problems putting on the vesper armors onto the kamaels, its coz u gota fix the armor type on the armors table, isntead of all heavy and magic like whoever released them at first had them, modify them and kamael's will be able to use them.

Posted

Hello someone have problem with dropping those armors on the ground they just dissepear I guess problem with textures.

Posted

Hmm, I changed armor_type in DB using Navicat for "light" and now Kamael can wear all Vesper armors but even with this they looks the same. At human the looks different but at Kamael they looks the same - if i wear heavy, light or robe its always look like one type of armor (the same textures).

I use preconfigurated L2Free Gracia PT2. Other thing is that I cant see armor discription - its always "NoItemName" and armors dont have discriptions...oO I edit armorgrp and itemname-e dat files but i cant see armor name nad discriptions. I see icons at my inventory, i can wear armor (but as i told - at Kamael textures looks the same) but i cant read them name or discriptions. Its always "NoItemName"...

WTF ? :/

Only change the lights into 'light'.

The only armor that kamaels can wear is light. What is the point of somebody making textures of heavy when they are not supposed to put them on?

 

What you are doing is modding your server as well as client to have them wear it.

Make your Heavy armors into type: 'heavy' and your robes into 'magic', this will solve you a lot of stats headaches.

 

The textures for the Humans change because, human fighter male/female can wear either heavy or light, NOT ROBE, therefore no special textures for robes. You will see the light textures for the robes. Same with dwarfs and all classes. Each Race has fighter or mage (except Kamaels and dwarfs), Each of those fighters or mages, are limited to what type of armor they can wear, and to the textures.

 

The noItemName, you got the IDs wrong, you gotta make sure that:

itemname-e.dat IDs = armorgrp.dat IDs = Navicat IDs = (ID Of armor).xml {located in data/stats/armor}.

 

If you need any more help feel free pming/posting here.

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