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Posted (edited)

Bro, you're on a eastern European forum, expect gender jokes. I am blessed with 3 girls in my life, I would never be a misogynist. Check your hormones as well lol and take it easy.

Edit: typo

Edited by Setekh
Posted
1 minute ago, Setekh said:

Bro, you're on a eastern European forum, expect gender jokes. I am blessed with 3 girls in my life, I would never be a monologist. Check your hormones as well lol and take it easy.

Lol, bold of you assuming am a "bro"

Posted

The lighting is much better than default L2 lighting engine or is it my idea ?

Also adding post-proc shaders not supported by NCSoft, is it ok to do or considered violation ? Cause since NCSoft released, shading has improved by ... leaps.

Posted
53 minutes ago, aguy said:

The lighting is much better than default L2 lighting engine or is it my idea ?

Also adding post-proc shaders not supported by NCSoft, is it ok to do or considered violation ? Cause since NCSoft released, shading has improved by ... leaps.

On the moment you use the NCSoft assets is violation. All of this is penable same as private server are 

Posted (edited)
11 minutes ago, rexen said:

On the moment you use the NCSoft assets is violation. All of this is penable same as private server are 

No, it's not. Stop the spread of misinformation. 

 

1 hour ago, aguy said:

The lighting is much better than default L2 lighting engine or is it my idea ?

Also adding post-proc shaders not supported by NCSoft, is it ok to do or considered violation ? Cause since NCSoft released, shading has improved by ... leaps.

Yeah, it's much better. There are still things to improve ofc. I am not "adding" anything since this isn't "running" the original client. The L2 client is untouched.

Edited by Elfo
Posted
15 minutes ago, Elfo said:

No, it's not. Stop the spread of misinformation. 

 

Yeah, it's much better. There are still things to improve ofc. I am not "adding" anything since this isn't "running" the original client. The L2 client is untouched.

NCSOFT's published policies state that the Lineage II software, designs, music, text, videos, and other content are protected intellectual property, and that creating derivative works involving the game requires authorization.
https://lineage2.ncsoft.jp/terms/ncsoft/terms/site-policy

So what misinformation you talk about?? You use NCSOFT assets they have PI simple as that...

Posted
Just now, rexen said:

NCSOFT's published policies state that the Lineage II software, designs, music, text, videos, and other content are protected intellectual property, and that creating derivative works involving the game requires authorization.
https://lineage2.ncsoft.jp/terms/ncsoft/terms/site-policy

So what misinformation you talk about?? You use NCSOFT assets they have PI simple as that...

I am not distributing any of that. This is still their intellectual property. How do you think Dolphin and other emulators work? They know how to read a certain ROM file and emulate it. This is how Fermata works.

I am not distributing any of their intellectual property or creating derivative works. People bring their own assets from their own L2 installations.

Posted
6 minutes ago, Elfo said:

I am not distributing any of that. This is still their intellectual property. How do you think Dolphin and other emulators work? They know how to read a certain ROM file and emulate it. This is how Fermata works.

I am not distributing any of their intellectual property or creating derivative works. People bring their own assets from their own L2 installations.

NCSOFT's terms also say that the intellectual-property rights in its software and content remain with NCSOFT/licensors and that users receive only the rights specifically granted by the terms.

So no say that they can use on his own installation still iligal.... Make your own assets or you are cooked end

Posted (edited)
4 minutes ago, rexen said:

NCSOFT's terms also say that the intellectual-property rights in its software and content remain with NCSOFT/licensors and that users receive only the rights specifically granted by the terms.

So no say that they can use on his own installation still iligal.... Make your own assets or you are cooked end

That is fine; they can remain with NCSOFT. That doesn't change anything about Fermata's legality. If NCSOFT wants to sue me, they can. I have lawyers. End of legal talk.

Edited by Elfo
Posted (edited)

Can I suggest some things. I'm not experienced with 3D graphics but I have the belief that they are easily implemented with high impact:

Screen-Space Ambient Occlusion : Can this be added for mesh/objects (not npc/players cause it might be too tough on performance).

Volumetric Fog / Gods Rays : Going through trees or local structures / meshes such as ruins, this will look amazing.

 

Depth of Field : I'm not sure if this is going to look good, but when you target a player, make the game focus on that layer of distance ? 

Edited by aguy
Posted
57 minutes ago, rexen said:

NCSOFT's terms also say that the intellectual-property rights in its software and content remain with NCSOFT/licensors and that users receive only the rights specifically granted by the terms.

So no say that they can use on his own installation still iligal.... Make your own assets or you are cooked end

Put your NC Soft rules in the Ass and shut da fak up! Nobody cares what theres money grabers think or write or claim! If not people like Elfo and other fans this game will be not known, NC Soft must suck the dicks to Everyone coz olif not people this will be another garbage.

Posted
12 minutes ago, aguy said:

Can I suggest some things. I'm not experienced with 3D graphics but I have the belief that they are easily implemented with high impact:

Screen-Space Ambient Occlusion : Can this be added for mesh/objects (not npc/players cause it might be too tough on performance).

Volumetric Fog / Gods Rays : Going through trees or local structures / meshes such as ruins, this will look amazing.

 

Depth of Field : I'm not sure if this is going to look good, but when you target a player, make the game focus on that layer of distance ? 

SSAO was in the game but was removed due to performance. I will revisit it.
We have god rays and volumetric fog already (mind you, the god rays are a low-resolution screen-space radial effect, and fog volumes are unshadowed). It is something else I want to revisit, but I need to balance performance and quality.

The only thing we haven't added is depth of field, which I might look into.
 

 

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