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Posted (edited)

Hi, I'm new to the forum and ran into a problem. I import the npc into unrealED, add its textures and corresponding animations, create the .UKX and add it to the lineage Animations folder, add the corresponding line to npc.dat and open the game and spawn the npc and it's not visible. .... . you can point to it but you can't see it. it is invisible To confirm that there are no errors, I open the UE Viewer and everything is perfect without any errors, it detects the animations and textures without problems. I have been dealing with this bug for a long time and I talked to people who have a lot of experience in the matter and they told me that I do all the steps correctly. Would someone be so kind to help me? I have a video with all the steps. I send the video privately, if someone could help me see the steps I take. thanks and regards I wait for an answer

Edited by Drimacus
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Posted

kara is already translated, it was a mistake I didn't realize, but google has a very good translator, which is for what you don't know how to translate, you translate it...... and I think it even has several languages. in case you didn't know. it is easier to criticize. To help. thanks kara I hope you answer.

Posted

you need give more information to help you or upload files, because with words is hard to know what happen with your files, if all be ok, you need see that ingame or maybe the proble is with height values in sql file and npc are floating or underground, for that reason you don't see.

  • 3 weeks later...
Posted
3 minutes ago, Drimacus said:

Fixed. the only person who dedicated time to me and helped me was nevesoma. Thank you

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