I fixed same problem a while ago... look for an item which does not cause the character to stop walking/running when used and check its skill xml attributes, I think it's most likely the "operate_type" or the "next_action" attributes. First test different "operate_type" parameters.
I can offer this auto-farm with party assist feature, this picture is from L2jServer high five pack. but can adopt to other packs also.
Discord: l2retro
Question
FeeLings
When a Player attack me, the Character auto target it.
Can it be disabled so it doesn't auto target it?
What i want is it to work like with skills. When you use skills you don't auto target player, but if it is default physical attack you do.
Is it a way to change it?
26 answers to this question
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