I fixed same problem a while ago... look for an item which does not cause the character to stop walking/running when used and check its skill xml attributes, I think it's most likely the "operate_type" or the "next_action" attributes. First test different "operate_type" parameters.
I can offer this auto-farm with party assist feature, this picture is from L2jServer high five pack. but can adopt to other packs also.
Discord: l2retro
Question
Hustman
So I want the decoy to move alongside the player with a small offset, but this happens:
https://imgur.com/a/pepJUM4
This is the code I use.
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