Hello , i have saw on many recent server that when a character gets critical error and is in party , when relog player is still in party , character won't despawn from the world but get a title "DISCONNECTED" , i fiind this feature to be really good for a pvp server and im asking you guys if the code is already shared somewhere ?
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2 clients:
StyleA: Original client
test1: Unity client
Monster kills are displayed correctly on both clients. Soon it will be possible to kill mobs in a party on 2 different clients
I apologize for my incompetence. The ability to trade is limited only for builder 1. Ordinary characters can trade with each other, and this has nothing to do with auto loot.)
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arm4729
Hello , i have saw on many recent server that when a character gets critical error and is in party , when relog player is still in party , character won't despawn from the world but get a title "DISCONNECTED" , i fiind this feature to be really good for a pvp server and im asking you guys if the code is already shared somewhere ?
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