Hello. You may encounter the Push item fail error when trying to pick up an item dropped on the ground by a mob.
or
You can throw something out of your inventory and pick it up again, several times.
Probably this is a quantum dependency) I don't understand at what point this happens, sometimes two items one after another experience push item errors, and sometimes I don't have enough thousands of attempts to repeat this trick)
In any case, this is just a visual error and after the relog, the item appears in the inventory. I think first i need to disconnect the extender and check it on a bare server. I still need time to check this, maybe it's not even about the autoloot function.
https://youtu.be/6mcfmdImofE
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In general, I would like to thank our wonderful Emca Eressea for her deep knowledge in programming and reverse engineering. And for the fact that her work is open to everyone, this is very amazing, and incredibly valuable.
ADENA
500 K = 40e
1kk = 70e
3kk = 190e
ITEMS
staff of life = 150e
karmian set = 90e
elven jewls top D = 30e
Orcish Poleaxe+1 best C pole = 680e
any D grade armor on demand
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thepsolartek
Hi i want to ask a question. if you want to open an acis server what changes you have to do in case you want to put a no-ip?
gameserver is like this:
# ================================================================
# Gameserver setting
# ================================================================
# This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave *
Hostname = *
# Bind ip of the gameserver, use * to bind on all available IPs.
GameserverHostname = *
GameserverPort = 7777
# The Loginserver host and port.
LoginHost = 127.0.0.1
LoginPort = 9014
and loginserver is like this:
#=============================================================
# Loginserver
#=============================================================
# This is transmitted to the clients, so it has to be an IP or resolvable hostname
Hostname = localhost
# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname = *
LoginserverPort = 2106
# The Loginserver host and port.
Edited by thepsolartekLoginHostname = *
LoginPort = 9014
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