Jump to content

Recommended Posts

Posted

Download: https://drive.google.com/file/d/146Kq5SXd9Bt-_FGM4JszsupUDYV3cQwm/view?usp=sharing

Password:

This is the hidden content, please

 

The archive contains textures for the frame and buttons, as well as the required xdat class (need to replace your own)

 

  • Like 2
  • 3 weeks later...
Posted (edited)

Is it working on Interlude? I replaced the class you mentioned and compiled but when I click community board in game nothing happens.

 

https://prnt.sc/131fcam

Update: After comparing your xml with interlude's I can see many differences.

Edited by Frank
Posted
  On 5/17/2021 at 2:01 PM, Frank said:

Is it working on Interlude? I replaced the class you mentioned and compiled but when I click community board in game nothing happens.

 

https://prnt.sc/131fcam

Update: After comparing your xml with interlude's I can see many differences.

Expand  

Yes, the video shows Interlude chronicles. 
Perhaps you did not put the textures in the system folder of the game? 
Could you show what your community board looks like in the game?

Posted
  On 5/17/2021 at 2:56 PM, Rolo said:

Yes, the video shows Interlude chronicles. 
Perhaps you did not put the textures in the system folder of the game? 
Could you show what your community board looks like in the game?

Expand  

I press community board and nothing happens in game, it's not texture problem. Look at the screenshot I uploaded in my previous reply, it seems like your .xml is completely different from retail one (i mean its classes etc.).

Posted
  On 5/17/2021 at 3:00 PM, Frank said:

I press community board and nothing happens in game, it's not texture problem. Look at the screenshot I uploaded in my previous reply, it seems like your .xml is completely different from retail one (i mean its classes etc.).

Expand  

This is very strange, at least there should not be more standard buttons, as it were, but there should be only 4 pieces left. Look at my xdat, there's no place for 7 standard buttons. ) I don't even know what to assume, maybe the file didn't compile?

Posted
  On 5/17/2021 at 3:32 PM, Rolo said:

This is very strange, at least there should not be more standard buttons, as it were, but there should be only 4 pieces left. Look at my xdat, there's no place for 7 standard buttons. ) I don't even know what to assume, maybe the file didn't compile?

Expand  

hmmm, what compiler you're using? maybe its compiler issue, i can try.

  • 1 month later...
  • 1 month later...
  • 5 weeks later...
  • 2 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • ⚔️ Balance or Power? The community decides!   During spot hunting and battles, the Destroyer (under limits) can wipe out dozens of mobs in seconds, outperforming other classes. A player on Destroyer (with three windows) can monopolize top farming spots solo, while most other classes require additional characters to compete. Result: Resources end up concentrated in the hands of a single player rather than being distributed among multiple participants.   We propose discussing possible changes: Reducing the number of targets the Destroyer can hit under limits. Balancing vampirism by implementing progressive efficiency reduction based on the number of enemies attacked. These changes would preserve the class identity while making PvE more fair for everyone.   🎯 What do you think?
    • Newcomers always raise suspicion. At first, people look at the newcomer cautiously. “Who is this? Where did they come from? Are they here to stay?” That’s just how it is trust isn’t given right away. It’s the same with services, especially when it comes to your accounts, money, and verifications. But the truth is, every major player was once that “newbie” entering the chat. VibeSMS we’re new on the forum, but definitely not new to the game: — Fast and stable SMS verification — Numbers from 68+ countries — Rentals for PayPal, Telegram, Amazon, and dozens of other services — Prices starting at $0.1 per activation or $5–8/month for rental We don’t promise mountains from the sky. We simply make sure the code arrives quickly, and you get what you paid for. No extra words or surprises. Because in the world of SMS verifications, it’s not magic that counts, but reliability consistent speed, transparent pricing, and a service you can depend on every day.
    • sell adena l2rebon signature x1 - 1kk = 1.4 dollars l2reborn x10 - 500kk = 7 dollars E-Global x Lu4 - 1kk = 4 dollars DISCORD - GODDARDSHOP TELEGRAM - MMOPROMO
    • Locked. Not following the rules.
    • Put prices on your first post. Read the rules.
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock