L2VikosMemory | User Manual
1. General Information
L2VikosMemory is a memory optimization tool for Lineage II.
It automatically clears the game cache, reducing RAM usage and improving stability.
2. Installation
Extract L2VikosMemory.dll and ogg.dll into the game folder (where l2.exe is located).
No additional steps are required.
3. Configuration
L2VikosMemory settings can be adjusted in the L2VikosMemory.cfg file:
CleanInterval=X – Cleanup interval (in minutes)
TryElevate=true/false – Enable/disable privilege escalation
AltClientGuard=true/false – Compatibility setting for STRIXGUARD
Example Configuration:
CleanInterval=3
TryElevate=false
AltClientGuard=false
4. Verification
The log file L2VikosMemory.log contains:
Connection status
Cleanup results
Freed memory
5. Troubleshooting
If L2VikosMemory is not working:
Check if the DLL files are in the correct folder.
Try running the game as an administrator.
Check the log file for errors.
6. Support
For support, contact Artem on Telegram.
7. Additional Information
Compatibility: Supports most Lineage II clients.
Recommended Interval: 3-5 minutes.
Gameplay Impact: No effect on gameplay performance.
Price: $150
Question
girogius
hi, I want to add new npc to server... I did same thing before but now i'm getting error that i've never seen.
when I try to summon this npc with builder character Im getting error:
undefined or unregistered classId[1037018]
undefined or unregistered name[]
invalid npc name [] at file [.\NpcSocket.cpp], line[232]
[0][0][0][0][0][0][0]
npcdata.txt:
npc_begin citizen 37018 [server_buffer] category={} level=70 exp=429634523 ex_crt_effect=1 unique=0 s_npc_prop_hp_rate=1 race=fairy sex=female skill_list={@s_npc_prop_race_fairy;@s_npc_prop_hp_lv_p0;@s_npc_prop_mp_lv_p0;@s_npc_prop_pa_lv_p0;@s_npc_prop_ma_lv_p0;@s_npc_prop_pd_lv_p0;@s_npc_prop_md_lv_p0;@s_npc_prop_armor_type_n;@s_npc_prop_weapon_type_sword;@s_full_magic_defence} slot_chest=[] slot_rhand=[] slot_lhand=[] collision_radius={5;5} collision_height={25;25} hit_time_factor=0.72 hit_time_factor_skill=-1 ground_high={120;0;0} ground_low={80;0;0} str=40 int=21 dex=30 wit=20 con=43 men=20 org_hp=2444.46819 org_hp_regen=7.5 org_mp=1345.8 org_mp_regen=2.7 base_attack_type=sword base_attack_range=40 base_damage_range={0;0;80;120} base_rand_dam=30 base_physical_attack=688.86373 base_critical=4 physical_hit_modify=4.75 base_attack_speed=253 base_reuse_delay=0 base_magic_attack=470.40463 base_defend=295.91597 base_magic_defend=216.53847 base_attribute_attack={none;0} base_attribute_defend={150;150;150;150;150;150;150} physical_avoid_modify=0 shield_defense_rate=0 shield_defense=0 safe_height=100 soulshot_count=0 spiritshot_count=0 clan={} ignore_clan_list={} clan_help_range=300 undying=1 can_be_attacked=0 corpse_time=7 no_sleep_mode=0 agro_range=1000 passable_door=0 can_move=1 flying=0 has_summoner=1 targetable=1 show_name_tag=1 npc_ai={[hellfire_buffer];{[fnHi]=[hellfire_buffer.htm]};{[MoveAroundSocial]=0};{[MoveAroundSocial1]=0}} event_flag={0} unsowing=1 acquire_exp_rate=0 acquire_sp=0 acquire_rp=0 corpse_make_list={} additional_make_list={} additional_make_multi_list={} ex_item_drop_list={} npc_end
npc_pch.txt:
[server_buffer] = 1037018
Npcgrp.dat:
37018 LineageMonster.pixy LineageMonsters.pixy_m00 2 LineageMonstersTex.pixy_t00 LineageMonstersTex.pixy_t01 0 22 4416 13 4408 9 4410 9 4411 9 4412 13 4413 13 4414 3 4011 5 4282 1 11643 1 14622 1 1.37500000 0 1 2 MonSound.Hit_Soul_7 MonSound.Hit_Soul_8 3 MonSound.pixy_dmg_1 MonSound.pixy_dmg_2 MonSound.pixy_dmg_3 0 1 0 LineageEffect.p_u002_a 0 50.00000000 250.00000000 70.00000000 0 1 0
npcName-e.dat:
37018 a,Server Buffer\0 a, 9C E8 A9 -1
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