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🏰 L2EXALTA LEGACY — Interlude x45 📅 Grand Opening: 31/07/2026 — 21:30 (GMT+3) 🌐 Website: https://l2exalta.org/ 💬 Discord: https://discord.gg/zNTCZD4AcT 📌 Wiki: https://l2exalta.org/en/wiki.html#progression ⚙️ MAIN INFO Chronicle : Interlude Rates : x45 Adena : x50 Spoil : x1 Drop : x5 Safe Enchant : +3 Files : L2OFF 💰 ECONOMY EX Coin : dynamic market currency, mined from monsters, Raid Bosses and Grand Bosses value fluctuates over time Exalta Vouchers : premium currency used for store, donations and EX Coin exchange Exchange : convert EX Coin into Exalta Vouchers Investment options : choose safer or riskier market strategies with EX Coin ⚔️ PROGRESSION & GEAR Exalta Armors : signature top-tier gear line Forge System : upgrade weapons, armor and jewels with risk/reward mechanics Raid Boss progression tied to materials and prestige 🤖 AUTOFARM Access : Auto Hunting button, bottom-right UI Duration : controlled via tickets or in-game currency Route Mode : record custom farm routes Support Mode : healer/support builds auto-follow, heal and assist party Smart targeting logic with class-specific behavior (mage/archer/melee/support) Captcha designed not to interrupt legitimate AutoFarm sessions 🧪 BUFFER Exalta Buffer NPC/interface Scheme Buffer : save multiple buff loadouts Class presets for mage, fighter, support, PvP 🛠️ SMART GADGETS / QOL Autoloot filter Drop value tracker Boss timer tools Farm stats tracker Auto-consume system In-game server assistant 🗺️ DUNGEON FINDER / PVE Party matching with roles (Tank / Healer / DPS) Ready-check before teleport Monastery of Silence custom PvE zone Party-based reward structure 🎟️ DAILY PROGRESS / EXALTA PASS Daily and weekly tasks (farm, PvP, boss, check-in) Premium Pass track with extra rewards Monastery Daily Quest Reward boards for claiming progress 🏠 HOUSING & EXPEDITIONS Player residences with service NPCs Exalta Spirit Expeditions to themed territories Rewards vary by territory Owner-only access 🏆 PVP / TOURNAMENT Scheduled Tournament system Ranking points from wins/participation Spectator Mode for watching live matches PvP Statues for top-ranked players Anti-feed protections 🛡️ CLAN CONTENT Clan Civil War battlefield event Clan Dungeon Raid content DPS Meter for contribution tracking Support Credit system Classic siege/clan politics preserved 🏪 AUCTION / SHOPS Auction House with seller fee Black Market Dealer (limited-time special offers) Custom shops and multisells Confirmation prompts on purchases/sales 💳 DONATIONS / VIP Donation rewards linked to Exalta Vouchers VIP tiers with comfort/cosmetic bonuses Premium store Gift/promo codes for events 🎥 STREAMER / COMMUNITY Streamer Panel with visible stream links Viewer rewards system Streamer Points for cosmetics/vouchers In-game voice chat (global/party/clan/alliance/command) 🔒 FAIR PLAY Strong Anti-Bot protection Reward protection tied to valid client state Captcha on suspicious activity Staff investigation tools No bots, packet tools or modified clients allowed 👑 GRANDBOSS SPAWNS Orfen : 1 day + 1h random Core : 1 day + 1h random Queen Ant : 1 day 6h + 1h random Zaken : 2 days 12h + 1h random Baium : 5 days + 1h random Antharas : 8 days + 1h random Valakas : 11 days + 1h random 🏅 OLYMPIAD Runs Thursday, Friday, Saturday Heroes change monthly Balanced and fair matchmaking
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yup basically another one just in case https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing LineageWarrior.FMagic (CollideActors = True; > False) LineageWarrior.FOrc (CollideActors = True; > False) LineageWarrior.FShaman (CollideActors = True; > False) LineageWarrior.MDarkElf (CollideActors = True; > False) LineageWarrior.MDwarf (CollideActors = True; > False) LineageWarrior.MElf (CollideActors = True; > False) LineageWarrior.MFighter (CollideActors = True; > False) LineageWarrior.MMagic (CollideActors = True; > False) LineageWarrior.MOrc (CollideActors = True; > False) LineageWarrior.MShaman (CollideActors = True; > False) LineageWarrior.FDwarf (CollideActors = True; > False) LineageWarrior.FElf (CollideActors = True; > False) LineageWarrior.FFighter (CollideActors = True; > False)
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@l2naylondev Requiring a player to log in just for the sake of logging seems exploitable. Someone could log in only to claim the reward and immediately leave, or repeatedly change their ip. So i guess are there are additional protections in place ? such as locking the reward by account, character , and ip. It would also be useful to add a playtime requirement. For example, after logging in, the player would need to remain active for at least x playtime before getting the reward or other parameters configurable by the xml. I suggest improving the system before selling it.
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Question
girogius
hi, I want to add new npc to server... I did same thing before but now i'm getting error that i've never seen.
when I try to summon this npc with builder character Im getting error:
undefined or unregistered classId[1037018]
undefined or unregistered name[]
invalid npc name [] at file [.\NpcSocket.cpp], line[232]
[0][0][0][0][0][0][0]
npcdata.txt:
npc_begin citizen 37018 [server_buffer] category={} level=70 exp=429634523 ex_crt_effect=1 unique=0 s_npc_prop_hp_rate=1 race=fairy sex=female skill_list={@s_npc_prop_race_fairy;@s_npc_prop_hp_lv_p0;@s_npc_prop_mp_lv_p0;@s_npc_prop_pa_lv_p0;@s_npc_prop_ma_lv_p0;@s_npc_prop_pd_lv_p0;@s_npc_prop_md_lv_p0;@s_npc_prop_armor_type_n;@s_npc_prop_weapon_type_sword;@s_full_magic_defence} slot_chest=[] slot_rhand=[] slot_lhand=[] collision_radius={5;5} collision_height={25;25} hit_time_factor=0.72 hit_time_factor_skill=-1 ground_high={120;0;0} ground_low={80;0;0} str=40 int=21 dex=30 wit=20 con=43 men=20 org_hp=2444.46819 org_hp_regen=7.5 org_mp=1345.8 org_mp_regen=2.7 base_attack_type=sword base_attack_range=40 base_damage_range={0;0;80;120} base_rand_dam=30 base_physical_attack=688.86373 base_critical=4 physical_hit_modify=4.75 base_attack_speed=253 base_reuse_delay=0 base_magic_attack=470.40463 base_defend=295.91597 base_magic_defend=216.53847 base_attribute_attack={none;0} base_attribute_defend={150;150;150;150;150;150;150} physical_avoid_modify=0 shield_defense_rate=0 shield_defense=0 safe_height=100 soulshot_count=0 spiritshot_count=0 clan={} ignore_clan_list={} clan_help_range=300 undying=1 can_be_attacked=0 corpse_time=7 no_sleep_mode=0 agro_range=1000 passable_door=0 can_move=1 flying=0 has_summoner=1 targetable=1 show_name_tag=1 npc_ai={[hellfire_buffer];{[fnHi]=[hellfire_buffer.htm]};{[MoveAroundSocial]=0};{[MoveAroundSocial1]=0}} event_flag={0} unsowing=1 acquire_exp_rate=0 acquire_sp=0 acquire_rp=0 corpse_make_list={} additional_make_list={} additional_make_multi_list={} ex_item_drop_list={} npc_endnpc_pch.txt:
[server_buffer] = 1037018Npcgrp.dat:
37018 LineageMonster.pixy LineageMonsters.pixy_m00 2 LineageMonstersTex.pixy_t00 LineageMonstersTex.pixy_t01 0 22 4416 13 4408 9 4410 9 4411 9 4412 13 4413 13 4414 3 4011 5 4282 1 11643 1 14622 1 1.37500000 0 1 2 MonSound.Hit_Soul_7 MonSound.Hit_Soul_8 3 MonSound.pixy_dmg_1 MonSound.pixy_dmg_2 MonSound.pixy_dmg_3 0 1 0 LineageEffect.p_u002_a 0 50.00000000 250.00000000 70.00000000 0 1 0npcName-e.dat:
37018 a,Server Buffer\0 a, 9C E8 A9 -123 answers to this question
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