So I was messing around with ExServerPrimitive packet on aCis and I was trying to draw a circle around a capture point (dominion event).
But I've noticed some very strange behaviour of this packet. From my understanding, each primitive is saved in the client under a unique (?) name, like an object id. In addition to that, you need to actually send an empty packet of the name you are modifying if you wish to clear the packet in the client (or exit and open up again).
However, if for example I log in 2 clients from the same PC, only the first will get the primitives drawing (even tho the server sends them correctly, I checked).
EDIT: Even stranger, some times it does show it some times it doesn't. I checked for bugs in the code but there are none.
I haven't tried to send a diffrent names for different characters to see if they will be drawn, but I doubt it.
So I was wondering if someone knows if the client has any limitations or where is the data from the primitives stored.
Γεια σε ολους, προσπαθω εδω και 2 μερες να κανω αυτο το πραγμα να λειτουργει. το καταφερα για ενα διαστημα 5 ωρων. αλλα φαινεται οτι το discord μου κανει block to dll. ή κατι αλλο που δεν μπορω να ειμαι σιγουρος για το τι φταιει... αν καποιος γνωριζει κατι ας στειλει ενα pm να το δουμε μαζι.
*το source το εφιαξα εγω.
https://youtu.be/kMvrbo9VBZc
ενα βιντεο που δειχνει πως δουλευε πριν σταματησει να δουλευει...
Unlock Unlimited Access with GoProxy's Residential Proxies!
Experience seamless, secure, and unrestricted connectivity worldwide with GoProxy's Unlimited Residential Proxies.
Our service offers access to a global network of rotating residential IPs, ensuring top performance for your large-scale data collection, streaming, and more.
✔️Unlimited Traffic & IPs: Enjoy unrestricted access with our rotating residential proxies, delivering high performance through a vast global IP pool.
✔️High Success Rate: Achieve a 99.96% success rate with a rapid 0.6-second response time, ensuring efficient and reliable operations.
✔️Flexible Sessions: Customize IP rotation to fit your project needs, with options for automatic rotation and sticky sessions lasting up to 60 minutes.
✔️Global Coverage: Access IPs from over 120 countries, making it ideal for businesses requiring high bandwidth without region-specific constraints.
All plans include unlimited traffic and IPs, unlimited concurrent requests, and access to real residential IP addresses.
Elevate your online operations with GoProxy's Unlimited Residential Proxies—your smart choice for large-scale projects.
👉 Learn more and get started today: GoProxy Unlimited Proxies
Question
An4rchy
Hello.
So I was messing around with ExServerPrimitive packet on aCis and I was trying to draw a circle around a capture point (dominion event).
But I've noticed some very strange behaviour of this packet. From my understanding, each primitive is saved in the client under a unique (?) name, like an object id. In addition to that, you need to actually send an empty packet of the name you are modifying if you wish to clear the packet in the client (or exit and open up again).
However, if for example I log in 2 clients from the same PC, only the first will get the primitives drawing (even tho the server sends them correctly, I checked).
EDIT: Even stranger, some times it does show it some times it doesn't. I checked for bugs in the code but there are none.
I haven't tried to send a diffrent names for different characters to see if they will be drawn, but I doubt it.
So I was wondering if someone knows if the client has any limitations or where is the data from the primitives stored.
Edited by An4rchy3 answers to this question
Recommended Posts