Jump to content

Recommended Posts

Posted (edited)

Hi, some1 who know set skillgrp for H5 client ?

 

IL skillgrp effekt NPHRN_skill.phenomenon.269 

H5 client have simple only ID 1092 for effekt, how can see on pictures, thx

 

 

Edited by KejbL
  • 3 weeks later...
Posted
On 9/23/2020 at 9:40 PM, KabLe21 said:

Hi, some1 who know set skillgrp for H5 client ?

 

IL skillgrp effekt NPHRN_skill.phenomenon.269 

H5 client have simple only ID 1092 for effekt, how can see on pictures, thx

 

skillgrp.PNG

All new skills must be added manually into the file LineageSkillEffect.u

  • Like 1
Posted
3 hours ago, NevesOma said:

All new skills must be added manually into the file LineageSkillEffect.u

so basically it's not possible to add new skill effects without re-compiling LineageSkillEffect.u?

Posted
9 minutes ago, 911reg said:

so basically it's not possible to add new skill effects without re-compiling LineageSkillEffect.u?

It's easy and quite elegant (no need for extra system files) to do it:

 

 

Posted
Just now, Blitzkrieg said:

It's easy and quite elegant (no need for extra system files) to do it:

 

 

Yeah, i saw that one, i was just curious if it was 100% necessary to create a new LineageSkillEffects.u (which i'd like to avoid since i'm already using GoD skills on H5 and i dont really wanna have to rebuild LineageEffect.u from GoD). Nevermind then

Posted (edited)
1 hour ago, 911reg said:

so basically it's not possible to add new skill effects without re-compiling LineageSkillEffect.u?

Yes, youre right. 

1 hour ago, Blitzkrieg said:

It's easy and quite elegant (no need for extra system files) to do it:

 

 

Is it easier to recompile a whole package than just create a new one without changing the default one? :) ...

 

It's not surprising that if someone has already added skills there, then you may not be able to decompile the files, because the content are created in another editor. 

 

And in this case we will end with the fact that in this case you will not be able to save the skills that you had before. 

So where is easier and more elegant?

Edited by NevesOma

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • ## [1.5.1] - 2026-01-30   ### 🐛 Bug Fixes - **Top Voters**: Top voters list now loads correctly for inactive servers (previously showed "Server not found"). - **View Counter**: Server info page view count now records correctly for inactive servers.   ### 🔄 Improvements - **My Servers – Hide/Active**: The hide/active toggle now works correctly and is only shown when the server is approved (active) by an admin. Owner hide/show is separate from admin status. Toggling no longer causes a full page refresh. - **Accessibility**: Form fields across the site now have proper labels and IDs for screen readers and autofill — server info edit form, add server form, My Servers edit, Admin Panel (Email, Vote System, pricing, filters, logs), and related inputs.
    • LIVE VERIFICATION? SUMSUB? “IMPOSSIBLE”? ▪ Spoiler: it is possible — if you know who to work with. A client came in with a task to pass **live verification** on **WantToPay**, a Telegram virtual card service. On the platform side — **Sumsub**: liveness check, SMS, manual review. “Fast” and “by eye” simply don’t work here. › What was done: → analyzed the verification scenario and Sumsub requirements → built the correct flow: phone number, email, timing → **completed live verification remotely, without account handover** → handled SMS and confirmation codes → brought the process to final approval ▪ Result: → verification passed → access granted → no flags or repeat requests ▪ Live verification is not luck. It’s scenario-based preparation — not hope. › TG: @mustang_service ( https:// t.me/ mustang_service ) › Channel: Mustang Service ( https:// t.me/ +6RAKokIn5ItmYjEx ) *All data is published with the client’s consent.* #verification #sumsub #livecheck #kyc #case
    • IMPORTANT INFO: In a few days, I will switch to completely new code, written from scratch with a new download system, patch building and management system. The Updater will become true 2026 code with "foolproof systems". I'm going to create a Discord server for customers to request new ideas and features. FIRST CUSTOMERS ARE ALREADY USING THE NEW UPDATER ON LIVE SERVERS! Watch this topic for upcoming info because the new updater is around the corner! Yes, you can still use self-update on the previous updater! No, the new updater won't be compatible with the old patch system! A new build is required, but players who already have game files won't have to download the entire patch again! New templates and updates to existing templates are coming soon! Sneak peek:  
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..