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Hello, i made custom recipes and also fixed it server-client side, but when i open to see what materials my item needs i get this error 

 

2020.6.29 19:07:01
OS : Windows Vista 6.2 (Build: 9200)
CPU : AuthenticAMD Unknown processor @ 2302 MHz with 2047MB RAM
Video : NVIDIA GeForce RTX 2060 (4274)

General protection fault!

History: UUIDATA_ITEM::execGetItemAdditionalName <- UObject::execClassContext <- (RecipeManufactureWnd Transient.RecipeManufactureWnd0 @ Function Interface.RecipeManufactureWnd.ReceiveRecipeItemMakeInfo : 03E9) <- UObject::ProcessEvent <- (RecipeManufactureWnd Transient.RecipeManufactureWnd0, Function Interface.RecipeManufactureWnd.OnEvent) <- XMLUIManager::ExecuteUIEvent <- NConsoleWnd::ReceiveRecipeItemMakeInfo <- UNetworkHandler::Tick <- Function Name=RecipeItemMakeI <- UGameEngine::Tick <- UpdateWorld <- MainLoop

1 hour ago, HowardStern said:

Hello, i made custom recipes and also fixed it server-client side, but when i open to see what materials my item needs i get this error 

 

2020.6.29 19:07:01
OS : Windows Vista 6.2 (Build: 9200)
CPU : AuthenticAMD Unknown processor @ 2302 MHz with 2047MB RAM
Video : NVIDIA GeForce RTX 2060 (4274)

General protection fault!

History: UUIDATA_ITEM::execGetItemAdditionalName <- UObject::execClassContext <- (RecipeManufactureWnd Transient.RecipeManufactureWnd0 @ Function Interface.RecipeManufactureWnd.ReceiveRecipeItemMakeInfo : 03E9) <- UObject::ProcessEvent <- (RecipeManufactureWnd Transient.RecipeManufactureWnd0, Function Interface.RecipeManufactureWnd.OnEvent) <- XMLUIManager::ExecuteUIEvent <- NConsoleWnd::ReceiveRecipeItemMakeInfo <- UNetworkHandler::Tick <- Function Name=RecipeItemMakeI <- UGameEngine::Tick <- UpdateWorld <- MainLoop

1-5fD-tNRaeYrFUt9m7xrg.jpeg

 

You have double lines, try to delete all double ID ( etcitemgrp.dat ).

Edited by NevesOma

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17 hours ago, NevesOma said:

1-5fD-tNRaeYrFUt9m7xrg.jpeg

 

You have double lines, try to delete all double ID ( etcitemgrp.dat ).

done, not solved 

@zake no ola ine ok den exei kati lathos

Locked. Reason: solved.

The problem: gold name of item in itemname-e.dat ( interlude chronicles ).

Edited by NevesOma

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