PacWhite Posted November 27, 2019 Posted November 27, 2019 I've exported many textures and 3D models, every import has worked except for this fucking homunculus sword. After the export it is a simple DDS file -> loaded and edited in Photoshop. Saved as DDSTX3 with Alpha Channel and imported again. Unfortunately this error happens and I honestly don't know where it comes from. It is half transparent and the other half not..... Any idea why this happens?
NevesOma Posted November 27, 2019 Posted November 27, 2019 5 hours ago, PacWhite said: I've exported many textures and 3D models, every import has worked except for this fucking homunculus sword. After the export it is a simple DDS file -> loaded and edited in Photoshop. Saved as DDSTX3 with Alpha Channel and imported again. Unfortunately this error happens and I honestly don't know where it comes from. It is half transparent and the other half not..... Any idea why this happens? Hello. Please upload your texture. 1
Dragic Posted November 27, 2019 Posted November 27, 2019 Are you sure that the alpha channel is exist?
PacWhite Posted November 27, 2019 Author Posted November 27, 2019 (edited) Good Evening (or good Morning.. ;-)) Here is one of my test.. its all the same problem so i think i make a fault with the alpha channel, if someone can provide a tutorial to fix this. I use Photoshop CC 2019The DDS its only this texture.. all other works as expected. Edited November 27, 2019 by PacWhite
Dragic Posted November 27, 2019 Posted November 27, 2019 (edited) 2 hours ago, PacWhite said: Good Evening (or good Morning.. ;-)) Here is one of my test.. its all the same problem so i think i make a fault with the alpha channel, if someone can provide a tutorial to fix this. I use Photoshop CC 2019The DDS its only this texture.. all other works as expected. Simple guide for make alpha channel to img from PS. 1. Open the texture via photoshop. 2. Duplicate the texture. 3. Go to the copy, right click, bleding options. 4. Create white color overlay Save it. 5. Choise the copy ctrl A, ctrl C 6. Go to channels create chanel alpha 1 ctrl V 7. delete the copy layer Save it thats all Edited November 27, 2019 by Dragic
GLO Posted November 28, 2019 Posted November 28, 2019 11 hours ago, PacWhite said: Good Evening (or good Morning.. ;-)) Here is one of my test.. its all the same problem so i think i make a fault with the alpha channel, if someone can provide a tutorial to fix this. I use Photoshop CC 2019The DDS its only this texture.. all other works as expected. this texture already has an alpha channel in unreal must be masked in shader or alphaTexture=true on texture
PacWhite Posted November 28, 2019 Author Posted November 28, 2019 Good Evening, i will try it and give a response.
PacWhite Posted November 28, 2019 Author Posted November 28, 2019 Jep, i forget to check masked in UnrealEd. Ty GLO for Help! Can be closed. ;-)
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