Good afternoon everyone. I need your help for troubleshooting the following error:
ItemTable: Loaded 1014 Armors. ItemTable: Loaded 6880 Items. ItemTable: Loaded 1313 Weapons. ItemTable: Highest item Id used: 9208 ArmorSetsData: Loaded 51 armor sets. ArmorSetsData: Loaded 51 custom armor sets. SummonItems Loaded: 14 items. SoulCrystalsTable: Loaded 39 SC(s) data and 124 NPC(s) data. =======================================================================-[ Npc ] NpcData: Loaded 6533 npc templates. NpcData: Loaded 6548 npc templates. NpcData: Loaded 0 custom droplist. NpcData: Players droplist was cached. Exception in thread "main" java.lang.ExceptionInInitializerError at com.l2jhellas.gameserver.datatables.sql.NpcData.getInstance(NpcData.java:740) at com.l2jhellas.gameserver.GameServer.<init>(GameServer.java:187) at com.l2jhellas.gameserver.GameServer.main(GameServer.java:468) Caused by: java.lang.ArrayIndexOutOfBoundsException: 119 at com.l2jhellas.gameserver.datatables.sql.NpcData.restoreNpcData(NpcData.java:350) at com.l2jhellas.gameserver.datatables.sql.NpcData.<init>(NpcData.java:57) at com.l2jhellas.gameserver.datatables.sql.NpcData$SingletonHolder.<clinit>(NpcData.java:745) ... 3 more
I've tried to run a clear installation of the database, recompiled the pack, but without any changes, from the original work. This happened suddenly and unexpectedly. I am running stock L2JHellas coding.
Good luck with your project - from the moment you take pleasure, it's the essential.
If you manage to improve performance over specific points compared to L2J (knownlist, geoengine, movement,...), don't hesitate to share back on your topic what/why you did it and the actual performance gain, if measured.
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xFranky
I've tried to run a clear installation of the database, recompiled the pack, but without any changes, from the original work.
This happened suddenly and unexpectedly. I am running stock L2JHellas coding.
Looking forward for your help.
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