Jump to content

Question

Posted

This is my cancellation return buffs.
Can anyone help me add a restriction so it doesn't work at the Olympiads?

 

Spoiler

/*
 * Copyright (C) 2004-2018 L2J Server
 * 
 * This file is part of L2J Server.
 * 
 * L2J Server is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J Server is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package l2r.gameserver.model;

import java.util.Vector;

import l2r.gameserver.model.actor.L2Playable;
import l2r.gameserver.model.effects.L2Effect;

/**
 * @author HARDECORE`
 */
public class RestoreBuff implements Runnable
{
    public static boolean RESTORE_ENABLE = true;
    public static int RESTORE_TIME = 10;
    
    private final L2Playable _actor;
    private final Vector<L2Effect> _buffList;
    
    public RestoreBuff(L2Playable actor, Vector<L2Effect> buffList)
    {
        _actor = actor;
        _buffList = buffList;
    }
    
    @Override
    public void run()
    {
        if ((_actor == null) || _actor.isDead())
        {
            return;
        }
        
        _buffList.forEach(s -> s.getSkill().applyEffects(_actor, _actor));
    }
}
 

 

Recommended Posts

  • 0
Posted
5 minutes ago, L2 TokTil said:

if ((_actor == null) || _actor.isDead() || _actor.isInOlympiadMode())

its an option but not the best. RestoreBuf class shouldn't be called if the player is in oly.. so your restriction must be used in the other file

  • 0
Posted
2 minutes ago, melron said:

its an option but not the best. RestoreBuf class shouldn't be called if the player is in oly.. so your restriction must be used in the other file

help me with this?

  • 0
Posted
4 minutes ago, melron said:

paste the code where the RestoreBuff is taking place

excuse me. I am not a dev. Where can I find the code you asked for?

this is it?

olwzQQn.png

  • 0
Posted (edited)
14 minutes ago, HARDECORE said:

excuse me. I am not a dev. Where can I find the code you asked for?

this is it?

olwzQQn.png

-if (getEffected().isPlayable())
+if (getEffected() instanceof Player && !getEffected().getActingPlayer().isInOlympiadMode())

 

Edited by melron
  • 0
Posted
4 minutes ago, melron said:

-if (getEffected().isPlayable())
+if (getEffected() instanceof Player && !getEffected().getActingPlayer().isInOlympiadMode())

 

now 

 

NZQAFW0.png

  • 0
Posted
17 minutes ago, melron said:

instanceof L2PcInstance

I added, compiled, had no error. Now the buffs are not coming back on olympiad, but I'm getting this error on the game server

pZyi7WW.png

  • 0
Posted

NOTE this code is abusable if not implemented correctly and provides about 5-7 exploits for players i think 2 was important for low rate servers but even for pvp servers is very buggy if you don't add restrictions

Guest
This topic is now closed to further replies.


  • Posts

    • Perfect way to experience L2 without the brutal official grind. The progression here is so much smoother and faster, you get to the fun PvP and epic raids way quicker. The custom stuff keeps it fresh too. Definitely worth diving into!
    • L2-Getwork server highly customized with high-stats https://l2server.eu/ https://discord.gg/SsVhm7R Rates: L2 High Five fully customized Getwork Style with High Stats and Enchant ExP/Sp: 75x (custom) Drop/Spoil: 1x (custom) Safe: 500 Max: 50 000   Enchant System: Normal Scrolls: 93% - fail - decrease enchant by 20 Blessed Scrolls: 96% - fail - decrease enchant by 10   Armor Max Enchant D-Grade: +1000 Max Enchant C-Grade: +2000 Max Enchant B-Grade: +3000 Max Enchant A-Grade: +4000 Max Enchant S-Grade: +5000   Weapons Max Enchant D-Grade: +5000 Max Enchant C-Grade: +10000 Max Enchant B-Grade: +15000 Max Enchant A-Grade: +20000 Max Enchant S-Grade: +25000 - 50000   Fir Tree Branch (Weapon): +100 into Weapons (max 50 000) Fir Tree Branch (Armor): +15 into Armor (max 5000) Road to Dvc Cloak Enchant: +1 into cloak (max +1000) Masks of Spirit/Demon Horns Enchants: +1 into Masks (max +10) Each accessories has different max enchant and chances Daily Missions (.missions) Collections (ALT + B) Gambling System(.gamble) - each pack cost different amount Gamble Points, different items How to get gambling points? - by killing Raid Bosses/Events or Completing Daily Missions. Clan Bonus VIP Bonuses (maximum level 10) Battlepass (maximum level 100) - by killing monsters Rebirth (starting in Parnassus) Everything in ALT+B Master's Buffs - 100 Small Glass Box (1 buff) Farm Zones: Custom Farm Zones: Ruin of Agony (Exp Zone) Underground Coliseum (Safe Exp Zone) DVC,Brigand,Frost are similiar farm zones with same monsters Dvc Brigand Stronghold Frost Lake Parnassus - TOP ZONE some of our features: .gamble,collections,battlepass,talent tree, rebirth        
    • https://www.mediafire.com/file/l905r1sd84hnovf/FileEdit.rar/file
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock