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Starting Adena for L2jAcis


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Currently using L2j Acis and I saw ppl trying to find out how to put the starting adena code back in .
So what i did was , take the code from an another project and put it back on L2jAcis .

Simple , yet some ppl still searching for it ... so

go to net.sf.l2j.gameserver.network.clientpackets

open CharacterCreate.java

Use crtl+F and search for the line without the + 
then paste the code and remove the +.

 

		newChar.setCurrentMp(newChar.getMaxMp());
		+
		+// Starting Items
		+if (Config.STARTING_ADENA > 0)
		+	newChar.addAdena("Init", Config.STARTING_ADENA, null, false);
		+

Then Go to net.sf.l2j

Open Config.java

and as above , search for "    public static int DEATH_PENALTY_CHANCE;" and add the Code with the + in front of it . Then remove the +.

	public static int DEATH_PENALTY_CHANCE;
	+public static int STARTING_ADENA;
	+

Then in the Config.java again search for "        DEATH_PENALTY_CHANCE = players.getProperty("DeathPenaltyChance", 20);"
and as done above do the same.

		DEATH_PENALTY_CHANCE = players.getProperty("DeathPenaltyChance", 20);
		+STARTING_ADENA = players.getProperty("StartingAdena", 100);
		+

We're done with the codes. Now go to Players.properties in the Configs and add the text as shown.

Delevel = True

# Death Penalty chance if killed by mob (in %), 20 by default
DeathPenaltyChance = 20

+#Amount of adena that a new character is given
+StartingAdena = 0
+ 
#=============================================================
#                      Inventory / Warehouse
#=============================================================

aaaand we are done! All you have to do is to put the value you want where it is now 0. 
That's it .

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Pointless addon. The last aCis supports extended revision of starting items for all races where you can add all what you want. Like this.

 

<items>
	<item id="1147" count="1"/>
	<item id="1146" count="1"/>
	<item id="10" count="1" isEquipped="false"/>
	<item id="2369" count="1"/>
	<item id="5588" count="1"/>
</items>

 

Have a nice day.

Edited by Rootware
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  • 3 weeks later...
On 7/8/2019 at 4:25 PM, Rootware said:

Pointless addon. The last aCis supports extended revision of starting items for all races where you can add all what you want. Like this.

 


<items>
	<item id="1147" count="1"/>
	<item id="1146" count="1"/>
	<item id="10" count="1" isEquipped="false"/>
	<item id="2369" count="1"/>
	<item id="5588" count="1"/>
</items>

 

Have a nice day.

In which route can I find what you indicate?

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8 hours ago, arxon said:

In which route can I find what you indicate?

 

The new aCis style of starting items for all races you can find in old places "data/xml/classes/". I'm sorry, but i don't remember the revision when it was added. In free version don't exists yet.

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1 hour ago, Rootware said:

 

I'm sorry, but i don't remember the revision when it was added. In free version don't exists yet.

 

Current latest, 382.

 

Quote

Add the possibility for server admins to tweak default items quantity and equipability. The result is more readable than previous system. It uses the newly generated ItemTemplateHolder (gameserver.model.holder).

 

Edited by Tryskell
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