Can i have l2jfrozen buffer or l2jfrozen pack/npc ?
cuz at navicat db/custom_npc i have just the class master cat and i can spawn it without problems
but at gameserver/config/powerpak/powerpak.prop file i enable all but i cannot spawn it
+powerpak.prop files buffer copyes
# Npc Buffer - scheme buffer - set buffs - single buffs
BufferNpcId = 50019
BufferEnabled = True
BufferUseCommand = true
BufferCommand = buffs
BufferPrice = 1
BufferUseBBS = true
BufferExcludeOn = RB OLYMPIAD PVP SIEGE EVENT ATTACK
#list = skillId,skillLvl;skillId,skillLvl;....
FighterSkillList = 1204,2;1035,3;1036,2;4344,3;1045,6;1048,6;1068,3;1077,3;1086,2;1259,3;1268,3;271,1;274,1;275,1;310,1;264,1;269,1;304,1;268,1;1356,1;1388,3;
MageSkillList = 1204,2;1035,3;1036,2;4344,3;1045,6;1048,6;1078,6;1085,3;1062,2;1259,3;1059,3;273,1;276,1;365,1;264,1;268,1;304,1;267,1;1389,3;1355,1;
# Max schemes that a player can store. Please, do not use too big values
# Default value: 4 (one per subclass...)
NPCBufferMaxSchemesPerChar = 4
# Max skills that a player can store in each scheme. Please, do not use too big values.
# This value should match to max buffs a player can carry
# Default value: 24 (max buffs are 20+4 in retail)
NPCBufferMaxSkllsperScheme = 36
# This enables/disables storing character schemes at server shutdown to database
# Default = True
NPCBufferStoreSchemes = True
# This is to bypasss SQL Adena amount reference so that you can set the same cost for all
# or even setting them for free.
# Free = 0
# Disabled = -1 (if you want to read adena from SQL)
# Default value: -1
NPCBufferStaticCostPerBuff = 0
but i cannot spawn it do i do some mistakes at configs or do i miss some configs?
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Thank you for the reply. I know that this issue is due to L2 being so old. I was just wondering if there was an external way to fix the UI scaling. Like a patch or some settings.
Dear players,
From April 19 to April 27 inc., the Bonus Start event will be active. It’s designed to help new and low-level characters get started more easily.
All characters that meet one of the following conditions:
— created less than 3 days ago (regardless of level),
— currently level 20 or below,
— created during the event period,
will receive upon login:
— 10 sets of buff scrolls (phys or mage, depending on class),
— 10 packs of +50% Drop/Spoil runes (2 hours each),
— 10 packs of +50% Exp runes (2 hours each).
Characters between level 21 and 30 will receive upon login:
— 6 sets of buff scrolls,
— 6 packs of +50% Drop/Spoil runes (2h each),
— 6 packs of +50% Exp runes (2h each).
Event items will be removed approx. 09.05.2025
Server rates will be increased to x2.25.
Take this chance to start your journey with ease or bring an old hero back into the fight — it’s the perfect time to test your strength!
Open Beta Test is started!
Helper cats are waiting in towns — talk to them to receive the necessary equipment and level up your character.
Siege Schedule:
- April 13 at 16:00 (GMT+2) – Innadrile Castle
- April 14 at 20:00 (GMT+2) – Bandit Stronghold
- April 15 at 20:00 (GMT+2) – Devastated Castle
📌 During the OBT, players who report bugs will receive CoL:
- 1 CoL for each reported staticmeshes bug (e.g., walking through textures, stairs, etc.)
- 2 CoL or more for server-related issues (depending on severity)
You can report bugs on the forum.
The Open Beta Test will run approximately until April 15 at 23:00 (GMT+2).
Your activity and feedback will help us improve the game.
Download links:
Download client | Download updater
Question
Withmain
Can i have l2jfrozen buffer or l2jfrozen pack/npc ?
cuz at navicat db/custom_npc i have just the class master cat and i can spawn it without problems
but at gameserver/config/powerpak/powerpak.prop file i enable all but i cannot spawn it
+powerpak.prop files buffer copyes
# Npc Buffer - scheme buffer - set buffs - single buffs
BufferNpcId = 50019
BufferEnabled = True
BufferUseCommand = true
BufferCommand = buffs
BufferPrice = 1
BufferUseBBS = true
BufferExcludeOn = RB OLYMPIAD PVP SIEGE EVENT ATTACK
#list = skillId,skillLvl;skillId,skillLvl;....
FighterSkillList = 1204,2;1035,3;1036,2;4344,3;1045,6;1048,6;1068,3;1077,3;1086,2;1259,3;1268,3;271,1;274,1;275,1;310,1;264,1;269,1;304,1;268,1;1356,1;1388,3;
MageSkillList = 1204,2;1035,3;1036,2;4344,3;1045,6;1048,6;1078,6;1085,3;1062,2;1259,3;1059,3;273,1;276,1;365,1;264,1;268,1;304,1;267,1;1389,3;1355,1;
# Max schemes that a player can store. Please, do not use too big values
# Default value: 4 (one per subclass...)
NPCBufferMaxSchemesPerChar = 4
# Max skills that a player can store in each scheme. Please, do not use too big values.
# This value should match to max buffs a player can carry
# Default value: 24 (max buffs are 20+4 in retail)
NPCBufferMaxSkllsperScheme = 36
# This enables/disables storing character schemes at server shutdown to database
# Default = True
NPCBufferStoreSchemes = True
# This is to bypasss SQL Adena amount reference so that you can set the same cost for all
# or even setting them for free.
# Free = 0
# Disabled = -1 (if you want to read adena from SQL)
# Default value: -1
NPCBufferStaticCostPerBuff = 0
but i cannot spawn it do i do some mistakes at configs or do i miss some configs?
or do i need to to install something at db on ?
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