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Withmain

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  1. IPv4 Address. . . . . . . . . . . : 192.168.0.104 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : 192.168.0.1 At internet protocol version 4/Use folowing IP address how i need to change ? + Modem 192.168.0. TCP UDP TOUS Actif Inactif 192.168.0. actives lf help :)
  2. Closed firewall from advanced settings tryed to open ports then fail ,now looking for router port opening there he wont connect to default gateway too..
  3. Hello guys there i want to ask you how can i set my server online: i tryed much but always erors: NOW I PUT RETAIL CONFS loginserver/config/network/loginserver # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = 127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 127.0.0.1 # Bind ip of the loginServer, use * to bind on all available IPs LoginserverHostname = * LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 20 /lgameserver/config/network/gameserver # Enter here (ip) address of your game server, or use the symbol * GameserverHostname = * GameserverPort = 7777 # Configure your external ip ExternalHostname = 127.0.0.1 # Configure your internal ip InternalHostname = 127.0.0.1 # Bunch ID and game server. It is better not to change. LoginPort = 9014 LoginHost = 127.0.0.1 # Database Pool Type # Possible Values: c3p0 or BoneCP # c3p0: more stable # BoneCP: more performance DatabasePoolType = c3p0 /localhost i have static ip so whatsmyip hostname cable-85.28.***.***.coditel.net or ip adress 85.28.***.*** as port at db i have 3306 mysql 5.1 I changed all external/internal/hostnames one by one at ls/gs but i failed at making it network server i sended to my friend l2.ini with ip when i changed at ls/gs but always failed where is the problem ,i searched all at google.. Do can someone help me ???
  4. Can i have l2jfrozen buffer or l2jfrozen pack/npc ? cuz at navicat db/custom_npc i have just the class master cat and i can spawn it without problems but at gameserver/config/powerpak/powerpak.prop file i enable all but i cannot spawn it +powerpak.prop files buffer copyes # Npc Buffer - scheme buffer - set buffs - single buffs BufferNpcId = 50019 BufferEnabled = True BufferUseCommand = true BufferCommand = buffs BufferPrice = 1 BufferUseBBS = true BufferExcludeOn = RB OLYMPIAD PVP SIEGE EVENT ATTACK #list = skillId,skillLvl;skillId,skillLvl;.... FighterSkillList = 1204,2;1035,3;1036,2;4344,3;1045,6;1048,6;1068,3;1077,3;1086,2;1259,3;1268,3;271,1;274,1;275,1;310,1;264,1;269,1;304,1;268,1;1356,1;1388,3; MageSkillList = 1204,2;1035,3;1036,2;4344,3;1045,6;1048,6;1078,6;1085,3;1062,2;1259,3;1059,3;273,1;276,1;365,1;264,1;268,1;304,1;267,1;1389,3;1355,1; # Max schemes that a player can store. Please, do not use too big values # Default value: 4 (one per subclass...) NPCBufferMaxSchemesPerChar = 4 # Max skills that a player can store in each scheme. Please, do not use too big values. # This value should match to max buffs a player can carry # Default value: 24 (max buffs are 20+4 in retail) NPCBufferMaxSkllsperScheme = 36 # This enables/disables storing character schemes at server shutdown to database # Default = True NPCBufferStoreSchemes = True # This is to bypasss SQL Adena amount reference so that you can set the same cost for all # or even setting them for free. # Free = 0 # Disabled = -1 (if you want to read adena from SQL) # Default value: -1 NPCBufferStaticCostPerBuff = 0 but i cannot spawn it do i do some mistakes at configs or do i miss some configs? or do i need to to install something at db on ?
  5. So how we start it ? Which files where to put do some infos ima trying register fail
  6. Added 127.0.0.1 i can log on server but ato make it online i cannot do it with adding my ip adress or my host name it gives me errors or loginserver gives error at first or gameserver tryes to connect but cant.. EDIT: ls/gs same computer..
  7. Hello everyone so i opened one topic like *creating server from zero* and Tryskell friend from forum send me 2 videos 1 https://www.youtube.com/watch?v=Vz7oAcpBOd4 2 https://www.youtube.com/watch?v=ivmS3LB8hFM First one was no problem but second one as his gameserver/config/server file is not same as mine so ill will leave a link for my server+loginserver properties my ip is static and how can i make this server online i check hole forum+others i tryed maybe 1-2 hours still unsuccesfull like when i change loginserver ip hes not starting.. or i leave loginserver with* and trying to change at gameserver/config/server gameserver tryes to connect at server but cant.. EDIT i tryed post files but failed. ill try show the differences ;/ please some help if Tryskell comes ill be more happy cus i continue his video :) Thx anyway :) +server.config # ================================================================ # Gameserver setting # ================================================================ # This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave * Hostname = * # Bind ip of the gameserver, use * to bind on all available IPs. GameserverHostname = * GameserverPort = 7777 # The Loginserver host and port. LoginHost = 127.0.0.1 LoginPort = 9014 # This is the server id that the gameserver will request. RequestServerID = 1 # If set to true, the login will give an other id to the server (if the requested id is already reserved). AcceptAlternateID = True +loginserver.config #============================================================= # Loginserver #============================================================= # This is transmitted to the clients, so it has to be an IP or resolvable hostname Hostname = localhost # Bind ip of the LoginServer, use * to bind on all available IPs LoginserverHostname = * LoginserverPort = 2106 # The Loginserver host and port. LoginHostname = * LoginPort = 9014 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 3 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 # If set to true, any GameServer can register on your login's free slots AcceptNewGameServer = False # If false, the licence (after the login) will not be shown. Default : true. ShowLicence = True
  8. ---java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 371) +++java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (working copy) the --- so i delete all inside ? +++ copy these? can someone help me from where to where i need to copy as example ?
  9. Loaded it ,so its interlude as client ? so ima trying to edit my ini file but there we have problems too..
  10. Looking for any guide step by step - i can buy it. Checked Sunrise ,not even a validation email back waited 1 day.
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