sotid Posted January 23, 2019 Posted January 23, 2019 Hello, l2jfrozen, 1004 , interlude I recently changed the stats from Char_templates in database for all fighters to have same CON/STR etc. Same for mages. So right now they have all the stats the same except HP/CP . Where in core I change this so they can have the same hp/cp?
0 SweeTs Posted February 4, 2019 Posted February 4, 2019 Find some xml, csv, db entry whatever is on frozen. It could be even hard-coded inside sources? On acis there is xml with values, so on frozen should be something like that as well, just other format. Perhaps. Eventually check CharacterTemplate and other related files, to find where it starts.
0 Tryskell Posted February 6, 2019 Posted February 6, 2019 Read PlayerTemplate and see where it loads HP/CP. Can be XML or hardcoded.
0 Pamela32 Posted February 9, 2019 Posted February 9, 2019 each class have some passive skills , example tanks .. check at their passives and clean them ... then keep testing xd
0 sotid Posted February 9, 2019 Author Posted February 9, 2019 (edited) On 2/4/2019 at 5:33 PM, SweeTs said: Find some xml, csv, db entry whatever is on frozen. It could be even hard-coded inside sources? On acis there is xml with values, so on frozen should be something like that as well, just other format. Perhaps. Eventually check CharacterTemplate and other related files, to find where it starts. No xml no csv . Db entry what do you mean ? On 2/6/2019 at 11:54 AM, Tryskell said: Read PlayerTemplate and see where it loads HP/CP. Can be XML or hardcoded. frozen ha character_template and this is it.https://ibb.co/n1Kxngd 4 hours ago, Pamela32 said: each class have some passive skills , example tanks .. check at their passives and clean them ... then keep testing xd Yea I already made new passives for each class for my pvp server but this topic is for the stucksub one so it doesnt work. So whats left is core side . I guess maybe on formulas? I cant find something specific or I see it and I miss it that has anything to do with heath and races. This is the whole formulas.java. https://pastebin.com/hXjXtNk5 Edited February 9, 2019 by sotid
0 Pamela32 Posted February 9, 2019 Posted February 9, 2019 if u never find it , i have u a hard way , set max lvl each class and then add a custom skill with hp that need to make it same for all :P
0 sotid Posted February 9, 2019 Author Posted February 9, 2019 (edited) 45 minutes ago, Pamela32 said: if u never find it , i have u a hard way , set max lvl each class and then add a custom skill with hp that need to make it same for all :P Yea but this method doesnt work for a stucksub server. You make the sub and you get the skill. Even if its the same skill with 31 levels each one for each class when the sub is added the highest level will overwrite the lower. Edited February 9, 2019 by sotid
0 sotid Posted February 9, 2019 Author Posted February 9, 2019 Could be this one? http://prntscr.com/mitpie
0 sotid Posted February 10, 2019 Author Posted February 10, 2019 Thanks everyone sweets you can lock it
Question
sotid
Hello,
l2jfrozen, 1004 , interlude
I recently changed the stats from Char_templates in database for all fighters to have same CON/STR etc. Same for mages.
So right now they have all the stats the same except HP/CP . Where in core I change this so they can have the same hp/cp?
10 answers to this question
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