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Color manager


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Posted

Hello guys. I downloaded from this site color manager npc and added to the server.

 

After characters restart don't stay name color. Just title color work perfect.

 

E.x. : You buy color: 00000, and when you do relogin after relogin your color: FF0000(white).

 

 

import sys
from com.l2jfrozen.gameserver.datatables.sql import CharNameTable
from com.l2jfrozen.gameserver.model import L2World
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest
from com.l2jfrozen.gameserver.util import Util;

from java.util.regex import Pattern;

NPC = 45555
ITEM_ID = 20003
NAME_COUNT = 200
COLOR_COUNT = 200

class Quest (JQuest) :
    def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)

    def onEvent(self,event,st) :
        if event == "1":
            return "1.htm"

        if event == "2":
            return "2.htm"

        if event == "3":
            return "3.htm"

        if event == "200":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setNameColor(0x000000)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"

        if event == "201":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setNameColor(0x000090)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need! </center></body></html>"

        if event == "202":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setNameColor(0x0000ff)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"

        if event == "203":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setNameColor(0x009000)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"

        if event == "204":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setNameColor(0x00ff00)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"

        if event == "205":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setNameColor(0x900000)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"

        if event == "206":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setNameColor(0xff0000)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"

        if event == "207":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setNameColor(0x009090)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"

        if event == "208":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setNameColor(0x0090ff)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"

        if event == "209":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setNameColor(0x00ffff)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "210":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setNameColor(0x900090)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "211":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setNameColor(0x9000ff)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "212":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setNameColor(0xff00ff)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "213":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setNameColor(0x909000)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "214":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setNameColor(0xffff00)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "215":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setNameColor(0xffffff)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "300":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setTitleColor(0x000000)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "301":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setTitleColor(0x000090)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "302":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setTitleColor(0x0000ff)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "303":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setTitleColor(0x009000)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "304":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setTitleColor(0x00ff00)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "305":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setTitleColor(0x900000)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "306":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setTitleColor(0xff0000)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "307":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setTitleColor(0x009090)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "308":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setTitleColor(0x0090ff)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "309":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setTitleColor(0x00ffff)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "310":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setTitleColor(0x900090)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "311":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setTitleColor(0x9000ff)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "312":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setTitleColor(0xff00ff)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "313":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setTitleColor(0x909000)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "314":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setTitleColor(0xffff00)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if event == "315":
            if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
                st.takeItems(ITEM_ID,COLOR_COUNT)
                st.getPlayer().getAppearance().setTitleColor(0xffffff)
                st.getPlayer().broadcastUserInfo();
                return "4.htm"
            else:
                return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"

        if not CharNameTable.getInstance().doesCharNameExist(event):
            if len(event) >= 3 and len(event) <= 16 and Pattern.matches("[A-Za-z0-9\`\~\!\@\#\$\%\^\*\(\)\_\-\=\[\]\'\.\,\:\;]*", event):
                if st.getPlayer().isClanLeader():
                    return u"<html><head><body><center>You are clan leader. Can't change the name!</center></body></html>"
                if st.getPlayer().getClan():
                    return u"<html><head><body><center>You are clan member, can't change the name!</center></body></html>"					
                if st.getQuestItemsCount(ITEM_ID) >= NAME_COUNT:
                    st.takeItems(ITEM_ID,NAME_COUNT)
                    L2World.getInstance().removeFromAllPlayers(st.getPlayer());
                    st.getPlayer().setName(event);
                    st.getPlayer().store();
                    L2World.getInstance().addToAllPlayers(st.getPlayer());
                    st.getPlayer().broadcastUserInfo();
                    return "4.htm"
                else:
                    return u"<html><head><body><center>You don't have the necesary items!</center></body></html>"
            else:
                return u"<html><head><body><center>Try again!</center></body></html>"
        else:
            return u"<html><head><body><center>Try again!</center></body></html>"
        return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"

    def onTalk (self,npc,player):
        return "0.htm"

QUEST = Quest(8833, "8833_Name", "custom")
CREATED = State('Start',QUEST)

QUEST.setInitialState(CREATED)

QUEST.addStartNpc(NPC)
QUEST.addTalkId(NPC)

 

3 answers to this question

Recommended Posts

  • 0
Posted (edited)

You have to add 1 more field in characters table that is responsible for the color (varchar) .

When you are setting the new color use a dB connection to save that in the new field. Finally, handle onEnter to load the custom color and you are done. 

 

 

Drop that shit and make one from Java. If you don't know how to, noone will help you with python codes here

Edited by melron
  • 0
Posted
1 minute ago, melron said:

You have to add 1 more field on characters table that is responsible for the color (varchar) .

When you are setting the new color use a dB connection to save that in the new field. Finally, handle onEnter to load the custom color and you are done. 

 

 

Drop that shit and make one from Java. If you don't know how to, noone will help you with python codes here

 

I know this.  I must to add something in java but idk what code... l2jfrozen. characters.sql have name_color

  • 0
Posted
34 minutes ago, l2fire said:

 

I know this.  I must to add something in java but idk what code... l2jfrozen. characters.sql have name_color

What a retard script. What a retard way to get color change. You can set the color automatic in html 

bypass -h npc_%ObjectId%_255 255 255

And write 3 lines of code in java using a StringTokenizer to get thos 3 values. 

You guys are in 2018 have 200000000 tutorials and still open request topics for such a thing for f sake.

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