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Posted
31 minutes ago, InFocus said:

HI everyone, i have a small problem with exp. New characters don't get exp. Just exp and drop. Anyone know what's wrong? Thanks

What you mean?

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Posted

we cant smell our nails.... You probably added something for new chars and you fucked up the whole thing.. post some code

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Posted

L2PcInstance.Java

https://gist.github.com/Criss222/8581ea22006136de1922936e9d9b52ea

 

and CharacterCreate.java

/*
 * Copyright (C) 2004-2015 L2J Server
 * 
 * This file is part of L2J Server.
 * 
 * L2J Server is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J Server is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.gameserver.network.clientpackets;

import java.util.List;
import java.util.logging.Level;
import java.util.logging.LogRecord;
import java.util.logging.Logger;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.regex.PatternSyntaxException;

import com.l2jserver.Config;
import com.l2jserver.gameserver.data.sql.impl.CharNameTable;
import com.l2jserver.gameserver.data.xml.impl.InitialEquipmentData;
import com.l2jserver.gameserver.data.xml.impl.InitialShortcutData;
import com.l2jserver.gameserver.data.xml.impl.PlayerTemplateData;
import com.l2jserver.gameserver.data.xml.impl.SkillTreesData;
import com.l2jserver.gameserver.datatables.SkillData;
import com.l2jserver.gameserver.instancemanager.QuestManager;
import com.l2jserver.gameserver.model.L2SkillLearn;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.appearance.PcAppearance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.stat.PcStat;
import com.l2jserver.gameserver.model.actor.templates.L2PcTemplate;
import com.l2jserver.gameserver.model.base.ClassId;
import com.l2jserver.gameserver.model.events.Containers;
import com.l2jserver.gameserver.model.events.EventDispatcher;
import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerCreate;
import com.l2jserver.gameserver.model.items.PcItemTemplate;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.model.quest.State;
import com.l2jserver.gameserver.network.L2GameClient;
import com.l2jserver.gameserver.network.serverpackets.CharCreateFail;
import com.l2jserver.gameserver.network.serverpackets.CharCreateOk;
import com.l2jserver.gameserver.network.serverpackets.CharSelectionInfo;
import com.l2jserver.gameserver.util.Util;

@SuppressWarnings("unused")
public final class CharacterCreate extends L2GameClientPacket
{
	private static final String _C__0C_CHARACTERCREATE = "[C] 0C CharacterCreate";
	protected static final Logger _logAccounting = Logger.getLogger("accounting");
	
	// cSdddddddddddd
	private String _name;
	private int _race;
	private byte _sex;
	private int _classId;
	private int _int;
	private int _str;
	private int _con;
	private int _men;
	private int _dex;
	private int _wit;
	private byte _hairStyle;
	private byte _hairColor;
	private byte _face;
	
	@Override
	protected void readImpl()
	{
		_name = readS();
		_race = readD();
		_sex = (byte) readD();
		_classId = readD();
		_int = readD();
		_str = readD();
		_con = readD();
		_men = readD();
		_dex = readD();
		_wit = readD();
		_hairStyle = (byte) readD();
		_hairColor = (byte) readD();
		_face = (byte) readD();
	}
	
	@Override
	protected void runImpl()
	{
		// Last Verified: May 30, 2009 - Gracia Final - Players are able to create characters with names consisting of as little as 1,2,3 letter/number combinations.
		if ((_name.length() < 1) || (_name.length() > 16))
		{
			if (Config.DEBUG)
			{
				_log.fine("Character Creation Failure: Character name " + _name + " is invalid. Message generated: Your title cannot exceed 16 characters in length. Please try again.");
			}
			
			sendPacket(new CharCreateFail(CharCreateFail.REASON_16_ENG_CHARS));
			return;
		}
		
		if (Config.FORBIDDEN_NAMES.length > 1)
		{
			for (String st : Config.FORBIDDEN_NAMES)
			{
				if (_name.toLowerCase().contains(st.toLowerCase()))
				{
					sendPacket(new CharCreateFail(CharCreateFail.REASON_INCORRECT_NAME));
					return;
				}
			}
		}
		
		// Last Verified: May 30, 2009 - Gracia Final
		if (!Util.isAlphaNumeric(_name) || !isValidName(_name))
		{
			if (Config.DEBUG)
			{
				_log.fine("Character Creation Failure: Character name " + _name + " is invalid. Message generated: Incorrect name. Please try again.");
			}
			
			sendPacket(new CharCreateFail(CharCreateFail.REASON_INCORRECT_NAME));
			return;
		}
		
		if ((_face > 2) || (_face < 0))
		{
			_log.warning("Character Creation Failure: Character face " + _face + " is invalid. Possible client hack. " + getClient());
			
			sendPacket(new CharCreateFail(CharCreateFail.REASON_CREATION_FAILED));
			return;
		}
		
		if ((_hairStyle < 0) || ((_sex == 0) && (_hairStyle > 4)) || ((_sex != 0) && (_hairStyle > 6)))
		{
			_log.warning("Character Creation Failure: Character hair style " + _hairStyle + " is invalid. Possible client hack. " + getClient());
			
			sendPacket(new CharCreateFail(CharCreateFail.REASON_CREATION_FAILED));
			return;
		}
		
		if ((_hairColor > 3) || (_hairColor < 0))
		{
			_log.warning("Character Creation Failure: Character hair color " + _hairColor + " is invalid. Possible client hack. " + getClient());
			
			sendPacket(new CharCreateFail(CharCreateFail.REASON_CREATION_FAILED));
			return;
		}
		
		L2PcInstance newChar = null;
		L2PcTemplate template = null;
		
		/*
		 * DrHouse: Since checks for duplicate names are done using SQL, lock must be held until data is written to DB as well.
		 */
		synchronized (CharNameTable.getInstance())
		{
			if ((CharNameTable.getInstance().getAccountCharacterCount(getClient().getAccountName()) >= Config.MAX_CHARACTERS_NUMBER_PER_ACCOUNT) && (Config.MAX_CHARACTERS_NUMBER_PER_ACCOUNT != 0))
			{
				if (Config.DEBUG)
				{
					_log.fine("Max number of characters reached. Creation failed.");
				}
				
				sendPacket(new CharCreateFail(CharCreateFail.REASON_TOO_MANY_CHARACTERS));
				return;
			}
			else if (CharNameTable.getInstance().doesCharNameExist(_name))
			{
				if (Config.DEBUG)
				{
					_log.fine("Character Creation Failure: Message generated: You cannot create another character. Please delete the existing character and try again.");
				}
				
				sendPacket(new CharCreateFail(CharCreateFail.REASON_NAME_ALREADY_EXISTS));
				return;
			}
			
			template = PlayerTemplateData.getInstance().getTemplate(_classId);
			if ((template == null) || (ClassId.getClassId(_classId).level() > 0))
			{
				if (Config.DEBUG)
				{
					_log.fine("Character Creation Failure: " + _name + " classId: " + _classId + " Template: " + template + " Message generated: Your character creation has failed.");
				}
				
				sendPacket(new CharCreateFail(CharCreateFail.REASON_CREATION_FAILED));
				return;
			}
			final PcAppearance app = new PcAppearance(_face, _hairColor, _hairStyle, _sex != 0);
			newChar = L2PcInstance.create(template, getClient().getAccountName(), _name, app);
		}
		
		// HP and MP are at maximum and CP is zero by default.
		newChar.setCurrentHp(newChar.getMaxHp());
		newChar.setCurrentMp(newChar.getMaxMp());
		// newChar.setMaxLoad(template.getBaseLoad());
		
		sendPacket(new CharCreateOk());
		
		initNewChar(getClient(), newChar);
		
		LogRecord record = new LogRecord(Level.INFO, "Created new character");
		record.setParameters(new Object[]
		{
			newChar,
			getClient()
		});
		_logAccounting.log(record);
	}
	
	private boolean isValidName(String text)
	{
		boolean result = true;
		String test = text;
		Pattern pattern;
		// UnAfraid: TODO: Move that into Config
		try
		{
			pattern = Pattern.compile(Config.CNAME_TEMPLATE);
		}
		catch (PatternSyntaxException e) // case of illegal pattern
		{
			_log.warning("ERROR : Character name pattern of config is wrong!");
			pattern = Pattern.compile(".*");
		}
		Matcher regexp = pattern.matcher(test);
		if (!regexp.matches())
		{
			result = false;
		}
		return result;
	}
	
	private void initNewChar(L2GameClient client, L2PcInstance newChar)
	{
		if (Config.DEBUG)
		{
			_log.fine("Character init start");
		}
		
		L2World.getInstance().storeObject(newChar);
		
		if (Config.STARTING_ADENA > 0)
		{
			newChar.addAdena("Init", Config.STARTING_ADENA, null, false);
		}
		
		final L2PcTemplate template = newChar.getTemplate();
		Location createLoc = template.getCreationPoint();
		newChar.setXYZInvisible(-44467, 78500, -3745);
		newChar.setTitle("");
		
		if (Config.ENABLE_VITALITY)
		{
			newChar.setVitalityPoints(Math.min(Config.STARTING_VITALITY_POINTS, PcStat.MAX_VITALITY_POINTS), true);
		}
		if (Config.STARTING_LEVEL > 1)
		{
			newChar.getStat().addLevel((byte) (Config.STARTING_LEVEL - 1));
		}
		if (Config.STARTING_SP > 0)
		{
			newChar.getStat().addSp(Config.STARTING_SP);
		}
		
		final List<PcItemTemplate> initialItems = InitialEquipmentData.getInstance().getEquipmentList(newChar.getClassId());
		if (initialItems != null)
		{
			for (PcItemTemplate ie : initialItems)
			{
				final L2ItemInstance item = newChar.getInventory().addItem("Init", ie.getId(), ie.getCount(), newChar, null);
				if (item == null)
				{
					_log.warning("Could not create item during char creation: itemId " + ie.getId() + ", amount " + ie.getCount() + ".");
					continue;
				}
				
				if (item.isEquipable() && ie.isEquipped())
				{
					newChar.getInventory().equipItem(item);
				}
			}
		}
		
		for (L2SkillLearn skill : SkillTreesData.getInstance().getAvailableSkills(newChar, newChar.getClassId(), false, true))
		{
			if (Config.DEBUG)
			{
				_log.fine("Adding starter skill:" + skill.getSkillId() + " / " + skill.getSkillLevel());
			}
			
			newChar.addSkill(SkillData.getInstance().getSkill(skill.getSkillId(), skill.getSkillLevel()), true);
		}
		
		// Register all shortcuts for actions, skills and items for this new character.
		InitialShortcutData.getInstance().registerAllShortcuts(newChar);
		
		if (!Config.DISABLE_TUTORIAL)
		{
			startTutorialQuest(newChar);
		}
		
		EventDispatcher.getInstance().notifyEvent(new OnPlayerCreate(newChar, newChar.getObjectId(), newChar.getName(), client), Containers.Players());
		
		newChar.setOnlineStatus(true, false);
		newChar.deleteMe();
		
		final CharSelectionInfo cl = new CharSelectionInfo(client.getAccountName(), client.getSessionId().playOkID1);
		client.setCharSelection(cl.getCharInfo());
		
		if (Config.DEBUG)
		{
			_log.fine("Character init end");
		}
	}
	
	/**
	 * TODO: Unhardcode it using the new listeners.
	 * @param player
	 */
	public void startTutorialQuest(L2PcInstance player)
	{
		final QuestState qs = player.getQuestState("255_Tutorial");
		Quest q = null;
		if (qs == null)
		{
			q = QuestManager.getInstance().getQuest("255_Tutorial");
		}
		if (q != null)
		{
			q.newQuestState(player).setState(State.STARTED);
		}
	}
	
	@Override
	public String getType()
	{
		return _C__0C_CHARACTERCREATE;
	}
}

 

  • 0
Posted (edited)

Why you guys sit and help this piece of crap? He is 30 years old and if you deny to help him he start cursing you. 

 

Edited by Kara`

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