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Critical Error

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Hello

 

someone would be able to fix a recurring critical error:

History: UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterialXXX)

 

Where is Transient.ShadowBitmapMaterial file in client?

 

Thx for Help

4 hours ago, sacrifice said:

Hello

 

someone would be able to fix a recurring critical error:

History: UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterialXXX)

 

Where is Transient.ShadowBitmapMaterial file in client?

 

Thx for Help

when this error happened? more info plz.

  • Author

the critical error happens most often during a teleport

you have an idea how to correct this?

 

Thx for help

2 hours ago, sacrifice said:

the critical error happens most often during a teleport

you have an idea how to correct this?

 

Thx for help

if you using custom NPC from share. unspawn all of them. and problem will be solved.

  • Author

it is random the CE players that is using  for Teleport : NPC, either with SOE that it is by entering a zone. There are CE all the time or even when logging is when the disappearance or the appearance more often

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