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NPC Player Buffer [UPDATED aCis 401]


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  • 2 weeks later...

 

==========================================================

 

UPDATED : Already worked them out  !!! THANK YOU anyway .


==========================================================


Could anyone please help me with this part of the code ?    Im using Acis  370

 

   private static String getGroupSkillList(Player player, String groupType, String schemeName)
   {
       final List<Integer> skills = new ArrayList<>();
       for (int skillId : BufferManager.getSkillsIdsByType(groupType))
       {
           if (BufferManager.getInstance().getSchemeContainsSkill(player.getObjectId(), schemeName, skillId))
               continue;
          
           skills.add(skillId);
       }

 

also this one  :        

 

final StringBuilder sb = new StringBuilder(500);
       sb.append("<table>");
      
       int count = 0;
       for (String s : BufferManager.getSkillTypes())
       {
           if (count == 0)
               sb.append("<tr>");

 

Thanks for the share, and for the help :D  

Edited by SlayerBR
Updating images
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On 6/13/2019 at 8:44 PM, Rinek said:

tried to apply the patch in eclipse but im getting 40 some errors :( using Rev 382 anyone want to help me out! Thanks 


I might be able to help you out.  Pop me a message or print screen them !  

Edited by SlayerBR
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  • 1 month later...

Hello Guys, I'm using this Buffer, but I have problem to add buff in my Scheme. Any one can help me with that? I have correctly the buffer_skills.xml but the buff doesn't appear.

 

Thanks!

image.png

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  • 2 weeks later...
  • 1 month later...
  • 2 weeks later...
On 6/17/2019 at 3:24 AM, SlayerBR said:

 

==========================================================

 

UPDATED : Already worked them out !!! THANK YOU anyway .


==========================================================


Could anyone please help me with this part of the code ? Im using Acis 370

 

private static String getGroupSkillList(Player player, String groupType, String schemeName)
{
final List<Integer> skills = new ArrayList<>();
for (int skillId : BufferManager.getSkillsIdsByType(groupType))
{
if (BufferManager.getInstance().getSchemeContainsSkill(player.getObjectId(), schemeName, skillId))
continue;
          
skills.add(skillId);
}

 

also this one :

 

final StringBuilder sb = new StringBuilder(500);
sb.append("<table>");
      
int count = 0;
for (String s : BufferManager.getSkillTypes())
{
if (count == 0)
sb.append("<tr>");

 

Thanks for the share, and for the help :D

how you fixed is it? help please

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