Welcome to MaxCheaters.com

Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads


Donator Member
  • Content Count

  • Joined

  • Last visited

  • Feedback


Community Reputation

2 Neutral

About StaticX

  • Rank

Profile Information

  • Gender
    Not Telling
  • Country

Recent Profile Visitors

789 profile views
  1. This is a sick share. Great and beautifull work. Thank you for sharing this beautiful piece of work with us. I would like to try adapting this to Interlude aCis latest rev... But as far as i know interlude cb is quite different from h5. Hope ill manage to do it. Thanks in advance! ------------ Edit: Sadly i could not pm you, seems your inbox is full... :-/
  2. In case Elfo could update this to newer version of acis, ,many ppl would be happy including me... Tried to adapt the api side and i fixed most of the errors but there are a few still there which i cant solve...
  3. also import net.sf.l2j.gameserver.model.group.Party.MessageType; has to be imported on TvTEvent.java in order this to work.. Btw Baggos, maybe you can share with the community an updated version? im trying to resolve issues with this code but somehow i get this.. Also this after a couple of time.. WARNING: Monster: callSkill() failed on skill id: 4065 java.lang.ClassCastException: net.sf.l2j.gameserver.model.actor.instance.Monster cannot be cast to net.sf.l2j.gameserver.model.actor.instance.Player that refers to Heal.java as
  4. Well after installing the code of the 1rst post, i would like to report these: 1. Players if register from voice command or npc cannot unregister (registration cannot be canceled in anyway). 2. Hiting the unregister button from npc gives rewards 3. PvP kills wont update the event engine, which means during the event the engine always goes to a tie if TvTEventOnKill = title / TvTEventOnKill = pmtitle works ok. 4. When event is on a tie and one kill happens event finishes and kills are shown correctly , rewards also given. 5. If a player dies last when event f
  5. That was perfect @melron it worked! There are also some differences between your pastebin file and Elfos pastebin file but i dont know if i should change your code or not... but it worked when i changed only the line you indicated. I really appreciate it! Everyone was like it was my fault and i was sure i did everything properly xD . Greetings everyone!
  6. This is a proof of i putted correctly the file. When i remove it and server boots thats the only error it appears..
  7. I added the files by applying the patch as the .diff patch is posted on pastebin by the author.. no single error appeared in eclipse. Tho the problem still exists when i load the server. so its not my part for sure.. maybe you have time to look at the code and give a hand so we can reshare the working version for people that may need it :-) Thanks in advance
  8. Well nope.. its located under data/xml/donatePackets.xml
  9. Heya! Well i managed to compile w/o any problems but i get these errors when server loads... Dec 14, 2018 4:15:37 PM net.sf.l2j.donation.DonationStats parseDocument SEVERE: Could not parse donatePackets.xml java.lang.ClassNotFoundException: net.sf.l2j.donation.packages.Bronze at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at
  10. Wtf WW3 will start from a single post lul.. Anyway.. Im glad that i still see some people with pure intentions. Back in the past we were sharing even our mothers pants in order to see the community move forward. Now we claim our mothers pants back because we forgot to give credits to our mother for wearing them 1rst.... Kinda dissapointing.. Cheers