criss22 Posted July 5, 2018 Posted July 5, 2018 (edited) Hi everyone, i don't now how to make rebirth skill. And i want to put t passive skill, each level rebirth give status by 0,25%. and i do not know how to do that. Here i have Syntax, if someone wants to help me. <skill id="5000" levels="3" name="Rebirth"> <table name="#rate">1.01 1.02 1.03</table> <set name="magicLvl" val="#magicLvl"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <for> <mul order="0x30" stat="pAtk" val="#rate"/> </for> </skill> what i need to change here? Edited July 5, 2018 by criss22
0 HyperBlown Posted July 5, 2018 Posted July 5, 2018 24 minutes ago, criss22 said: with 0x30, i understand 0x40 is just the same, but it will use full values. to add you use the "add", to remove, use "sub" ...
0 SweeTs Posted July 5, 2018 Posted July 5, 2018 There are hundreds of skills which increase (add/mul/sub/div) stats, all you need is.. logical thinking. "I want to increase by some % p atk. What skill does that? Might! Let's copy its line. It's working!". 1
0 criss22 Posted July 5, 2018 Author Posted July 5, 2018 And why i see `Active Skill` at Passive skill?
0 SweeTs Posted July 6, 2018 Posted July 6, 2018 Client stuff. Operation type, 3rd value controls that, set it to 1.
0 criss22 Posted July 6, 2018 Author Posted July 6, 2018 (edited) Thank you Edited July 6, 2018 by criss22
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criss22
Hi everyone, i don't now how to make rebirth skill. And i want to put t passive skill, each level rebirth give status by 0,25%. and i do not know how to do that.
Here i have Syntax, if someone wants to help me.
what i need to change here?
Edited by criss2222 answers to this question
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