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Thrax

Share SWGFlurry : Star Wars Galaxies Private Server

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Thrax    0

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SWGFlurry : Star Wars Galaxies Private Server


SWG Pre-CU Server with CU, NGE Items. Village Jedi Unlock Enabled. Flurry Offers Custom Content, Unique server features only found on Flurry, We try our best to pump out content for our community every 7 days, looking forward to having you join our community.

Selectable Xp at Character creation
1x
2x
2.5x

Double Xp is available every Friday - Sunday

Server Percs
10 Base Planets
24 Custom Planets 

35 Playable Player Professions
37 player races/species to choose from
Pre-CU, NGE, CU Vehicles
Pre-CU, NGE, CU Armor
Pre-CU, NGE, CU Clothing
Pre-CU, NGE, CU Weapons
Pre-CU, NGE, CU Decorations

Pre-CU, NGE, CU Housing

No Looted Weapons Or Armor "Weapons and Armor are crafted only from players"
Componentes, deeds, rare items,craftbles, collection items. Enhancements, decorations, junk, paintings, TCG, all can be found in many loot tables and much much more.
World bosses
Unique Poi's
Tons of new badges to earn

Unlockable Jedi profession

Main Website
http://www.swgflurry.com/

Main Forums
http://www.swgflurry.com/forum/

Live Server Wiki
http://www.swgflurry.com/wiki/

Custom Live server Resource Map

http://www.swgflurry.com/Status/parseResourceJSON.html

Custom Automatic Galaxy Harvester Resource Integration
http://galaxyharvester.net/ghHome.py?galaxy=73


Jedi EnabledPublish9Enhnaced Crafting SystemCollection SystemArtifact SystemSilver Loot CratesGold Loot CratesPlatinum Loot CratesHeroic Boss Loot CratesNew Crafting Professions

Edited by Thrax

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    •   Thanks man! We like you too!   Now then I thought I would take a little Holiday glance at what we've done since Patch 31, I believe that was our last post on the subject of coding. I'm very proud of our team and what we've been able to accomplish. We'll be revealing more snippets of information as we continue our progress into the New Year.   Major systems will be released in the upcoming year. Expect them to be fun and exciting!   Now then, here's a list of changes since Patch 31.   Patch 32 - August 18, 2017   Patch 33 - August 25, 2017   Patch 34 - September 1, 2017   Patch 35 - September 4, 2017   Patch 36 - September 11, 2017   Patch 37 - September 17, 2017   Patch 38 - September 30, 2017   Patch 39/40/41 - October 1 - October 4, 2017   Patch 42 - October 7, 2017   Patch 43 - October 9, 2017   Patch 44 - October 14, 2017   Patch 45/46 - October 14 - 16, 2017   Patch 47 - October 20, 2017   Patch 48/49/50 - October 23 - 26, 2017   Patch 51 - October 28, 2017   Patch 52 - November 2, 2017   Patch 53/54 - November 5 - 8, 2017   Patch 55 - November 15, 2017   Patch 56 - November 19, 2017   Patch 57 - November 27, 2017   Patch 58 - December 02, 2017    
    • send me your code from zone maybe i can fix it
    • I tested with the codes everybody gave me, but with those methods the flag will never go away. it stays forever.

      I tested too with updatePvpFlag, same outcome.   I tested with it like this: L2PcInstance player = character.getActingPlayer(); player.setPvpFlagLasts(System.currentTimeMillis() + 3000); player.sendMessage("You Have Left The Chaotic Zone."); Also like this: L2PcInstance player = character.getActingPlayer(); player.updatePvPFlag(0); player.sendMessage("You Have Left The Chaotic Zone."); And also like this:  @Override protected void onExit(L2Character character) { character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, false); character.setInsideZone(L2Character.ZONE_MULTIFUNCTION, false); if (character instanceof L2PcInstance) { L2PcInstance player = character.getActingPlayer(); player.setPvpFlagLasts(System.currentTimeMillis() + 3000); player.sendMessage("You Have Left The Chaotic Zone."); } } if (activeChar.getPvpFlag() != 0) activeChar.setPvpFlag(0); activeChar.updatePvPFlag(1);   if (character instanceof L2PcInstance) { ((L2PcInstance) character).sendPacket(new SystemMessage(SystemMessageId.LEFT_COMBAT_ZONE)); // Set pvp flag if (((L2PcInstance) character).getPvpFlag() == 0) { ((L2PcInstance) character).startPvPFlag(); } } } I tested all these ways, none works =/
    • without effect = 40 with effect = 95
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