[21:28:25] ERROR:/root/game/data/scripts/handlers/InstanceLoader.java
java.lang.NullPointerException
at instances.CavernOfThePirateCaptain.CavernOfThePirateCaptain.checkConditions(CavernOfThePirateCaptain.java:220)
at instances.AbstractInstance.enterInstance(AbstractInstance.java:76)
at instances.CavernOfThePirateCaptain.CavernOfThePirateCaptain.onAdvEvent(CavernOfThePirateCaptain.java:290)
at l2r.gameserver.model.quest.Quest.notifyEvent(Quest.java:550)
at l2r.gameserver.model.actor.instance.L2PcInstance.processQuestEvent(L2PcInstance.java:1544)
at handlers.bypasshandlers.QuestLink.useBypass(QuestLink.java:76)
at l2r.gameserver.network.clientpackets.RequestBypassToServer.runImpl(RequestBypassToServer.java:296)
at l2r.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:73)
at l2r.gameserver.network.L2GameClient.run(L2GameClient.java:1124)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
at java.lang.Thread.run(Thread.java:748)[21:28:25] ERROR:CavernOfThePirateCaptain: java.lang.NullPointerException
at instances.CavernOfThePirateCaptain.CavernOfThePirateCaptain.checkConditions(CavernOfThePirateCaptain.java:220)
at instances.AbstractInstance.enterInstance(AbstractInstance.java:76)
at instances.CavernOfThePirateCaptain.CavernOfThePirateCaptain.onAdvEvent(CavernOfThePirateCaptain.java:290)
at l2r.gameserver.model.quest.Quest.notifyEvent(Quest.java:550)
at l2r.gameserver.model.actor.instance.L2PcInstance.processQuestEvent(L2PcInstance.java:1544)
at handlers.bypasshandlers.QuestLink.useBypass(QuestLink.java:76)
at l2r.gameserver.network.clientpackets.RequestBypassToServer.runImpl(RequestBypassToServer.java:296)
at l2r.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:73)
at l2r.gameserver.network.L2GameClient.run(L2GameClient.java:1124)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
at java.lang.Thread.run(Thread.java:748)
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
yeah ok, if you say what is fuctional 100% i can't say something different 😛
but if someone find hard to compile it or get vs and all that things i have here one more simple way here to put overlay in your own server or to change your window name with few money.
I've been using this for 2 years now with no issues from Discord. I don't use ogg.dll either. This one works with any l2.exe too; I don’t see any difference between them.
hmm.. ok i just see that, is different code first of all. My sources is totally different based in other way, with else libraries.
I have access to modify everything even to make the clock to stop show how many time users play in server.
1) so maybe keep some personal info more hide.
2) i dont use ogg.dll
3) i create it and give it ready + support to install it.
Plus what is mine can working with what ever .exe you want not just l2 with same simple method.
And i am sure if you try this source to compile it, after 3 hours discord will like shadowban your API too
thats my source
Question
kreis
i cant find whats is wrong can some one help me?
using high five files l2j
4 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.