Jump to content

Recommended Posts

  • 2 weeks later...
Posted (edited)
On 4/10/2021 at 11:12 AM, MrUnzO said:

sorry for dig it up but who know the solution for solving black terrain?

set up ambient brightness in zone info. Then rebuild map.

VLcixGv.png

Edited by Xtellia
  • 2 weeks later...
Posted
20 minutes ago, Orphexile said:

Has anyone managed to prevent the editor from crashing when trying to import armor animations (psa)?

use gildor's ut2004 editor for that.

Posted (edited)
6 hours ago, Xtellia said:

use gildor's ut2004 editor for that.

 

I have the both the ut2003 and ut2004 version that is able to open .ukx packs created by the ut2down tool, but I can't open default C1 packs with it. I've been trying to port C6 textures into the C1 client. I found out how to manually add notifys, but I was unable to import sounds into the pack. I tried editing directly the C1 pack with the lordofdest-l2editor-25.10.2017 version, which seems to work, but it crashed when trying to add animations (skirts).

 

Any help would be appreciated, because I am this close to crying, after trying to figure out for about a month now.

Edited by Orphexile
Posted
4 hours ago, Orphexile said:

 

I have the both the ut2003 and ut2004 version that is able to open .ukx packs created by the ut2down tool, but I can't open default C1 packs with it. I've been trying to port C6 textures into the C1 client. I found out how to manually add notifys, but I was unable to import sounds into the pack. I tried editing directly the C1 pack with the lordofdest-l2editor-25.10.2017 version, which seems to work, but it crashed when trying to add animations (skirts).

 

Any help would be appreciated, because I am this close to crying, after trying to figure out for about a month now.

just resave them with l2editor

Posted

  

6 hours ago, Xtellia said:

just resave them with l2editor

Could you by any chance share the tools?


What I tried so far:

https://mega.nz/file/X91XADKJ#hyWaVwfjlXvz4E_oS_mQlYIpwGnx1WYUHYqR5EN0GAo (I can open and save the original C1 .ukx with this one, but it crashes when trying to import .psa files)
http://www.mediafire.com/download/wd0255tmwn7dgw2/UE2004.zip (I can open and edit .ukx files encrypted with the ut2down tool)


I have also tried the UnrealED from the latest patch of Unreal Tournament 2004, which can create .ukx files and is compatible with the ut2down encryption.

 

No matter what I do, I get the "bad sector" error when trying to open the .ukx file.

  • 2 years later...
Posted

I got an error at elven zone file not found Oren_DEV_T_ from textures.
And after saving map, there is no shadow of the static mashes, the grass is missing, and a number of sound effects. Anyone have this file? I have a similiar named in the textures map Oren_DEV_T but somthing not right. I tried other editors, but they miss this file as well.

Posted
1 hour ago, Starfire868686 said:

I got an error at elven zone file not found Oren_DEV_T_ from textures.
And after saving map, there is no shadow of the static mashes, the grass is missing, and a number of sound effects. Anyone have this file? I have a similiar named in the textures map Oren_DEV_T but somthing not right. I tried other editors, but they miss this file as well.

Mising lighting, ground and sounds have nothing to do with that utx file; you'll get those problems regardless of whether you have the file or not. This editor is not complete, it has a bunch of errors, it can't handle map lighting at all.
You can try the Interlude and Prelude versions, those can handle lighting, but will break map geometry completely if you rebuild the map and it has bsp brushes.

  • 2 weeks later...
Posted
1 hour ago, Starfire868686 said:

well this far i was able to get 😄
Nincs elérhető leírás.

Sadly, that map will most likely crash overtime, not to mention that there's no day/night cycle, and staticmeshes aren't projecting shadows, if you tell me exactly what you want to add, and where, i might be able to help you

Posted (edited)

Well basically, its was just to practice, my final goal is to make the forgetted elmore part to public. If I'm able to learn the engine well. And i hope to find hein the build 😄. Im kind of a fan of the missing part, because somwhere deep down at the c4 age i knew there should be more, after IT i snapped, this cant be all, and two years ago i finded this conception map.

So this was my 20 year of l2, gaming and server managing in a nutshell 😄

image.jpeg.e45891c6b47449734f4d1318191d4cb7.jpeg

Edited by Starfire868686
Posted
1 hour ago, Finn said:

Sadly nobody has the time to introduce people who are interested into l2 map editing ^^

Yeah man, there's just too much to cover, especially if you only have access to freeshared tools
Need to figure out a bunch of very niche things, such as map geometry, lighting, movers, using bsp brushes without fucking up the map, then moving onto generating geodata, and a long etc.

 

6 hours ago, Starfire868686 said:

So this was my 20 year of l2, gaming and server managing in a nutshell 😄

If you have questions ask away and I'll try to answer through DMs or something, so this doesnt get too big

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • 🏰 L2EXALTA LEGACY — Interlude x45 📅 Grand Opening: 31/07/2026 — 21:30 (GMT+3) 🌐 Website: https://l2exalta.org/ 💬 Discord: https://discord.gg/zNTCZD4AcT 📌 Wiki: https://l2exalta.org/en/wiki.html#progression   ⚙️ MAIN INFO Chronicle : Interlude Rates : x45 Adena : x50 Spoil : x1 Drop : x5 Safe Enchant : +3 Files : L2OFF   💰 ECONOMY EX Coin : dynamic market currency, mined from monsters, Raid Bosses and Grand Bosses value fluctuates over time Exalta Vouchers : premium currency used for store, donations and EX Coin exchange Exchange : convert EX Coin into Exalta Vouchers Investment options : choose safer or riskier market strategies with EX Coin   ⚔️ PROGRESSION & GEAR Exalta Armors : signature top-tier gear line Forge System : upgrade weapons, armor and jewels with risk/reward mechanics Raid Boss progression tied to materials and prestige   🤖 AUTOFARM Access : Auto Hunting button, bottom-right UI Duration : controlled via tickets or in-game currency Route Mode : record custom farm routes Support Mode : healer/support builds auto-follow, heal and assist party Smart targeting logic with class-specific behavior (mage/archer/melee/support) Captcha designed not to interrupt legitimate AutoFarm sessions   🧪 BUFFER Exalta Buffer NPC/interface Scheme Buffer : save multiple buff loadouts Class presets for mage, fighter, support, PvP   🛠️ SMART GADGETS / QOL Autoloot filter Drop value tracker Boss timer tools Farm stats tracker Auto-consume system In-game server assistant   🗺️ DUNGEON FINDER / PVE Party matching with roles (Tank / Healer / DPS) Ready-check before teleport Monastery of Silence custom PvE zone Party-based reward structure   🎟️ DAILY PROGRESS / EXALTA PASS Daily and weekly tasks (farm, PvP, boss, check-in) Premium Pass track with extra rewards Monastery Daily Quest Reward boards for claiming progress   🏠 HOUSING & EXPEDITIONS Player residences with service NPCs Exalta Spirit Expeditions to themed territories Rewards vary by territory Owner-only access   🏆 PVP / TOURNAMENT Scheduled Tournament system Ranking points from wins/participation Spectator Mode for watching live matches PvP Statues for top-ranked players Anti-feed protections   🛡️ CLAN CONTENT Clan Civil War battlefield event Clan Dungeon Raid content DPS Meter for contribution tracking Support Credit system Classic siege/clan politics preserved   🏪 AUCTION / SHOPS Auction House with seller fee Black Market Dealer (limited-time special offers) Custom shops and multisells Confirmation prompts on purchases/sales   💳 DONATIONS / VIP Donation rewards linked to Exalta Vouchers VIP tiers with comfort/cosmetic bonuses Premium store Gift/promo codes for events   🎥 STREAMER / COMMUNITY Streamer Panel with visible stream links Viewer rewards system Streamer Points for cosmetics/vouchers In-game voice chat (global/party/clan/alliance/command)   🔒 FAIR PLAY Strong Anti-Bot protection Reward protection tied to valid client state Captcha on suspicious activity Staff investigation tools No bots, packet tools or modified clients allowed   👑 GRANDBOSS SPAWNS Orfen : 1 day + 1h random Core : 1 day + 1h random Queen Ant : 1 day 6h + 1h random Zaken : 2 days 12h + 1h random Baium : 5 days + 1h random Antharas : 8 days + 1h random Valakas : 11 days + 1h random   🏅 OLYMPIAD Runs Thursday, Friday, Saturday Heroes change monthly Balanced and fair matchmaking
    • yup basically another one just in case https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing LineageWarrior.FMagic (CollideActors = True; > False) LineageWarrior.FOrc (CollideActors = True; > False) LineageWarrior.FShaman (CollideActors = True; > False) LineageWarrior.MDarkElf (CollideActors = True; > False) LineageWarrior.MDwarf (CollideActors = True; > False) LineageWarrior.MElf (CollideActors = True; > False) LineageWarrior.MFighter (CollideActors = True; > False) LineageWarrior.MMagic (CollideActors = True; > False) LineageWarrior.MOrc (CollideActors = True; > False) LineageWarrior.MShaman (CollideActors = True; > False) LineageWarrior.FDwarf (CollideActors = True; > False) LineageWarrior.FElf (CollideActors = True; > False) LineageWarrior.FFighter (CollideActors = True; > False)
    • @l2naylondev Requiring a player to log in just for the sake of logging  seems exploitable. Someone could log in only to claim the reward and immediately leave, or repeatedly change their ip. So i guess  are there are additional protections in place ? such as locking the reward by account, character , and ip. It would also be useful to add a playtime requirement. For example, after logging in, the player would need to remain active for at least x playtime  before getting the reward or other parameters configurable by the xml.  I suggest improving the system before selling it. 
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..