Jump to content
  • 0

Disconnect/stuck When Hitting Mobs?


Question

Posted (edited)

Seems strange but players seem to stuck (their char freeze but they see other players near them normally moving,etc)  on a live server with PPL on. But in my local server there isn't such a problem? What could cause that happen on the live server? No errors on GS related with that.

 

Maybe some goes wrong with : max queues overflow (not sure if that error related with this prob)

Any suggestions?

Edited by sm4rt

Recommended Posts

  • 0
Posted (edited)

So what I am supposed to change/edit?

 

Edit CLIENT_PACKET_QUEUE values according your desires.

 

@Pirama, pick L2JIL from their timeline and make your own pack. We will see who is the biggest failer then. Waiting for that time, consider to stfu if you simply pick aCis and make your own fixes.

Edited by Tryskell
  • 0
Posted (edited)
 

So what I am supposed to change/edit?

im not know good english and first time i read this buffer methods 

 

the error start from L2GameClient on this method

 

public void execute(ReceivablePacket<L2GameClient> packet)

 

the packet can't added on buffer

if (!_packetQueue.offer(packet))

 

 

after that coming 

 

ClientStats.java 

protected final boolean countQueueOverflow()

 

and search if on last minute have comming more fail packet ( how buffer can't add it )

 

if packet is more than Config.CLIENT_PACKET_QUEUE_MAX_OVERFLOWS_PER_MIN;

 

they give back true and player stuck and the connection close

 

the correct is to give up on this config for you don't get some client close

and to add debug for you see how many packet coming fail 

 

public static int CLIENT_PACKET_QUEUE_MAX_OVERFLOWS_PER_MIN = 1; // default 1

 

 

Edit CLIENT_PACKET_QUEUE values according your desires.

 

@Pirama, pick L2JIL from their timeline and make your own pack. We will see who is the biggest failer then. Waiting for that time, consider to stfu if you simply pick aCis and make your own fixes.

i have pick l2jil and not freya .. will see on next year if is better than acis or not ...

and i think you need more time from 1 year for you fix only my bug list + movement ect   8)

6-7 years aCis project ? and what are you goin all this years ? only sleep ?

Edited by pirama
  • 0
Posted

I will edit CLIENT_PACKET_QUEUE_MAX_UNDERFLOWS_PER_MIN this to 10 to see if it helps

for sure can help you more but this packet is lossed so if you press 1 skill and this packet lossed the skill never casted

ofc is better to player get dc but ( you need to find the problem ) this is temporary solution

  • 0
Posted (edited)

for sure can help you more but this packet is lossed so if you press 1 skill and this packet lossed the skill never casted

ofc is better to player get dc but ( you need to find the problem ) this is temporary solution

 

Catch it , you think 10 is ok? Or should a i add a big number as a temporary solution?

 

Question: this actually disconnects players , what about stucking?

Edited by sm4rt
  • 0
Posted (edited)

 

and i think you need more time from 1 year for you fix only my bug list + movement ect   8)

6-7 years aCis project ? and what are you goin all this years ? only sleep ?

 

 

I got nothing to prove to someone who fix dagger sounds with PlaySound packets and who speak about FloodProtector configs while I speak about ClientStats configs.

 

#care

Edited by Tryskell
  • 0
Posted (edited)

I got nothing to prove to someone who fix dagger sounds with PlaySound packets and who speak about FloodProtector configs while I speak about ClientStats configs.

 

#care

you give better fix ? or someone ?

and on your forum i share some fix about movement ( is not full fix ... but i have it fixed ) and up lvl 

now you can only to see my signature and dream that at some point you will have it too  8)

Catch it , you think 10 is ok? Or should a i add a big number as a temporary solution?

 

Question: this actually disconnects players , what about stucking?

if i don't see it live i can't know exactly

 

counter is 0 and you get dc if counter is > 1 in this minute 

 
so you loss first and counter is 1 and on secont is > 1 and you get dc

 

the stocking and now is not fixed because the packet is lossed

so if you click for move and packet is lossed ( player don't move ) so stocking

 

give me on pm the server ip 

Edited by pirama
  • 0
Posted

you give better fix ? or someone ?

and on your forum i share some fix about movement ( is not full fix ... but i have it fixed ) and up lvl 

now you can only to see my signature and dream that at some point you will have it too  8)

 

if i don't see it live i can't know exactly

 

counter is 0 and you get dc if counter is > 1 in this minute 

 

so you loss first and counter is 1 and on secont is > 1 and you get dc

 

the stocking and now is not fixed because the packet is lossed

so if you click for move and packet is lossed ( player don't move ) so stocking

man it has nothing to do with movement
  • 0
Posted (edited)

man it has nothing to do with movement

Example is to understand if packed lossed client loss 1 step or more ( depending on the package lost )

Edited by pirama

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • Website: https://l2elixir.org/ Discord: https://discord.gg/5ydPHvhbxs    
    • L2-LORENA x100 MID RATE   Interlude Nostalgia Meets Modern Gameplay   OFFICIAL OPENING:  April 4 (Saturday)  19:00 UTC+1 ⸻  MAIN INFORMATION  Adena: x5  Drop: x10  Spoil: x10  Raid Boss: x10  Seal Stones: x2  Quests: x10 ⸻  FEATURES  GM Shop up to B-Grade  Full Buffer  Premium System (x2 bonuses)  AutoFarm – FREE for everyone ⸻  SERVER CONCEPT  Classic Interlude nostalgia  Enhanced with modern interface & mechanics  Balanced PvP & PvE gameplay  Active development & custom features ⸻  WHY JOIN L2-LORENA?  No Pay-to-Win  Smooth gameplay & stable server  Competitive PvP environment  Friendly & active community ⸻  JOIN US NOW L2-LORENA 100X <<< LINK Discord: https://discord.gg/TYZ88Tgx4b  Facebook: https://www.facebook.com/share/18kwbkaYZY/?mibextid=wwXIfr   L2-LORENA Link << Discord: https://discord.gg/TYZ88Tgx4b  Facebook: https://www.facebook.com/share/18kwbkaYZY/?mibextid=wwXIfr
    • https://web.archive.org/web/20260306183214/https://maxcheaters.com/topic/241828-l2j-l2damage/page/3/ https://l2topzone.com/forum/l2-server-support-problems/9/l2damage-stopped/30514 Also we will try to push longer seasons ever ! (1135-100)/9 = 115 online
    • ONE SIDE – AND EVERYTHING BREAKS ▪ Looks like a simple case: Florida DL, back side, barcode – “clean and minimal”. ▪ In reality, these are exactly the tasks that fail most often. – data provided as plain text – request only for the back side – focus on the barcode (PDF417) ▪ And here’s the key point: ▪ A barcode is not just a “picture on the back”. It’s compressed logic of the entire document. ▪ If it doesn’t match the front, format, and data structure – the system flags it instantly. ▪ Many create a “similar-looking” code. But systems don’t read “similar” – they read by specification. ▪ In cases like this, it’s not about design. It’s about correct data assembly and how it behaves inside the format. ▪ Today only – 15% off for verification cases. ▪ Want it to pass, not just look right? Describe your case – we’ll show where even clean files break. › TG: @mustang_service ( https:// t.me/ mustang_service ) › Channel: Mustang Service ( https:// t.me/ +JPpJCETg-xM1NjNl ) #editing #photoshop #documents #verification #case
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..