public boolean isAllowedToEnchantSkills()
{
if (isLocked())
return false;
if (isTransformed())
return false;
if (AttackStanceTaskManager.getInstance().getAttackStanceTask(this))
return false;
if (isCastingNow() || isCastingSimultaneouslyNow() || isInCombat())
return false;
if (isInBoat() || isInAirShip())
return false;
return true;
}
If the skill has cooldown to return false?
// Check if this skill is enabled (ex : reuse time)
if (isSkillDisabled(skill))
{
SystemMessage sm = null;
if (_reuseTimeStamps.containsKey(Integer.valueOf(skill.getReuseHashCode())))
{
int remainingTime = (int)(_reuseTimeStamps.get(Integer.valueOf(skill.getReuseHashCode())).getRemaining()/1000);
int hours = remainingTime / 3600;
int minutes = (remainingTime % 3600) / 60;
int seconds = (remainingTime % 60);
if (hours > 0)
{
sm = new SystemMessage(SystemMessageId.S2_HOURS_S3_MINUTES_S4_SECONDS_REMAINING_FOR_REUSE_S1);
sm.addSkillName(skill);
sm.addNumber(hours);
sm.addNumber(minutes);
}
else if (minutes > 0)
{
sm = new SystemMessage(SystemMessageId.S2_MINUTES_S3_SECONDS_REMAINING_FOR_REUSE_S1);
sm.addSkillName(skill);
sm.addNumber(minutes);
}
else
{
sm = new SystemMessage(SystemMessageId.S2_SECONDS_REMAINING_FOR_REUSE_S1);
sm.addSkillName(skill);
}
sm.addNumber(seconds);
}
else
{
sm = new SystemMessage(SystemMessageId.S1_PREPARED_FOR_REUSE);
sm.addSkillName(skill);
}
sendPacket(sm);
return false;
}
I was waiting for you to wrap all this stuff around xD The true is that he selling Lucera 2 IL on Classic client claiming this the best stuff but reality maybe pvp srv can this shit adopt and the maps was taken from devmem or how it calllz forgot this guy who makingmaps, use this all work without even geodata selling this crap and claim its the best pack, he sould ban from ucera cominity for crappy image but up to them ) Anyway this shit was selin for money and u can download for free )
the translation on google is something about discovering a mammoths dick or something
but generally he says that "dick" a lot maybe he likes them
but whats the story behind and what is the truth ..we will never know
Question
GameBlonD
Hello,
How can i add here:
public boolean isAllowedToEnchantSkills() { if (isLocked()) return false; if (isTransformed()) return false; if (AttackStanceTaskManager.getInstance().getAttackStanceTask(this)) return false; if (isCastingNow() || isCastingSimultaneouslyNow() || isInCombat()) return false; if (isInBoat() || isInAirShip()) return false; return true; }If the skill has cooldown to return false?
// Check if this skill is enabled (ex : reuse time) if (isSkillDisabled(skill)) { SystemMessage sm = null; if (_reuseTimeStamps.containsKey(Integer.valueOf(skill.getReuseHashCode()))) { int remainingTime = (int)(_reuseTimeStamps.get(Integer.valueOf(skill.getReuseHashCode())).getRemaining()/1000); int hours = remainingTime / 3600; int minutes = (remainingTime % 3600) / 60; int seconds = (remainingTime % 60); if (hours > 0) { sm = new SystemMessage(SystemMessageId.S2_HOURS_S3_MINUTES_S4_SECONDS_REMAINING_FOR_REUSE_S1); sm.addSkillName(skill); sm.addNumber(hours); sm.addNumber(minutes); } else if (minutes > 0) { sm = new SystemMessage(SystemMessageId.S2_MINUTES_S3_SECONDS_REMAINING_FOR_REUSE_S1); sm.addSkillName(skill); sm.addNumber(minutes); } else { sm = new SystemMessage(SystemMessageId.S2_SECONDS_REMAINING_FOR_REUSE_S1); sm.addSkillName(skill); } sm.addNumber(seconds); } else { sm = new SystemMessage(SystemMessageId.S1_PREPARED_FOR_REUSE); sm.addSkillName(skill); } sendPacket(sm); return false; }26 answers to this question
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