I don't know but it might client side(but i think it can be changed from server side since client shows server's values, right? :P). I was wondering, is there any way to prevent NPCs change their heading according to player's? When a player speaks to an NPC, this NPC change its face to the player so player and NPC can have their "conversation. I know that this is taking place to some templates only, but i think it can be changed from server (enlighten me).
Added: a brand-new default dashboard template.
You can now add multiple game/login server builds.
Full support for running both PTS & L2J servers simultaneously, with switching between them.
Payment systems: added OmegaPay and Pally (new PayPal-style API).
Account history now stores everything: donations, items delivered to characters, referrals, transfers between game accounts, and coin transfers to another master account.
Personal Promo Code System: you can create a promo code and assign it to a user or promoter. When donating, a player can enter this promo code to receive bonus coins, and the promo code owner also receives a bonus — all fully configurable in the admin panel.
Look demo site: demo
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Solomun
I don't know but it might client side(but i think it can be changed from server side since client shows server's values, right? :P). I was wondering, is there any way to prevent NPCs change their heading according to player's? When a player speaks to an NPC, this NPC change its face to the player so player and NPC can have their "conversation. I know that this is taking place to some templates only, but i think it can be changed from server (enlighten me).
EDIT: L2jserver high five.
Edited by Solomun18 answers to this question
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