phantoml2 Posted March 2, 2017 Share Posted March 2, 2017 how can i do when a player does unstuck go to specific town? Quote Link to comment Share on other sites More sharing options...
0 Solomun Posted March 2, 2017 Share Posted March 2, 2017 You've posted in a wrong section. Try to post here and give some more info about the pack you are using :) Quote Link to comment Share on other sites More sharing options...
0 Ovenuç® Posted March 2, 2017 Share Posted March 2, 2017 pack? Quote Link to comment Share on other sites More sharing options...
0 Reborn12 Posted March 2, 2017 Share Posted March 2, 2017 You can do it from your zones.. edited townzones spawn locations Quote Link to comment Share on other sites More sharing options...
0 phantoml2 Posted March 2, 2017 Author Share Posted March 2, 2017 pack? l2jfrozen Quote Link to comment Share on other sites More sharing options...
0 phantoml2 Posted March 2, 2017 Author Share Posted March 2, 2017 You can do it from your zones.. edited townzones spawn locations can you explain me how please? Quote Link to comment Share on other sites More sharing options...
0 'Baggos' Posted March 4, 2017 Share Posted March 4, 2017 If you want when a player dies in specific town areas, then you should edit your townzone spawn. gameserver/data/zones If you want for every areas in the world to do respawn in Giran for example, you should edit your Escape.java (Voicedcommand). _activeChar.teleToLocation(MapRegionTable.TeleportWhereType.Town); Quote Link to comment Share on other sites More sharing options...
0 melron Posted March 4, 2017 Share Posted March 4, 2017 (edited) gameserver/handler/usercommandhandlers/Escape.java - _activeChar.teleToLocation(MapRegionTable.TeleportWhereType.Town); + _activeChar.teleToLocation(X, Y, Z); as baggos said.... Edited March 4, 2017 by melron Quote Link to comment Share on other sites More sharing options...
0 phantoml2 Posted March 5, 2017 Author Share Posted March 5, 2017 If you want when a player dies in specific town areas, then you should edit your townzone spawn. gameserver/data/zones If you want for every areas in the world to do respawn in Giran for example, you should edit your Escape.java (Voicedcommand). _activeChar.teleToLocation(MapRegionTable.TeleportWhereType.Town); i want in specific town areas can you explain me how because i searched but everything i found was in escape.java Quote Link to comment Share on other sites More sharing options...
0 'Baggos' Posted March 5, 2017 Share Posted March 5, 2017 i want in specific town areas can you explain me how because i searched but everything i found was in escape.java I gave you 2 options. Use the first. If you want when a player dies in specific town areas, then you should edit your townzone spawn. gameserver/data/zones Quote Link to comment Share on other sites More sharing options...
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phantoml2
how can i do when a player does unstuck go to specific town?
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