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  • 2 weeks later...
Posted

11:09:29 :[starting login Process

11:09:29 :[bot -> loginserver : opening

11:09:29 :[bot -> loginserver : connected

11:09:29 :[Got RSA key

11:09:29 :[Got Blowfish key

11:09:29 :[lol gameguard

 

Is posible to kill gameguard?

Posted

Gameguard isn't your issue at this point, if your login process stops there, you have a token/blowfish issue.

Posted

Use the web updater.

 

OR

 

Download all three packs, the core, datapack and map pack.

Download and install .net frameworks up to 3.5

Download and install direct-x updates

Posted

I download a L2netv376

Server is Hellbound.

Server L2.ini here: http://www.4shared.com/file/14786155...L2_online.html

Got Ip/port of server foto: http://img81.imageshack.us/i/serverip.jpg/

Ip: 83.171.11.57 Port: 8684

I put ip to loginlist file. (you can see that at server foto too)

Started l2net Foto: http://img689.imageshack.us/i/l2net.jpg/ (I don`t change anything exept that i choose CT 1 becouse server is hellbound, dunno maybe i need to change protocol or something else?)

Ok trying to start OGG and get this error Foto: http://img69.imageshack.us/i/ifail.jpg/

 

Sorry for double post. Help me out please

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  • Posts

    • Good luck my friend! 😃
    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad nevermind, i got what you mean, here's the fix   https://drive.google.com/file/d/1av7OHaGSdnVQtcBgb9MhtiIkxVXy3P2y/view?usp=sharing   CanIngnoreCollision=True CanBeIngnoredCollision=True  
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
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