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Posted

This code is mine, at least use proper credits before sharing...

 

Though a barbarian peasant sodomized my class changing everything to static because he was unable to understand how to access it through the singleton. 

I chuckled seeing parseData on getInstance, it should be called explicitly on the GameServer through getInstance.

 

Mentally challenged pillow bitters, the XML is also mine

Posted

u forgot to make this topic static tho  :dat:

 

fuck you all wannabe, trashers having an opinion about static, static is fast and should be used when appropriate

Posted (edited)

fuck you all wannabe,

said the butthurted guy who has cooling solutions in his signature LUL

 

We got an attention whore here... Besides "we" arent the ones who have opinion about everything in here,even about graphics LUL

Edited by bravetobe
Posted

said the butthurted guy who has cooling solutions in his signature LUL

 

We got an attention whore here... Besides "we" arent the ones who have opinion about everything in here,even about graphics LUL

 

"LUL"

Posted

This code is mine, at least use proper credits before sharing...

 

Not sure you should be proud of that, giving the fact it's a matter of a simple String to add in both DocumentSkill and DocumentItem.

 

It's litterally like if you were creating a XML for each skill/item value.

 

But well, me the wanabe noob can't understand as you probably coded it on a byte manipulation level.

Posted

Not sure you should be proud of that, giving the fact it's a matter of a simple String to add in both DocumentSkill and DocumentItem.

 

It's litterally like if you were creating a XML for each skill/item value.

 

But well, me the wanabe noob can't understand as you probably coded it on a byte manipulation level.

 

can't get the sarcasm here, I am not proud of this code, its just a tool to implement something that was missing from the project. The poor guy presented the code as his, thats why I'm posting that.

 

DocumentSkill, DocumentItem, yeah good luck replacing 10k XMLs for just making it look "neat'er'", retard.

Posted

Omg guys i just find the XML when i was searching and i make the code from modify another code of "gameserver.datatable" what you mean is yours ?

I dont know if you have something looks like that but im new on this forum and i dont even know you bro and im sorry for that cuz as i can see you are rly skilled developer

but you can help peoples with your knowledges and not slap them on their face.

Thanks for all but read the signature

Posted

Omg guys i just find the XML when i was searching and i make the code from modify another code of "gameserver.datatable" what you mean is yours ?

I dont know if you have something looks like that but im new on this forum and i dont even know you bro and im sorry for that cuz as i can see you are rly skilled developer

but you can help peoples with your knowledges and not slap them on their face.

 

Thanks for all but read the signature

 

Okay to get this straight, when you share something you must give credits even if is 1 line of code. 

 

Generally the code is usefull for the xml but at least write "Credits go to xxdem"

Posted

Okay to get this straight, when you share something you must give credits even if is 1 line of code. 

 

Generally the code is usefull for the xml but at least write "Credits go to xxdem"

 

Buy i dont know whos make the XML i just find it on google :S

I make the java side thats why is so bad code. i just share my idea here....

Posted

Buy i dont know whos make the XML i just find it on google :S

I make the java side thats why is so bad code. i just share my idea here....

 

re ka9isterimene, kai XML kai java to exw grapsei egw. Afou den katalaveneis apo agglika

Posted

re ka9isterimene, kai XML kai java to exw grapsei egw. Afou den katalaveneis apo agglika

[GR] που το εκανες share και εσυ και το βρηκε? [/GR]

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