Jump to content

  

27 members have voted

  1. 1. Would you Join a Freya Server?

    • Yes
      17
    • No
      10


Recommended Posts

Posted (edited)

Hello there just vote above and let me know.

 

No Customs

 

 

I have seen people opening interlude and H5 servers those 2 clients are all over hop top and net

Has lineage 2 died ?

 

Also if you vote no let me know your opinion about it

Edited by EvadeTube
Posted

Why join a client that offer less than the top of his chain and by chain i mean 

 

CT 1The Kamael

CT 1.5Hellbound

CT 2.1Gracia Part 1

CT 2.2Gracia Part 2

CT 2.3Gracia Final

CT 2.4Gracia Epilogue

CT 2.5Freya

CT 2.6High Five

 
with The kamael as 1st circle of this chain and High Five as the last High Five offers more and better features than any preview client so it's a no for me.
 
hope you understand my answer :)
Posted

Depends. It would have to offer something special, something that other H5 servers don't offer, because as it, most L2 players have Interlude, High Five and maybe Gracia Final clients downloaded on their PCs. This means that playing on Freya would require downloading a new client, in which case you need to seriously want to play on that server (unlike H5 where you can just download the system and if you don't like it then adios).

Posted

Downloading a new client these days it's not a big deal with those speeds you might say some people don't have a good speed then I will say fair enough.

 

Now about the whole idea about Freya and not H5 I was thinking H5 has extra futures I'll say that some people do not like it and they prefer older versions such as Garcia final etc well hopefully you understood what I'm trying to say but yeah I'll agree with Herlitz it will need to have the something else to bring players over.

 

Plus you cannot find a stable server anymore because all of them are H5(rushed servers opening or preconfigured packs) and it will be really rear to find a good server but anyways that's my opinion.

 

Personal experience recently I opened an interlude server with name L2Resurrection which it was a big fail yeah I know but you learn from your mistakes, the whole point on that sentence is that I opened an interlude with 1000 more online interlude servers and to bring players over you will really need to step the game higher to make a different because no matter what you will make features Mods Custom etc they have done it or there might be a similar server online somewhere that you don't even know.

Posted

Well I'm not exactly saying it's a big deal, but it always is that extra effort you need to go through that turns a lot of people away. If you got 2 servers which are nearly identical in settings and added features, you'll always go for the one of which you already have client downloaded (+know the skills, quests, locations...)

 

And that's the problem, you know. It's hard to figure out something that isn't already there. Most options these days would be a roulette, but some of them may work (like some sort of craft-heavy quest-oriented PvP server with reworked quests to give you necessary items or whatever)

Posted

2k16 serbers = big fail 

 

i though after lot of years, there will be serber w/o bugs and stable, but no its more fail and fail with more bugs and bugs 

 

maybe at 2k30 admins will fix all bugs at l2 ;D 

Posted

2k16 serbers = big fail 

 

i though after lot of years, there will be serber w/o bugs and stable, but no its more fail and fail with more bugs and bugs 

 

maybe at 2k30 admins will fix all bugs at l2 ;D

2k30.admins still dont know Java :D

Posted

Well I'm not exactly saying it's a big deal, but it always is that extra effort you need to go through that turns a lot of people away. If you got 2 servers which are nearly identical in settings and added features, you'll always go for the one of which you already have client downloaded (+know the skills, quests, locations...)

 

And that's the problem, you know. It's hard to figure out something that isn't already there. Most options these days would be a roulette, but some of them may work (like some sort of craft-heavy quest-oriented PvP server with reworked quests to give you necessary items or whatever)

From personal experience no matter what you will do the players will always ask for more, bad case scenario you will start listening to what the players want to be changed and you will end up failing the server.

 

I will agree with you on what you said that the server will need to have the something extra in my case I'll say something different.

 

2k30.admins still dont know Java :D

Knowing how to use Java that's a skill that many people (admins) cannot achieve over because they having a busy life or they are lazy as f...

Personally I don't know how to code a whole new Java project but I do know how to fix thinks.

Plus you don't need anymore to know about java 1st you can purchase a project which they support you when there is a problem so they will get it fix for you. 2nd you can hire someone to do everything you need with a bigger cost of curse.

Posted

From personal experience no matter what you will do the players will always ask for more, bad case scenario you will start listening to what the players want to be changed and you will end up failing the server.

 

I will agree with you on what you said that the server will need to have the something extra in my case I'll say something different.

 

 

Knowing how to use Java that's a skill that many people (admins) cannot achieve over because they having a busy life or they are lazy as f...

Personally I don't know how to code a whole new Java project but I do know how to fix thinks.

Plus you don't need anymore to know about java 1st you can purchase a project which they support you when there is a problem so they will get it fix for you. 2nd you can hire someone to do everything you need with a bigger cost of curse.

That and ONLY that is the point for not opening a server.
If you have a life and in this life you have a job then better don't open a server since your job and your life will require time and lineage 2 server will be 1 more factor that will require time.
So my point is that lineage 2 servers now days does not give that much of "reward" for your work to keep opening servers if you have a full time job on the other hand if you don't have a part time job or full time job then go for it learn and try to evolve the lineage 2 simple and organized.
  • 6 months later...
Posted (edited)

So heres the thing... for me Hellbound was one of the better servers ... What i hate is the all melee charge thingy...

Titan with frenzy zealot... oh ye good now he can be on u in a sec stun you and deal thousands dmg till u get off your stun.

 

High five gives u more things to do but 3 stones on each armor piece makes balance harder... 

As an archer you cant do shit ... in Oly you are the happiest time for every other character hell even crafters can kick your ass... 

other than that i dont mind high five... 

 

But i stand for Hellbound or gracia final servers... with freya i am not that familiar... but i bet it would be better than High five... 

 

Best regards... the path you are going to take will be hard... Good luck.

Edited by One Shot Mario
Posted

From personal experience no matter what you will do the players will always ask for more, bad case scenario you will start listening to what the players want to be changed and you will end up failing the server.

 

I will agree with you on what you said that the server will need to have the something extra in my case I'll say something different.

 

 

Knowing how to use Java that's a skill that many people (admins) cannot achieve over because they having a busy life or they are lazy as f...

Personally I don't know how to code a whole new Java project but I do know how to fix thinks.

Plus you don't need anymore to know about java 1st you can purchase a project which they support you when there is a problem so they will get it fix for you. 2nd you can hire someone to do everything you need with a bigger cost of curse.

People will never be happy... you just need to make the majority happy ... or just not angry and sad :P there is no perfect server or perfect chronicle... u just try to make most of them happy... nobody can make a PERFECT all happy server ^^

Posted

You should change your question and ask,"would you join a private server today"?.

Anyway what has your freya server has to offer?If it's gonna have nothing attractive adapted no.But it's not only about client.Most admins are unskillfull af,and they think they are professionals while they can't make backstab work properly.And l2 is older than a decade and a half in years,old players won't spend a sec to farm all over again,and new players would possibly find a way to bot easy and sell adenas/item.So unskillfull wannabe admins+part of retarted community,who when lose exit server and if bot doesn't work they don't even play are the main reasons for me that most servers go dead in less than a week.

 

"Has lineage2 died?"

 

As a game,no.(sure people move up to newer games/left l2,but not dead yet there are big servers out there to prove)

But,part of community and retards wannabes admins made it like this.It's a deadly combination for a server go dead,so players bored this same shit every time they log the server.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • I’ve been playing with LLM-driven autofarm bots too, and giving them some visual cues made a big difference. I ended up using art pieces from https://allcorrectgames.com/service/game-art/ as placeholders while training my detection prompts, and it actually helped the models parse scenes more reliably. If you add a bit of lightweight state tracking on top, your fake players start behaving way more naturally.
    • Roblox has become one of the world’s most influential user‑generated gaming platforms, attracting millions of players and creators every day. What makes Roblox unique is that it is not just a place to play games—it is a place where anyone can build their own. With Roblox Studio, even complete beginners can design immersive worlds, interactive experiences, and full‑fledged games. This guide will walk you through the essential steps to create your first Roblox game, while also helping you understand how features like Roblox Robux fit into the creator ecosystem.       1. What Is Roblox Studio and Why Use It? Roblox Studio is the official development environment used to create every game on the platform. It is free, accessible, and designed for creators of all skill levels. Whether you want to build a simple obstacle course or a complex simulation game, Roblox Studio provides the tools you need. The platform’s success comes from its user‑generated content model. Players can create games, publish them, and even earn Roblox Robux through in‑game purchases, game passes, or developer products. While earning Robux is not the focus for beginners, understanding its role can motivate you to improve your creations over time.   2. Setting Up Roblox Studio Before you start building, you need to install and set up Roblox Studio. Steps to get started Download Roblox Studio from the official Roblox website. Install and open the application. Log in using your Roblox account. Choose a template or start with a blank Baseplate. For beginners, templates like Obby, Village, or Racing provide a structured starting point. They include pre‑built elements that help you learn how different parts of a game work.   3. Understanding the Interface Roblox Studio may look overwhelming at first, but each panel has a clear purpose. Learning the interface early will make your development process smoother. Key panels Explorer: Shows all objects in your game world. Properties: Displays editable settings for selected objects. Viewport: The 3D workspace where you build your world. Toolbox: Contains free models, scripts, and assets. Home / Model / Test tabs: Provide tools for building, editing, and testing. Spend a few minutes clicking around, selecting objects, and adjusting their properties. This hands‑on exploration helps you understand how everything fits together.   4. Building Your First Game World Once you’re familiar with the interface, it’s time to start building. Using Parts Roblox Studio uses “Parts” as the basic building blocks. You can insert: Blocks Spheres Cylinders Wedges These can be resized, rotated, and moved to create platforms, walls, buildings, or obstacles. Using the Toolbox The Toolbox allows you to drag pre‑made assets into your game. This is extremely helpful for beginners, but choose assets carefully. Some community models include unnecessary scripts that may affect performance. Look for items marked as “Verified” or created by trusted developers. Organizing Your Workspace As your game grows, organization becomes important. Use folders in the Explorer panel to group objects logically: “Obstacles” “SpawnPoints” “Decorations” Good organization saves time and prevents confusion later.   5. Adding Gameplay with Scripts Roblox games use Lua, a beginner‑friendly scripting language. You don’t need to be a programmer to start, but learning basic scripting will greatly expand what you can create. Simple scripts you can try Making a part disappear when touched Creating a moving platform Adding checkpoints Giving players speed boosts Here’s a simple example: a script that prints a message when a player touches a part. Lua: local part = script.Parent   part.Touched:Connect(function(hit)     print("A player touched the part!") end) Even small scripts like this help you understand how interactions work in Roblox.   6. Testing Your Game Testing is essential. Roblox Studio provides several testing modes to simulate gameplay. Use the “Play” button to: Walk around your world Test scripts Check spawn points Look for bugs Ensure platforms and obstacles work correctly You can also use Play Here, Run, and Play Solo to test different aspects of your game.   7. Adding UI and Game Logic A polished game needs more than objects—it needs user interface elements and clear rules. Common UI elements Timers Score counters Health bars Buttons Pop‑up messages You can create UI using ScreenGui objects inside the StarterGui folder. Roblox provides templates for text labels, buttons, and frames, making it easy to design simple interfaces.   8. Optimizing Your Game A smooth game keeps players engaged. Here are some optimization tips: Remove unused parts and scripts. Avoid too many moving objects. Use low‑poly models when possible. Test on mobile devices—many Roblox players use phones. Keep lighting simple to improve performance. Optimization ensures your game runs well for all players, not just those with powerful devices.   9. Publishing Your Game Once your game is playable, you can publish it to Roblox. Steps to publish Click File → Publish to Roblox. Enter a name, description, and genre. Choose whether the game is public or private. Set permissions and access settings. After publishing, you can share the link with friends or the Roblox community. If you eventually want to monetize your game, you can add game passes or developer products that players can purchase using Roblox Robux. This is optional for beginners, but it becomes important as your game grows.   10. Improving Your Game Over Time The best Roblox games are updated regularly. After publishing, pay attention to: Player feedback Bug reports Suggestions from friends Analytics (visits, playtime, retention) Add new levels, improve visuals, or introduce new mechanics to keep players coming back.   11. Learning and Growing as a Creator Roblox provides many resources to help you improve: Roblox Creator Hub Developer Forum YouTube tutorials Community Discord servers The more you practice, the more confident you’ll become. Many successful developers started as beginners just like you—and some now earn significant amounts of Roblox Robux through their creations.   Final Thoughts Creating your first Roblox game is an exciting journey. You don’t need advanced skills or expensive tools—just creativity and curiosity. Start small, experiment with templates, learn basic scripting, and gradually build your skills. With time and persistence, you can create a game that players around the world will enjoy.
    • Hello it seems you can't receive PMs, it won't let me, do you use discord?
    • Hello after returning to lineage 2, I was wanting to start some local server development for a few friends and me to play around with but for some reason I'm having trouble after so many years to find a stable high five client. The clients I have found either have crash issue, many errors in the client log files or freeze after only a day or two of playing (autofarming for a day for example, you'll go to teleport after a farm session and the client freezes).   I've played a few High Five servers and it seems a lot of them have been able to optimize it to avoid these problems.  We are running multiple clients per PC so this does sound essential.   I've heard one major feature that is helping client stability is the ability to clear cache/memory without restarting the game or something along those lines.   So I'm wondering if anyone can point me in the direction of obtaining a High Five client that is clean, optimized and decrypted to be able to add customs items etc. for a fair price.  
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..