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Trying To Adapt Bugreport For Acis


Question

Posted (edited)

hi maxcheaters members today i ve tried to adapt bugreporter npc from l2jfrozen to l2jacis  but i have errors in some lines so if you can help me i will apreciate it. 

 

so here is the code:

/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.model.actor.instance;

import java.io.File;
import java.util.StringTokenizer;

import javolution.text.TextBuilder;

import net.sf.l2j.gameserver.ai.CtrlIntention;
import net.sf.l2j.gameserver.model.L2World;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.network.L2GameClient;
import net.sf.l2j.gameserver.network.clientpackets.Say2;
import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;
import net.sf.l2j.gameserver.network.serverpackets.CreatureSay;
import net.sf.l2j.gameserver.network.serverpackets.MyTargetSelected;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
import net.sf.l2j.gameserver.network.serverpackets.ValidateLocation;
import net.sf.l2j.gameserver.model.actor.template.NpcTemplate;

/**
 * @author squallcs
 *
 * @Reworked Abyssal
 */
public class L2BugReportInstance extends L2NpcInstance
{
	private static String _type;
	
	public L2BugReportInstance(int objectId, NpcTemplate template)
	{
		super(objectId, template);
	}
	
	@Override
	public void onBypassFeedback(L2PcInstance player, String command)
	{
		if (command.startsWith("send_report"))
		{
			StringTokenizer st = new StringTokenizer(command);
			st.nextToken();
			String msg = "";
			String type = null;
			type = st.nextToken();
			st.nextToken();
			try
			{
				while (st.hasMoreTokens())
				{
					msg = msg + " " + st.nextToken();
				}
				
				sendReport(player, type, msg);
			}
			catch (StringIndexOutOfBoundsException e)
			{
			}
		}
	}
	
	static
	{
		new File("log/BugReports/").mkdirs();
	}
	
	private void sendReport(L2PcInstance player, String command, String msg)
	{
		String type = command;
		L2GameClient info = player.getClient().getConnection().getClient();
		
		if (type.equals("General"))
			_type = "General";
		if (type.equals("Fatal"))
			_type = "Fatal";
		if (type.equals("Misuse"))
			_type = "Misuse";
		if (type.equals("Balance"))
			_type = "Balance";
		if (type.equals("Other"))
			_type = "Other";
		
		try
		{
			String fname = "log/BugReports/" + player.getName() + ".txt";
			File file = new File(fname);
			boolean exist = file.createNewFile();
			if (!exist)
			{
				player.sendMessage("You have already sent a bug report, GMs must check it first.");
				return;
			}
			FileWriter fstream = new FileWriter(fname);
			BufferedWriter out = new BufferedWriter(fstream);
			out.write("Character Info: " + info + "\r\nBug Type: " + _type + "\r\nMessage: " + msg);
			player.sendMessage("Report sent. GMs will check it soon. Thanks...");
			
			for (L2PcInstance allgms : L2World.getInstance().getAllGMs())
				allgms.sendPacket(new CreatureSay(0, Say2.SHOUT, "Bug Report Manager", player.getName() + " sent a bug report."));
			
			System.out.println("Character: " + player.getName() + " sent a bug report.");
			out.close();
		}
		catch (Exception e)
		{
			player.sendMessage("Something went wrong try again.");
		}
	}
	
	@Override
	public void onAction(L2PcInstance player)
	{
		if (!canTarget(player))
		{
			return;
		}
		
		if (this != player.getTarget())
		{
			player.setTarget(this);
			
			player.sendPacket(new MyTargetSelected(getObjectId(), 0));
			
			player.sendPacket(new ValidateLocation(this));
		}
		else if (!canInteract(player))
		{
			player.getAI().setIntention(CtrlIntention.INTERACT, this);
		}
		else
		{
			showHtmlWindow(player);
		}
		
		player.sendPacket(ActionFailed.STATIC_PACKET);
	}
	
	private void showHtmlWindow(L2PcInstance activeChar)
	{
		NpcHtmlMessage nhm = new NpcHtmlMessage(5);
		TextBuilder replyMSG = new TextBuilder("");
		
		replyMSG.append("<html><title>Bug Report Manager</title>");
		replyMSG.append("<body><br><br><center>");
		replyMSG.append("<table border=0 height=10 bgcolor=\"444444\" width=240>");
		replyMSG.append("<tr><td align=center><font color=\"00FFFF\">Hello " + activeChar.getName() + ".</font></td></tr>");
		replyMSG.append("<tr><td align=center><font color=\"00FFFF\">There are no Gms online</font></td></tr>");
		replyMSG.append("<tr><td align=center><font color=\"00FFFF\">and you want to report something?</font></td></tr>");
		replyMSG.append("</table><br>");
		replyMSG.append("<img src=\"L2UI.SquareWhite\" width=280 height=1><br><br>");
		replyMSG.append("<table width=250><tr>");
		replyMSG.append("<td><font color=\"LEVEL\">Select Report Type:</font></td>");
		replyMSG.append("<td><combobox width=105 var=type list=General;Fatal;Misuse;Balance;Other></td>");
		replyMSG.append("</tr></table><br><br>");
		replyMSG.append("<multiedit var=\"msg\" width=250 height=50><br>");
		replyMSG.append("<br><img src=\"L2UI.SquareWhite\" width=280 height=1><br><br><br><br><br><br><br>");
		replyMSG.append("<button value=\"Send Report\" action=\"bypass -h npc_" + getObjectId() + "_send_report $type $msg\" width=204 height=20 back=\"sek.cbui75\" fore=\"sek.cbui75\">");
		replyMSG.append("</center></body></html>");
		
		nhm.setHtml(replyMSG.toString());
		activeChar.sendPacket(nhm);
		
		activeChar.sendPacket(ActionFailed.STATIC_PACKET);
	}
	
}

 

Waiting for your reply. Thanks anyway!!!

Edited by thepsolartek

Recommended Posts

  • 0
Posted (edited)

TextBuilder - StringBuilder

Drop onAction

showHtmlWindow - @Overriden showChatWindow

Edited by SweeTs
  • 0
Posted (edited)

i understand the first part of your post that string builder needs to be changed on stringbuilder If i understand well.

but now i have those errors:

 

FileWriter fstream = new FileWriter(fname);

BufferedWriter out = new BufferedWriter(fstream);
for (L2PcInstance allgms : L2World.getInstance().getAllGMs())
if (!canTarget(player))
 
i think that can target must change to settarget or gettarget but i am not sure cause i use java only 1 month 
Edited by thepsolartek
  • 0
Posted

i understand the part of string builder that it needs to be changed on stringbuilder If i understand well.

but now i have those errors:

 

FileWriter fstream = new FileWriter(fname);

BufferedWriter out = new BufferedWriter(fstream);

for (L2PcInstance allgms : L2World.getInstance().getAllGMs())

if (!canTarget(player))

Import them
  • 0
Posted (edited)

yes this line doesnt exist cause i say first that code uses in l2j frozen and i try to make it for acis but i am not good useer of java. this is the reason i post it here.  Finally i import the lines as reborn told me but now i have error only in this line : 

for (L2PcInstance allgms : L2World.getInstance().getAllGMs())

Edited by thepsolartek
  • 0
Posted

yes this line doesnt exist cause i say first that code uses in l2j frozen and i try to make it for acis but i am not good useer of java. this is the reason i post it here

for (L2PcInstance player : L2World.getInstance().getAllPlayers())
   if (player.isGm())
        //
  • 0
Posted (edited)

Are you both blind?

 

aCis does not use L2World, just World

 

Use GmListTable.broadcastToGMs(. Search over Eclipse for examples.

Edited by SweeTs
  • 0
Posted (edited)

same error :S

Hey, today i opened my PC and it got an error, fix it for me plz. Thanks..

See what you do there? You wrote 1 fucking page of "error" when u don't even provide us photos or the error itself. 

Fuck off. 

 

Next time you want help. 1st print screen the errors 2nd then complain about them. 

How im suppose to know if is error or import or missing or WTF wrong with you -.- you make me mad

Next time this happen i'll ban you all for 1 month

 

Love you <3

Edited by AccessDenied
  • 0
Posted
CreatureSay packet = new CreatureSay(0, Say2.SHOUT, "Bug Report Manager", player.getName() + " sent a bug report.");
World.getInstance().getAllPlayers().stream().filter(Player::isGM).forEach(p -> p.sendPacket(packet);

Java 8 :P

  • 0
Posted (edited)

GmListTable contains everything he needs. There is no need to for loop all players to find gms.. It's fat comparing to default method which should be used  :P

GmListTable.broadcastToGMs(new CreatureSay(0, Say2.ALLIANCE, "Bug Report:", player.getName() + " sent a bug report."));
Edited by SweeTs
  • 0
Posted

 

GmListTable contains everything he needs. There is no need to for loop all players to find gms.. It's fat comparing to default method which should be used  :P

GmListTable.broadcastToGMs(new CreatureSay(0, Say2.ALLIANCE, "Bug Report:", player.getName() + " sent a bug report."));

:O Dat aCis is so pro project :O

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