Jump to content

Mobius Classic - Reinventing The Wheel

Recommended Posts

Mobius Classic is a private Classic project, that I will occasionally have fun with.

It is NOT a retail, good to go live project.

And have no intention of releasing these files or share with anyone that wants to help.

At least not in the near future.


I made this post to keep track some of the developing progress and maybe find some people interested in helping. Maybe in some time I will rent a server and run it there so people can log into and see how things go.


This project is new and not related to my previous classic release.

It is based on my private files, but everything will be removed, items, spawns, scripts, etc.

So at the begining it will be a blank project with zero functionality.

I will work on these files based on whats need to be done first, based on user comments.


If you are interested, you can help with either client modifications, parsing data to the datapack or plain reports of what needs to be done.

Here is a list of things that I could use a hand with:

-Patched NA Helios system (fully editable).

-File Editor for dat files.

-Client translation.

-Parsing data from client dat files to XML.

-Parsing site information to the datapack.

-Sniff spawns from retail servers (Innova).

-Sniff htmls from retail servers (Innova).

Link to comment
Share on other sites

From a first look map seems the same with 1.0, but it is based on Helios NA client so I guess it must be 2.0


I am really into replacing the whole map with Interlude maps. :P

But I will need patched system and fileedit for Helios, which I do not have.


For now I use Helios translations and the result is not bad at all.

It is not retail anyways, I use NPC walkers, ships and other stuff that 1.0 did not have for sure.

I want to make it Interlude like, even if it is not retail.

Link to comment
Share on other sites

This video demonstrates the client translation based on Helios dat files and a custom tutorial guide, since client events do not work for now.

All spawns are removed so you will see only quest related npcs plus a walker at the end of the video.


It is worth mentioning that by using Helios client dat files and since I have not deprecated any of the item XMLs

you can use R grade items... get over level 80... etc... ...not bad for PvP servers :)



Link to comment
Share on other sites

This is my private work progress of classic 2.0 client.

No files are shared, so there is no actual revision. :)


BTW I found a new way to sniff retail packets from Innova and use EU client to login to the game.

A more retail-like classic server may be possible after all... :)

Edited by Mobius
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock