Jump to content

Recommended Posts

Posted (edited)

 

 

Password from rar is nphrnbyrawr

you guys should try if anything is not working report it on that thread

my patch uses NPHRN Symbols Sepy 07 and i have no critical errors i just using the symbols nothing else

 

also i suggest you to move to your own skillgrp those timers etc

 

UE 111 - NPHRN_skill.phenomenon.275

Frenzy 176 - skill.mo.78 NPHRN_skill.phenomenon.276

Zealot 420 - skill.mo.78 NPHRN_skill.phenomenon.274

TOL 341 - skill.wh.1217 NPHRN_skill.phenomenon.277

Angelic Icon 406 - skill.wh.1043 NPHRN_skill.phenomenon.272

Celestial 1418 - skill.moment.443 NPHRN_Skill.pH.367

Ultimate Defence 110 - skill.moment.110 NPHRN_skill.phenomenon.271
Mystic Immunity 1411 - skill.su.1049 NPHRN_skill.phenomenon.273
Vengeance 368 - skill.mo.368 NPHRN_skill.phenomenon.264

Guts 139 - NPHRN_skill.phenomenon.267
Dodge 446 - NPHRN_skill.mo.121
Counter Attack - 447 NPHRN_skill.mo.82
Force Barrier  443 - NPHRN_Skill.phenomenon.270
Sonic Barrier  442 - NPHRN_Skill.phenomenon.265
Servitor Empowerment 1299 - NPHRN_skill.pH.363

 

 

 

 

****** EDITED ok everything works perfectly

Edited by onaxis
Posted (edited)

glad to hear that :)

i just have one question,im  playing on a custom server and i cant see my "buff book" item in my inventory after this patch..anyway to fix that?

 

Edited*(again :P) ok i just left out the etcitemgrp.dat and i have my buff book back ^^

Edited by onaxis
Posted

i just have one question,im  playing on a custom server and i cant see my "buff book" item in my inventory after this patch..anyway to fix that?

 

Edited*(again :P) ok i just left out the etcitemgrp.dat and i have my buff book back ^^

 

well if you wanna have neophron potions you should edit your own etcitemgrp.dat to see everything

Posted

You mean the range circle? Where is the patch? I want only this one. Thanks in advance

 

http://www.maxcheaters.com/topic/212056-re-share-symbols-buffs-over-the-head-with-a-timer/?do=findComment&comment=2616201

 

take a look here

  • 3 months later...
Posted

 

Symbols Buffs Over The Head:

 

post-501-0-58811300-1472167734.gif

 

The experimental set of 15 (so far) symbols: Frenzy / Guts / Zealot / Ultimate Evasion / Celestial Shield / Angelic Icon / Touch of Life / Ultimate Defence / Mystic Immunity / Vengeance / Force Barrier / Sonic Barrier / Servitor Empowerment / Dodge / Counter Attack

 

Hang over the character's head as much as there is a buff. Around each scale-timer.

 

post-501-0-56448300-1473248762.png

 

 

Folding symbols - on the floors.

 

post-501-0-45528100-1472168741.png

 

At your request, added display Overlord`s debuff range:

 

post-501-0-61505300-1472964348.png

 

 

Exclusive Icon:

 

post-501-0-86427900-1476922486.pngOverlord Skillspost-501-0-86427900-1476922486.png

post-501-0-08274800-1477097770.png

 

post-501-0-86427900-1476922486.pngHot Springs Effects:post-501-0-86427900-1476922486.png

 

post-501-0-56030800-1477097892.png

 

post-501-0-86427900-1476922486.pngAugment Active Skills:post-501-0-86427900-1476922486.png

 

post-1-0-32912800-1448218524.png

 

post-501-0-86427900-1476922486.pngCharge skill (Gladiator/Tyrant)post-501-0-86427900-1476922486.png

 

post-501-0-58476800-1477098112.png

 

post-501-0-86427900-1476922486.pngPotions СP/HP/MP:post-501-0-86427900-1476922486.png

 

post-501-0-10928700-1477098230.png

 

post-501-0-86427900-1476922486.pngElixires CP/HP (S Grade):post-501-0-86427900-1476922486.png

 

post-501-0-15464300-1477098315.png

 

 

For Interlude.

 

Bug Fix: Start the animation and the timer goes with the appearance buff, rather than the beginning of his caste.

Bug Fix: Correct location at Ultimate Evasion.

General Fix: Can be used in conjunction with any other patches.

General Fix: "Default animation" saved.

Bug Fix: Celestial spawn on target.

Bug Fix: No delay at Celestial spawn.

 

Found a bug? Write me a private message post-501-0-93769100-1472876314.png

 

Author: Neophron

 

 

NPHRN_Download.png

Download

  • 1 month later...
Posted

The files aren't working for me anyways so w/e

 

Take an default etcitem.dat and just point it to the address of the icons. Addresses of icons you can see in the my etcitem.dat or texture package.

Guest
This topic is now closed to further replies.



  • Posts

    • I have a highly customized Hi5 pack based on L2JMobius with a lot of features for performance and modern game design. Disclaimer: I do not run any public server, but I run a "private" server for a group of 10 friends and about 2000 AI bots that required me to do heavy modifications on core systems of the game.  So my opinion will obivously be biased towards L2JMobius.   What I can tell you though without bias is: Most of the features you are asking for are nowadays considered de-facto, don't pay money for them. TvT, offline mode, community boards, premiums, vote rewards are in most packs including the open source ones. So before you pay a thousand plus euro for a pack ask yourself what you are paying that money for, that open source packs don't have.   Also a lot of the "strong points" some old packs were made for are nowadays obsolete. L2JFree derived packs for example used to have a lot of GC optimizations (Trove library) which are not not maintained, but most importantly not needed cause Java has evolved a lot since then and the performance issues these tricks tried to solve back then, are currently solved by Java's JVM itself. So if someone tries to sell you packed / unpacked integers in special hashmap data structures and other such things know that they have really lost their value nowadays.    A lot of people are selling thin air, things that everyone has. "Quality geodata" being one of them. I mean what's "quality geodata" ? Has someone painted them by hand ? Hell there's an online tool for free in github that extracts quality geodata, I think Galagard made it ? In contrast I'll tell you without wanting to boast about it that I use 3D navmesh on my project because 2000 bots could not pathfind large distances on A* on geodata. As far as I know, L2JMobius has it in its subscription version too. So if I could do an acceptable transition to navmesh from geodata in a week alone, I would assume that a decent pack with dedicated developers could do it better and faster. Red flag if someone still tries to sell you geodata in 2026.   Multi-protocol support gives small value and is a high risk.   I would not go for multi-protocol support for a public server cause you are locking yourself to specific providers and the functionality they support. If you need to change (eg pricing issues), you will be locked to a handful of providers. And what are you really gaining from a new client on an old game version ? Better UI ? The engine is still the same, static targeting and menus.    Agentic AI will make old hard features easy to implement, and drop their money value. Pay for AI-proof value. And compared to what most insecure devs claim, its a very powerful tool that allows those who know how to use it to accelerate their development. So a lot of features that took in the past a lot of time and effort to be developed and were a reason to charge money, are becoming a commodity today. So think to: The thing I am paying money for right now, how easy will it be to implement in a year from now ? If for example you are paying money for a game launcher that Claude Code can generate in top 1 hour without issues, I think you are wasting money.    I want to emphasise this a lot. Software engineering is in a transition atm. Most things that were mediocre to implement, launchers, guards, CMS, are nowadays easy. Yet the dev community continues to market them as premium content. They are not, sooner or later, when everyone starts selling them, they will realize that they will have to offer value in more complex features.  Private or public ? Bottom line is that a private pack and 1000 euro wont get you a sucessful server. You're the one that make it or break it. There have been many sucessful servers both in private packs and public packs in the past. It's really on the hands of the beholder, not on the source. A pack that plays good is a good indicator to buy as Trance said, but I would disagree that it's not enough. A server owner is not a player. He's a business man and has to account for longevity, vendor lock-in, expandability, hidden costs,  amortization, price changes and many more. Don't pick a pack based on how it played only.    
    • You don’t even need to look for a ghost project. Just buy the files from a project you’ve personally tested or played. That’s a much better starting point.
    • TG Support: https://t.me/buyingproxysup | Channel: https://t.me/buyingproxycom Discord support: #buyingproxy | Server: Join the BuyingProxy Discord Server!  Create your free account here
    • You have to put deep inside your pocket for something like this, for sure 😄
    • Hello everyone, I'm looking for a High Five Java server pack for a long-term project. I'm not looking for free packs. I'm interested in purchasing a professional pack with full source code if it's worth the investment. My priorities are: Stable core Clean and well-structured source code Good geodata and AI Modern Community Board Offline Trade / Offline Craft Premium Account system Vote Reward system Auto Events (TvT, CTF, DM, etc.) HWID protection Auto Farm  Buffer / QoL systems Modern admin tools Good Olympiad & Seven Signs implementation Excellent instance support (Freya, Frintezza, Zaken, Beleth, etc.) A huge bonus would be: Multi-protocol support (High Five + newer clients such as Salvation/Classical clients) Full source code (no closed binaries) Some custom things over Elegia At the moment I'm considering packs like Sunrise and L2-Scripts, but I'd really like to hear opinions from people who have actually worked with them. If you've been running a serious High Five project, I'd appreciate your honest feedback: Which pack are you using? What are its strengths and weaknesses? Would you buy it again? Are there any better alternatives available today? I'm looking for real experience rather than advertisements. Thanks!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..