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Multisell Bug


Antartico™

Question

If you buy any item in any multisell shop, and the amount of required adena is higher than the adena limit of interlude, you get the items, and it cost you... not 0 adena, but -1444684684 adena, you get the items, and you gain adena.

 

Example:

 

You sell 1 potion for 500kk adena, and you have 1 adena in your inventory.

Try buy 1 or 2 or 3 or 4 potions, and you get the message "you don't have enough adena".

Now try buy 5...

You get 5 potions, and maybe 2kkk adena (from 1 adena).

 

There is any chance of support from someone to fix this?

 

PD: Tested and work on aCis 360

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Its pure govnokod though

Hahaha, that's famous russian style.. Maybe it's a crap, but it's a working crap..  :D

Edited by SweeTs
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Most of their code is woven with magic, I've experienced enough of it to know that if you change something even slightly in their code, on the other side of the world flying ponies will spawn that are hunted by undying wolves. Also someone's windows will BSOD.

Edited by Nik
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They should add a warning msg like

 

use-at-own-risk-sign-s-9967.png

They do, that is why they don't remove the GPL headers, when they are in violation of the rules by any paragraph... :lol:
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Tested on 3 RU servers, don't work on any of them

 

 

If you buy any item in any multisell shop, and the amount of required adena is higher than the adena limit of interlude, you get the items, and it cost you... not 0 adena, but -1444684684 adena, you get the items, and you gain adena.
 
Example:
 
You sell 1 potion for 500kk adena, and you have 1 adena in your inventory.
Try buy 1 or 2 or 3 or 4 potions, and you get the message "you don't have enough adena".
Now try buy 5...
You get 5 potions, and maybe 2kkk adena (from 1 adena).
 
There is any chance of support from someone to fix this?
 
PD: Tested and work on aCis 360

 

Drop this sh1tty project and waisting your time. :D

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I guess next revision will be delayed for some time :(

 

If you speak of aCis, I will probably do 2 parts. 1st part will miss important castles features (merc tickets, siege guards NPCs). I will use second part as a finisher + commit few random patches which begin to accumulate.

 

That will leave time to people to test reworks (Manor system notably which I got no will to fully test).

Edited by Tryskell
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Lel. That's a 4€ / line, counting "{", "}", "return;" as a line.

 

Can you make a price of 8€ for cheap version ? Like check / return; directly. You will have BRs, RUs and many GRs kids who can't afford the full version.

Well, if nobody wants proper fix that will avoid further such overflows (its possible to occur not just on multisell), I can just throw the few lines check in multisell and thats it - current bug fixed, 5 eu pls, thanks. :D

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