Jump to content

Recommended Posts

Posted

Hello,

 

I would like to share with you some project I found on one Spanish forum.  It's MOD Engine developed by Fissban.

This engine will have a system of listeners and codes that allow us to easily design all our mods almost without modifying the core of our project, this will make it easier to update our pack and avoid programming errors.

 

SVN
https://svn.code.sf.net/p/l2devs-custom/code/
TIMELINE
https://sourceforge.net/p/l2devs-custom/code/commit_browser
WIKI
https://sourceforge.net/p/l2devs-custom/wiki/browse_pages/

 

Installation:

 

Requirements:

  • Having the latest revision or higher L2jAcis free.
  • Download the latest version of engine from repository

 

Steps:

  1. Indicate the JDK version that will use our project to compile and be programmed, it must be either within versions JDK
  2. Once downloaded right click on the project, select the "export" option in the new window look "java -> JAR-File" will ask us where we want to export and we will put the name "L2Devs_Custom.jar"
  3. We take the generated file and paste it into the "lib" folder L2jAcis project
  4. Now within the Eclipse will right click on the jar, we will go to the "Build Patch" and we will click on the "add to Build Patch" option
  5. Let the "data" folder of our repository, open the file "patch.diff" take your content and apply the patch on the draft L2jAcis
  6. Let the "dist / sql" folder and introduce the sql "engine.sql" our DB
  7. Let the "dist / game / config" folder and introduce the propertie "engine.propertie" to the folder "... \ gameserver \ config" file
  8. Now compile the project again L2 Acis and update the server with the new version.

 

Avaliable mods for now:

ColorAccordingAmountPvPorPk

EnchantAbnormalEffectArmor

SpreeKills

AubClassAcumulatives

PvPReward

AnnounceKi​​llBoss​​

PlayerStats

​SellBuff

VoteReward​

AntiBot

 

​Events:

BonusExpSP

Champions

RandomBossSpawn

​​

NPC:

NpcRanking

 

 

 

Credits to: Fissban

 

Posted

Yeah, I like it too. I found that engine when I was looking for some StackSubclass solution. SubClassAcumulative works great, but by default it allows to stack skills from main + all 3 subclasses. Anyway, here is simple modification which leaves main skills untouched and all of subclasses gets only own skills+skills from main.

Just edit SubclassAcumulative.java and change:

// SQL
	private static final String RESTORE_SKILLS_FOR_CHAR = "SELECT skill_id,skill_level,class_index FROM character_skills WHERE char_obj_id=?";
	

to this one:

// SQL
	private static final String RESTORE_SKILLS_FOR_CHAR = "SELECT skill_id,skill_level,class_index FROM character_skills WHERE char_obj_id=? AND class_index=0";
	

​Tested, and works well! ;)

Posted (edited)

I will not base my engine on private versions since my work is for everyone and not only for those who paid Acis.

But even so is quite simple update my work last private versions

Edited by fissban
  • 2 weeks later...
Posted

It seems that i miss something? Anyone willing to help us out a bit with some further instructions ? Cuz im getting a lot of errors here aplying it on rev.350

 

Thanks in advance!

Posted

It seems that i miss something? Anyone willing to help us out a bit with some further instructions ? Cuz im getting a lot of errors here aplying it on rev.350

 

Thanks in advance!

what errors? show us pictures...when i put this on rev 357 work perfect on eclipse without any errors.but when i open gs i got errors from icons.

p.s rev 350 is not stable version.you should buy latest revision.

Posted

Updated from svn and compiles successfuly! You should ad a readme file with .commands also. Great project!

 

This website requires javascript/cookies support in order to operate properly.This website requires javascript/cookies support in order to operate properly.

It is true, I have entertained so long to write the code that eh forgotten to leave instructions for those who want to use my work.

 

 

Although I check this forum so soon I do every day, if they will have to ask for support on my forum:

 

This website requires javascript/cookies support in order to operate properly.

http://l2devsadmins.com/

Guest
This topic is now closed to further replies.


  • Posts

    • TG Support: https://t.me/buyingproxysup | Channel: https://t.me/buyingproxycom Discord support: #buyingproxy | Server: Join the BuyingProxy Discord Server! Create your free account here  
    • I've purchased the Samurai interface. Everything went smoothly, and the interface is excellent. Highly recommended!
    • For quick reference, I’ve been using the D12 dice roller when testing dice mechanics—clean design and instant results help a lot. It might give you a solid visual template to work from as you build your own games.
    • 🪙 GoldRush — High Five x20 🪙   A fresh High Five server focused on active progression, fair competition, and a healthy player-driven economy.   GoldRush is built for players who want a fresh spin on our beloved game that is connected to today's world via Web3 marketplace.    🏅 Gold Bar & Marketplace • Gold Bars are part of the server's custom economy — they can be used in Marketplace or Cosmetics shop. • Tokens are optional and used only for server Marketplace features.   ⚙️ Server Rates • EXP: 20x • SP: 20x • Adena: 10x • Normal Drop Chance: 8x • Spoil Chance: 12x • Raid Drop Chance: 3x • Quest Item Drop Amount: 5x • Quest EXP/SP Reward: 10x • Quest Adena Reward: 5x   ✨ Enchant Rates • Max Enchant: Weapons +16 / Armors +12 • +0 to +3 armor / weapon = 100% safe • +0 to +4 full body armor = 100% safe • +4 to +6 = 66% • +7 to +9 = 60% • +10 to +12 = 54% • +13 to +14 = 48% • +15 to +16 = 42%   🛒 Alt+B Services GoldRush includes useful Alt+B services: • GM Shop up to Dynasty • Buffer 1h • Teleports • Drop Search • Rankings   🎒 Auto-Loot • Normal mob drops: auto-loot • Adena: auto-loot • Raid drops: stay on the ground • Herbs: stay on the ground   🧙 Class Progression • 1st and 2nd professions are free with shadow weapon reward. • 3rd profession: 5kk • Auto Learn Skills • Subclass - No Quest • Noblesse - Full Quest     ⚔️ Olympiad • Hero period: 1 week • Olympiad time: 18:00–00:00 server time • Match duration: 5 minutes • Max enchant in Olympiad: +6   🏰 Sieges Castle sieges take place on Sundays at 16:00 and 20:00 GMT+3. The first siege will happen 2 weeks after launch.   🐉 Grand Boss Respawn Queen Ant: 24h + 2h random Core: 30h + 2h random Orfen: 48h + 2h random Baium: 120h + 3h random Antharas: 120h + 24h random Valakas: 120h + 24h random Beleth: 120h + 24h random   ⚔️ Fair Play Bots are strictly forbidden and will result in a ban without warning. Dualbox is limited to 1 box. GoldRush is built around a healthy player-to-player economy. Website : https://www.goldrushpvp.xyz/ Discord : https://discord.com/invite/v3zRZVV6ka Guide of how to make an account on our web3 server!  
    • Patch notes of update v1.0 is done regarding some feedbacks. Added Special Buffs category to the buffer. Queen Cat, Seraphim and Dwarf equipment buffs are now available. Special buffs last 1 hour and can be saved in schemes. Players can now Shift+Click monsters to check drops and spoil directly in-game.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..