Im trying to make an engine which will reward some top players. Adding an item in a players inventory while hes online is pretty easy, any idea on how i could make it give it to offline players aswell?
I declined the idea of using a connection through the database because of the use of objectid conflict. Idk if theres already a premade method to do it in l2j because im new.
It's impossible to explain things to someone completely stupid like you.
You really are very dumb; I never imagined someone with such severe psychological issues could exist on a forum.
You should go to a doctor immediately, as this stupidity might be contagious to others.
You should feel ashamed. 🤣🤣🤣🤣🤣🤣🤣🤣
DISCORD :
utchiha_market
telegram :
https://t.me/utchiha_market
SELLIX STORE :
https://utchihamkt.mysellix.io/
Join our server for more products :
https://discord.gg/bDVQYKMUb3
https://campsite.bio/utchihaamkt
2 clients:
StyleA: Original client
test1: Unity client
Monster kills are displayed correctly on both clients. Soon it will be possible to kill mobs in a party on 2 different clients
Question
`Son
Im trying to make an engine which will reward some top players. Adding an item in a players inventory while hes online is pretty easy, any idea on how i could make it give it to offline players aswell?
I declined the idea of using a connection through the database because of the use of objectid conflict. Idk if theres already a premade method to do it in l2j because im new.
Edited by TheAllKnowing10 answers to this question
Recommended Posts