Im trying to make an engine which will reward some top players. Adding an item in a players inventory while hes online is pretty easy, any idea on how i could make it give it to offline players aswell?
I declined the idea of using a connection through the database because of the use of objectid conflict. Idk if theres already a premade method to do it in l2j because im new.
With great pleasure we would like to invite, all Interlude Mid-rate lovers to the opening of the 4th season from mid rate interlude sever to classic client.
The Seasonal server will be merged into the long-term server after some time (NO WIPE = NO DATA LOST)
OBT: 10.11.2024
Grand opening: 15.11.2024
Create an account using this link
https://l2epic.fail/seasonal?invite=38p67f6f
And get started with the following bonuses:
XP/SP runes: 5 hours
Adena rune: 5 hours
Drop rune: 5 hours
Spoil rune: 5 hours (edited)
With great pleasure we would like to invite, all Interlude Mid-rate lovers to the opening of the 4th season from mid rate interlude sever to classic client.
The Seasonal server will be merged into the long-term server after some time (NO WIPE = NO DATA LOST)
OBT: 10.11.2024
Grand opening: 15.11.2024
Create an account using this link
https://l2epic.fail/seasonal?invite=38p67f6f
And get started with the following bonuses:
XP/SP runes: 5 hours
Adena rune: 5 hours
Drop rune: 5 hours
Spoil rune: 5 hours
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Im trying to make an engine which will reward some top players. Adding an item in a players inventory while hes online is pretty easy, any idea on how i could make it give it to offline players aswell?
I declined the idea of using a connection through the database because of the use of objectid conflict. Idk if theres already a premade method to do it in l2j because im new.
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