Dan7E2 Posted May 15, 2016 Posted May 15, 2016 tell me how to add this anakim effect on another mobs it bugs me :DDDDDDDDDDDDD and doenst make any effect xDDD you have to change in skillgrp.dat i don't remember i have to see the file opened you can add all effects to other monsters etc... by simply replace C with D in skillgrp.dat something like this...
Celestine Posted May 15, 2016 Posted May 15, 2016 you have to change in skillgrp.dat i don't remember i have to see the file opened you can add all effects to other monsters etc... by simply replace C with D in skillgrp.dat something like this... i will check it because i like that anakim effect :D but not on anakim
Dan7E2 Posted May 15, 2016 Posted May 15, 2016 add me on skype: l2developer , you will see my name as: Kamex
Celestine Posted May 15, 2016 Posted May 15, 2016 add me on skype: l2developer , you will see my name as: Kamex i will add you tommorow once i go home so we can talk :)
Dan7E2 Posted May 15, 2016 Posted May 15, 2016 i will add you tommorow once i go home so we can talk :) okey :D
xxxxOWNERPROxxxx Posted May 15, 2016 Posted May 15, 2016 i will check it because i like that anakim effect :D but not on anakim skillgrp literally has NOTHING to do with it LOL the effects are attached with script or animNotify (for attack its prob animNotify) and the spinning thing is by script
Celestine Posted May 15, 2016 Posted May 15, 2016 skillgrp literally has NOTHING to do with it LOL the effects are attached with script or animNotify (for attack its prob animNotify) and the spinning thing is by script i dont mean the auto attacks i mean the spells she is doing :D
Dan7E2 Posted May 16, 2016 Posted May 16, 2016 i dont mean the auto attacks i mean the spells she is doing :D is easy, i remember in my previous server i added all bosses effects to frintezza
Deamnd Posted May 16, 2016 Posted May 16, 2016 is easy, i remember in my previous server i added all bosses effects to frintezza Noone asked you. Stop make silly replys . Its topic to say your opinion about a server.
Dan7E2 Posted May 16, 2016 Posted May 16, 2016 (edited) Noone asked you. Stop make silly replys . Its topic to say your opinion about a server. ok , you are right :D Edited May 16, 2016 by Dan7E2
xxxxOWNERPROxxxx Posted May 16, 2016 Posted May 16, 2016 doing it from skillgrp and adding it to mobs is wrong you are supposed to add it in mobskillanimgrp and you dont have to modify skillgrp
L2Mytheon Posted May 16, 2016 Author Posted May 16, 2016 (edited) doing it from skillgrp and adding it to mobs is wrong you are supposed to add it in mobskillanimgrp and you dont have to modify skillgrp Thats correct but still im not the client developer its out of my business, Client moding is not where i shine but im a fast learner ;) So i keep improvin gameplay every day more and more now fortresses are fully working. `Update Sws and bd's skill symbol of noise now doesnt require battle force, Level of learnin the skill `Symbol of noise` now is 20 (20 is starting level) instead of 80. Edited May 16, 2016 by L2Mytheon
L2Mytheon Posted May 24, 2016 Author Posted May 24, 2016 (edited) New `Vex` skill has been finished: Vex: Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. Enchant Chance: the success rate is increased/Power is increased. Skill enchantable till +30. Vex is available for Adventurer,Ghosthunter,Windrider classes at lvl 74. Video will be available soon! New skills for sws and bladedancer are under development. Edited May 24, 2016 by L2Mytheon
L2Mytheon Posted May 25, 2016 Author Posted May 25, 2016 i don't like customs, but i see much work, good luck! In mytheon ull like customs :) Everything is working like a charm and gameplay is improving day by day. Its hard but its not impossible to do something that will last for long time thats what i want to accomplish.
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